fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

@ -0,0 +1,297 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
ImageConvolutionKernel::ImageConvolutionKernel (int sizeToUse)
: values ((size_t) (sizeToUse * sizeToUse)),
size (sizeToUse)
{
clear();
}
ImageConvolutionKernel::~ImageConvolutionKernel()
{
}
//==============================================================================
float ImageConvolutionKernel::getKernelValue (const int x, const int y) const noexcept
{
if (isPositiveAndBelow (x, size) && isPositiveAndBelow (y, size))
return values [x + y * size];
jassertfalse;
return 0;
}
void ImageConvolutionKernel::setKernelValue (const int x, const int y, const float value) noexcept
{
if (isPositiveAndBelow (x, size) && isPositiveAndBelow (y, size))
{
values [x + y * size] = value;
}
else
{
jassertfalse;
}
}
void ImageConvolutionKernel::clear()
{
for (int i = size * size; --i >= 0;)
values[i] = 0;
}
void ImageConvolutionKernel::setOverallSum (const float desiredTotalSum)
{
double currentTotal = 0.0;
for (int i = size * size; --i >= 0;)
currentTotal += values[i];
rescaleAllValues ((float) (desiredTotalSum / currentTotal));
}
void ImageConvolutionKernel::rescaleAllValues (const float multiplier)
{
for (int i = size * size; --i >= 0;)
values[i] *= multiplier;
}
//==============================================================================
void ImageConvolutionKernel::createGaussianBlur (const float radius)
{
const double radiusFactor = -1.0 / (radius * radius * 2);
const int centre = size >> 1;
for (int y = size; --y >= 0;)
{
for (int x = size; --x >= 0;)
{
auto cx = x - centre;
auto cy = y - centre;
values [x + y * size] = (float) std::exp (radiusFactor * (cx * cx + cy * cy));
}
}
setOverallSum (1.0f);
}
//==============================================================================
void ImageConvolutionKernel::applyToImage (Image& destImage,
const Image& sourceImage,
const Rectangle<int>& destinationArea) const
{
if (sourceImage == destImage)
{
destImage.duplicateIfShared();
}
else
{
if (sourceImage.getWidth() != destImage.getWidth()
|| sourceImage.getHeight() != destImage.getHeight()
|| sourceImage.getFormat() != destImage.getFormat())
{
jassertfalse;
return;
}
}
auto area = destinationArea.getIntersection (destImage.getBounds());
if (area.isEmpty())
return;
auto right = area.getRight();
auto bottom = area.getBottom();
const Image::BitmapData destData (destImage, area.getX(), area.getY(), area.getWidth(), area.getHeight(),
Image::BitmapData::writeOnly);
uint8* line = destData.data;
const Image::BitmapData srcData (sourceImage, Image::BitmapData::readOnly);
if (destData.pixelStride == 4)
{
for (int y = area.getY(); y < bottom; ++y)
{
uint8* dest = line;
line += destData.lineStride;
for (int x = area.getX(); x < right; ++x)
{
float c1 = 0;
float c2 = 0;
float c3 = 0;
float c4 = 0;
for (int yy = 0; yy < size; ++yy)
{
const int sy = y + yy - (size >> 1);
if (sy >= srcData.height)
break;
if (sy >= 0)
{
int sx = x - (size >> 1);
const uint8* src = srcData.getPixelPointer (sx, sy);
for (int xx = 0; xx < size; ++xx)
{
if (sx >= srcData.width)
break;
if (sx >= 0)
{
const float kernelMult = values [xx + yy * size];
c1 += kernelMult * *src++;
c2 += kernelMult * *src++;
c3 += kernelMult * *src++;
c4 += kernelMult * *src++;
}
else
{
src += 4;
}
++sx;
}
}
}
*dest++ = (uint8) jmin (0xff, roundToInt (c1));
*dest++ = (uint8) jmin (0xff, roundToInt (c2));
*dest++ = (uint8) jmin (0xff, roundToInt (c3));
*dest++ = (uint8) jmin (0xff, roundToInt (c4));
}
}
}
else if (destData.pixelStride == 3)
{
for (int y = area.getY(); y < bottom; ++y)
{
uint8* dest = line;
line += destData.lineStride;
for (int x = area.getX(); x < right; ++x)
{
float c1 = 0;
float c2 = 0;
float c3 = 0;
for (int yy = 0; yy < size; ++yy)
{
const int sy = y + yy - (size >> 1);
if (sy >= srcData.height)
break;
if (sy >= 0)
{
int sx = x - (size >> 1);
const uint8* src = srcData.getPixelPointer (sx, sy);
for (int xx = 0; xx < size; ++xx)
{
if (sx >= srcData.width)
break;
if (sx >= 0)
{
const float kernelMult = values [xx + yy * size];
c1 += kernelMult * *src++;
c2 += kernelMult * *src++;
c3 += kernelMult * *src++;
}
else
{
src += 3;
}
++sx;
}
}
}
*dest++ = (uint8) roundToInt (c1);
*dest++ = (uint8) roundToInt (c2);
*dest++ = (uint8) roundToInt (c3);
}
}
}
else if (destData.pixelStride == 1)
{
for (int y = area.getY(); y < bottom; ++y)
{
uint8* dest = line;
line += destData.lineStride;
for (int x = area.getX(); x < right; ++x)
{
float c1 = 0;
for (int yy = 0; yy < size; ++yy)
{
const int sy = y + yy - (size >> 1);
if (sy >= srcData.height)
break;
if (sy >= 0)
{
int sx = x - (size >> 1);
const uint8* src = srcData.getPixelPointer (sx, sy);
for (int xx = 0; xx < size; ++xx)
{
if (sx >= srcData.width)
break;
if (sx >= 0)
{
const float kernelMult = values [xx + yy * size];
c1 += kernelMult * *src++;
}
else
{
src += 3;
}
++sx;
}
}
}
*dest++ = (uint8) roundToInt (c1);
}
}
}
}
} // namespace juce