fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
JUCEApplication::JUCEApplication() {}
JUCEApplication::~JUCEApplication() {}
//==============================================================================
JUCEApplication* JUCE_CALLTYPE JUCEApplication::getInstance() noexcept
{
return dynamic_cast<JUCEApplication*> (JUCEApplicationBase::getInstance());
}
bool JUCEApplication::moreThanOneInstanceAllowed() { return true; }
void JUCEApplication::anotherInstanceStarted (const String&) {}
void JUCEApplication::suspended() {}
void JUCEApplication::resumed() {}
void JUCEApplication::systemRequestedQuit() { quit(); }
void JUCEApplication::unhandledException (const std::exception*, const String&, int)
{
jassertfalse;
}
//==============================================================================
ApplicationCommandTarget* JUCEApplication::getNextCommandTarget()
{
return nullptr;
}
void JUCEApplication::getAllCommands (Array<CommandID>& commands)
{
commands.add (StandardApplicationCommandIDs::quit);
}
void JUCEApplication::getCommandInfo (const CommandID commandID, ApplicationCommandInfo& result)
{
if (commandID == StandardApplicationCommandIDs::quit)
{
result.setInfo (TRANS("Quit"),
TRANS("Quits the application"),
"Application", 0);
result.defaultKeypresses.add (KeyPress ('q', ModifierKeys::commandModifier, 0));
}
}
bool JUCEApplication::perform (const InvocationInfo& info)
{
if (info.commandID == StandardApplicationCommandIDs::quit)
{
systemRequestedQuit();
return true;
}
return false;
}
//==============================================================================
#if JUCE_MAC
extern void juce_initialiseMacMainMenu();
#endif
bool JUCEApplication::initialiseApp()
{
if (JUCEApplicationBase::initialiseApp())
{
#if JUCE_MAC
juce_initialiseMacMainMenu(); // (needs to get the app's name)
#endif
return true;
}
return false;
}
} // namespace juce