fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
227
modules/juce_gui_basics/buttons/juce_DrawableButton.cpp
Normal file
227
modules/juce_gui_basics/buttons/juce_DrawableButton.cpp
Normal file
@ -0,0 +1,227 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
DrawableButton::DrawableButton (const String& name, const DrawableButton::ButtonStyle buttonStyle)
|
||||
: Button (name), style (buttonStyle)
|
||||
{
|
||||
}
|
||||
|
||||
DrawableButton::~DrawableButton()
|
||||
{
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
static Drawable* copyDrawableIfNotNull (const Drawable* const d)
|
||||
{
|
||||
return d != nullptr ? d->createCopy() : nullptr;
|
||||
}
|
||||
|
||||
void DrawableButton::setImages (const Drawable* normal,
|
||||
const Drawable* over,
|
||||
const Drawable* down,
|
||||
const Drawable* disabled,
|
||||
const Drawable* normalOn,
|
||||
const Drawable* overOn,
|
||||
const Drawable* downOn,
|
||||
const Drawable* disabledOn)
|
||||
{
|
||||
jassert (normal != nullptr); // you really need to give it at least a normal image..
|
||||
|
||||
normalImage .reset (copyDrawableIfNotNull (normal));
|
||||
overImage .reset (copyDrawableIfNotNull (over));
|
||||
downImage .reset (copyDrawableIfNotNull (down));
|
||||
disabledImage .reset (copyDrawableIfNotNull (disabled));
|
||||
normalImageOn .reset (copyDrawableIfNotNull (normalOn));
|
||||
overImageOn .reset (copyDrawableIfNotNull (overOn));
|
||||
downImageOn .reset (copyDrawableIfNotNull (downOn));
|
||||
disabledImageOn .reset (copyDrawableIfNotNull (disabledOn));
|
||||
|
||||
currentImage = nullptr;
|
||||
|
||||
buttonStateChanged();
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void DrawableButton::setButtonStyle (const DrawableButton::ButtonStyle newStyle)
|
||||
{
|
||||
if (style != newStyle)
|
||||
{
|
||||
style = newStyle;
|
||||
buttonStateChanged();
|
||||
}
|
||||
}
|
||||
|
||||
void DrawableButton::setEdgeIndent (const int numPixelsIndent)
|
||||
{
|
||||
edgeIndent = numPixelsIndent;
|
||||
repaint();
|
||||
resized();
|
||||
}
|
||||
|
||||
Rectangle<float> DrawableButton::getImageBounds() const
|
||||
{
|
||||
auto r = getLocalBounds();
|
||||
|
||||
if (style != ImageStretched)
|
||||
{
|
||||
auto indentX = jmin (edgeIndent, proportionOfWidth (0.3f));
|
||||
auto indentY = jmin (edgeIndent, proportionOfHeight (0.3f));
|
||||
|
||||
if (style == ImageOnButtonBackground)
|
||||
{
|
||||
indentX = jmax (getWidth() / 4, indentX);
|
||||
indentY = jmax (getHeight() / 4, indentY);
|
||||
}
|
||||
else if (style == ImageAboveTextLabel)
|
||||
{
|
||||
r = r.withTrimmedBottom (jmin (16, proportionOfHeight (0.25f)));
|
||||
}
|
||||
|
||||
r = r.reduced (indentX, indentY);
|
||||
}
|
||||
|
||||
return r.toFloat();
|
||||
}
|
||||
|
||||
void DrawableButton::resized()
|
||||
{
|
||||
Button::resized();
|
||||
|
||||
if (currentImage != nullptr)
|
||||
{
|
||||
if (style == ImageRaw)
|
||||
currentImage->setOriginWithOriginalSize (Point<float>());
|
||||
else
|
||||
currentImage->setTransformToFit (getImageBounds(),
|
||||
style == ImageStretched ? RectanglePlacement::stretchToFit
|
||||
: RectanglePlacement::centred);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawableButton::buttonStateChanged()
|
||||
{
|
||||
repaint();
|
||||
|
||||
Drawable* imageToDraw = nullptr;
|
||||
float opacity = 1.0f;
|
||||
|
||||
if (isEnabled())
|
||||
{
|
||||
imageToDraw = getCurrentImage();
|
||||
}
|
||||
else
|
||||
{
|
||||
imageToDraw = getToggleState() ? disabledImageOn.get()
|
||||
: disabledImage.get();
|
||||
|
||||
if (imageToDraw == nullptr)
|
||||
{
|
||||
opacity = 0.4f;
|
||||
imageToDraw = getNormalImage();
|
||||
}
|
||||
}
|
||||
|
||||
if (imageToDraw != currentImage)
|
||||
{
|
||||
removeChildComponent (currentImage);
|
||||
currentImage = imageToDraw;
|
||||
|
||||
if (currentImage != nullptr)
|
||||
{
|
||||
currentImage->setInterceptsMouseClicks (false, false);
|
||||
addAndMakeVisible (currentImage);
|
||||
resized();
|
||||
}
|
||||
}
|
||||
|
||||
if (currentImage != nullptr)
|
||||
currentImage->setAlpha (opacity);
|
||||
}
|
||||
|
||||
void DrawableButton::enablementChanged()
|
||||
{
|
||||
Button::enablementChanged();
|
||||
buttonStateChanged();
|
||||
}
|
||||
|
||||
void DrawableButton::colourChanged()
|
||||
{
|
||||
repaint();
|
||||
}
|
||||
|
||||
void DrawableButton::paintButton (Graphics& g,
|
||||
const bool isMouseOverButton,
|
||||
const bool isButtonDown)
|
||||
{
|
||||
auto& lf = getLookAndFeel();
|
||||
|
||||
if (style == ImageOnButtonBackground)
|
||||
lf.drawButtonBackground (g, *this,
|
||||
findColour (getToggleState() ? TextButton::buttonOnColourId
|
||||
: TextButton::buttonColourId),
|
||||
isMouseOverButton, isButtonDown);
|
||||
else
|
||||
lf.drawDrawableButton (g, *this, isMouseOverButton, isButtonDown);
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
Drawable* DrawableButton::getCurrentImage() const noexcept
|
||||
{
|
||||
if (isDown()) return getDownImage();
|
||||
if (isOver()) return getOverImage();
|
||||
|
||||
return getNormalImage();
|
||||
}
|
||||
|
||||
Drawable* DrawableButton::getNormalImage() const noexcept
|
||||
{
|
||||
return (getToggleState() && normalImageOn != nullptr) ? normalImageOn.get()
|
||||
: normalImage.get();
|
||||
}
|
||||
|
||||
Drawable* DrawableButton::getOverImage() const noexcept
|
||||
{
|
||||
if (getToggleState())
|
||||
{
|
||||
if (overImageOn != nullptr) return overImageOn.get();
|
||||
if (normalImageOn != nullptr) return normalImageOn.get();
|
||||
}
|
||||
|
||||
return overImage != nullptr ? overImage.get() : normalImage.get();
|
||||
}
|
||||
|
||||
Drawable* DrawableButton::getDownImage() const noexcept
|
||||
{
|
||||
if (auto* d = getToggleState() ? downImageOn.get() : downImage.get())
|
||||
return d;
|
||||
|
||||
return getOverImage();
|
||||
}
|
||||
|
||||
} // namespace juce
|
Reference in New Issue
Block a user