fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
@ -0,0 +1,73 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Base class used internally for structures that can store cached images of
|
||||
component state.
|
||||
|
||||
Most people are unlikely to ever need to know about this class - it's really
|
||||
only for power-users!
|
||||
|
||||
@see Component::setCachedComponentImage
|
||||
|
||||
@tags{GUI}
|
||||
*/
|
||||
class JUCE_API CachedComponentImage
|
||||
{
|
||||
public:
|
||||
CachedComponentImage() noexcept {}
|
||||
virtual ~CachedComponentImage() {}
|
||||
|
||||
//==============================================================================
|
||||
/** Called as part of the parent component's paint method, this must draw
|
||||
the given component into the target graphics context, using the cached
|
||||
version where possible.
|
||||
*/
|
||||
virtual void paint (Graphics&) = 0;
|
||||
|
||||
/** Invalidates all cached image data.
|
||||
@returns true if the peer should also be repainted, or false if this object
|
||||
handles all repaint work internally.
|
||||
*/
|
||||
virtual bool invalidateAll() = 0;
|
||||
|
||||
/** Invalidates a section of the cached image data.
|
||||
@returns true if the peer should also be repainted, or false if this object
|
||||
handles all repaint work internally.
|
||||
*/
|
||||
virtual bool invalidate (const Rectangle<int>& area) = 0;
|
||||
|
||||
/** Called to indicate that the component is no longer active, so
|
||||
any cached data should be released if possible.
|
||||
*/
|
||||
virtual void releaseResources() = 0;
|
||||
};
|
||||
|
||||
} // namespace juce
|
2954
modules/juce_gui_basics/components/juce_Component.cpp
Normal file
2954
modules/juce_gui_basics/components/juce_Component.cpp
Normal file
File diff suppressed because it is too large
Load Diff
2389
modules/juce_gui_basics/components/juce_Component.h
Normal file
2389
modules/juce_gui_basics/components/juce_Component.h
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,39 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
void ComponentListener::componentMovedOrResized (Component&, bool, bool) {}
|
||||
void ComponentListener::componentBroughtToFront (Component&) {}
|
||||
void ComponentListener::componentVisibilityChanged (Component&) {}
|
||||
void ComponentListener::componentChildrenChanged (Component&) {}
|
||||
void ComponentListener::componentParentHierarchyChanged (Component&) {}
|
||||
void ComponentListener::componentNameChanged (Component&) {}
|
||||
void ComponentListener::componentBeingDeleted (Component&) {}
|
||||
void ComponentListener::componentEnablementChanged (Component&) {}
|
||||
|
||||
} // namespace juce
|
123
modules/juce_gui_basics/components/juce_ComponentListener.h
Normal file
123
modules/juce_gui_basics/components/juce_ComponentListener.h
Normal file
@ -0,0 +1,123 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Gets informed about changes to a component's hierarchy or position.
|
||||
|
||||
To monitor a component for changes, register a subclass of ComponentListener
|
||||
with the component using Component::addComponentListener().
|
||||
|
||||
Be sure to deregister listeners before you delete them!
|
||||
|
||||
@see Component::addComponentListener, Component::removeComponentListener
|
||||
|
||||
@tags{GUI}
|
||||
*/
|
||||
class JUCE_API ComponentListener
|
||||
{
|
||||
public:
|
||||
/** Destructor. */
|
||||
virtual ~ComponentListener() {}
|
||||
|
||||
/** Called when the component's position or size changes.
|
||||
|
||||
@param component the component that was moved or resized
|
||||
@param wasMoved true if the component's top-left corner has just moved
|
||||
@param wasResized true if the component's width or height has just changed
|
||||
@see Component::setBounds, Component::resized, Component::moved
|
||||
*/
|
||||
virtual void componentMovedOrResized (Component& component,
|
||||
bool wasMoved,
|
||||
bool wasResized);
|
||||
|
||||
/** Called when the component is brought to the top of the z-order.
|
||||
|
||||
@param component the component that was moved
|
||||
@see Component::toFront, Component::broughtToFront
|
||||
*/
|
||||
virtual void componentBroughtToFront (Component& component);
|
||||
|
||||
/** Called when the component is made visible or invisible.
|
||||
|
||||
@param component the component that changed
|
||||
@see Component::setVisible
|
||||
*/
|
||||
virtual void componentVisibilityChanged (Component& component);
|
||||
|
||||
/** Called when the component has children added or removed, or their z-order
|
||||
changes.
|
||||
|
||||
@param component the component whose children have changed
|
||||
@see Component::childrenChanged, Component::addChildComponent,
|
||||
Component::removeChildComponent
|
||||
*/
|
||||
virtual void componentChildrenChanged (Component& component);
|
||||
|
||||
/** Called to indicate that the component's parents have changed.
|
||||
|
||||
When a component is added or removed from its parent, all of its children
|
||||
will produce this notification (recursively - so all children of its
|
||||
children will also be called as well).
|
||||
|
||||
@param component the component that this listener is registered with
|
||||
@see Component::parentHierarchyChanged
|
||||
*/
|
||||
virtual void componentParentHierarchyChanged (Component& component);
|
||||
|
||||
/** Called when the component's name is changed.
|
||||
|
||||
@param component the component that had its name changed
|
||||
@see Component::setName, Component::getName
|
||||
*/
|
||||
virtual void componentNameChanged (Component& component);
|
||||
|
||||
/** Called when the component is in the process of being deleted.
|
||||
|
||||
This callback is made from inside the destructor, so be very, very cautious
|
||||
about what you do in here.
|
||||
|
||||
In particular, bear in mind that it's the Component base class's destructor that calls
|
||||
this - so if the object that's being deleted is a subclass of Component, then the
|
||||
subclass layers of the object will already have been destructed when it gets to this
|
||||
point!
|
||||
|
||||
@param component the component that was deleted
|
||||
*/
|
||||
virtual void componentBeingDeleted (Component& component);
|
||||
|
||||
/* Called when the component's enablement is changed.
|
||||
|
||||
@param component the component that had its enablement changed
|
||||
@see Component::setEnabled, Component::isEnabled, Component::enablementChanged
|
||||
*/
|
||||
virtual void componentEnablementChanged (Component& component);
|
||||
};
|
||||
|
||||
} // namespace juce
|
423
modules/juce_gui_basics/components/juce_Desktop.cpp
Normal file
423
modules/juce_gui_basics/components/juce_Desktop.cpp
Normal file
@ -0,0 +1,423 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
Desktop::Desktop()
|
||||
: mouseSources (new MouseInputSource::SourceList()),
|
||||
masterScaleFactor ((float) getDefaultMasterScale())
|
||||
{
|
||||
displays.reset (new Displays (*this));
|
||||
}
|
||||
|
||||
Desktop::~Desktop()
|
||||
{
|
||||
setScreenSaverEnabled (true);
|
||||
animator.cancelAllAnimations (false);
|
||||
|
||||
jassert (instance == this);
|
||||
instance = nullptr;
|
||||
|
||||
// doh! If you don't delete all your windows before exiting, you're going to
|
||||
// be leaking memory!
|
||||
jassert (desktopComponents.size() == 0);
|
||||
}
|
||||
|
||||
Desktop& JUCE_CALLTYPE Desktop::getInstance()
|
||||
{
|
||||
if (instance == nullptr)
|
||||
instance = new Desktop();
|
||||
|
||||
return *instance;
|
||||
}
|
||||
|
||||
Desktop* Desktop::instance = nullptr;
|
||||
|
||||
//==============================================================================
|
||||
int Desktop::getNumComponents() const noexcept
|
||||
{
|
||||
return desktopComponents.size();
|
||||
}
|
||||
|
||||
Component* Desktop::getComponent (int index) const noexcept
|
||||
{
|
||||
return desktopComponents [index];
|
||||
}
|
||||
|
||||
Component* Desktop::findComponentAt (Point<int> screenPosition) const
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
|
||||
for (int i = desktopComponents.size(); --i >= 0;)
|
||||
{
|
||||
auto* c = desktopComponents.getUnchecked(i);
|
||||
|
||||
if (c->isVisible())
|
||||
{
|
||||
auto relative = c->getLocalPoint (nullptr, screenPosition);
|
||||
|
||||
if (c->contains (relative))
|
||||
return c->getComponentAt (relative);
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
LookAndFeel& Desktop::getDefaultLookAndFeel() noexcept
|
||||
{
|
||||
if (currentLookAndFeel == nullptr)
|
||||
{
|
||||
if (defaultLookAndFeel == nullptr)
|
||||
defaultLookAndFeel.reset (new LookAndFeel_V4());
|
||||
|
||||
currentLookAndFeel = defaultLookAndFeel.get();
|
||||
}
|
||||
|
||||
return *currentLookAndFeel;
|
||||
}
|
||||
|
||||
void Desktop::setDefaultLookAndFeel (LookAndFeel* newDefaultLookAndFeel)
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
currentLookAndFeel = newDefaultLookAndFeel;
|
||||
|
||||
for (int i = getNumComponents(); --i >= 0;)
|
||||
if (auto* c = getComponent (i))
|
||||
c->sendLookAndFeelChange();
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void Desktop::addDesktopComponent (Component* c)
|
||||
{
|
||||
jassert (c != nullptr);
|
||||
jassert (! desktopComponents.contains (c));
|
||||
desktopComponents.addIfNotAlreadyThere (c);
|
||||
}
|
||||
|
||||
void Desktop::removeDesktopComponent (Component* c)
|
||||
{
|
||||
desktopComponents.removeFirstMatchingValue (c);
|
||||
}
|
||||
|
||||
void Desktop::componentBroughtToFront (Component* c)
|
||||
{
|
||||
auto index = desktopComponents.indexOf (c);
|
||||
jassert (index >= 0);
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
int newIndex = -1;
|
||||
|
||||
if (! c->isAlwaysOnTop())
|
||||
{
|
||||
newIndex = desktopComponents.size();
|
||||
|
||||
while (newIndex > 0 && desktopComponents.getUnchecked (newIndex - 1)->isAlwaysOnTop())
|
||||
--newIndex;
|
||||
|
||||
--newIndex;
|
||||
}
|
||||
|
||||
desktopComponents.move (index, newIndex);
|
||||
}
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
Point<int> Desktop::getMousePosition()
|
||||
{
|
||||
return getMousePositionFloat().roundToInt();
|
||||
}
|
||||
|
||||
Point<float> Desktop::getMousePositionFloat()
|
||||
{
|
||||
return getInstance().getMainMouseSource().getScreenPosition();
|
||||
}
|
||||
|
||||
void Desktop::setMousePosition (Point<int> newPosition)
|
||||
{
|
||||
getInstance().getMainMouseSource().setScreenPosition (newPosition.toFloat());
|
||||
}
|
||||
|
||||
Point<int> Desktop::getLastMouseDownPosition()
|
||||
{
|
||||
return getInstance().getMainMouseSource().getLastMouseDownPosition().roundToInt();
|
||||
}
|
||||
|
||||
int Desktop::getMouseButtonClickCounter() const noexcept { return mouseClickCounter; }
|
||||
int Desktop::getMouseWheelMoveCounter() const noexcept { return mouseWheelCounter; }
|
||||
|
||||
void Desktop::incrementMouseClickCounter() noexcept { ++mouseClickCounter; }
|
||||
void Desktop::incrementMouseWheelCounter() noexcept { ++mouseWheelCounter; }
|
||||
|
||||
const Array<MouseInputSource>& Desktop::getMouseSources() const noexcept { return mouseSources->sourceArray; }
|
||||
int Desktop::getNumMouseSources() const noexcept { return mouseSources->sources.size(); }
|
||||
int Desktop::getNumDraggingMouseSources() const noexcept { return mouseSources->getNumDraggingMouseSources(); }
|
||||
MouseInputSource* Desktop::getMouseSource (int index) const noexcept { return mouseSources->getMouseSource (index); }
|
||||
MouseInputSource* Desktop::getDraggingMouseSource (int index) const noexcept { return mouseSources->getDraggingMouseSource (index); }
|
||||
MouseInputSource Desktop::getMainMouseSource() const noexcept { return MouseInputSource (mouseSources->sources.getUnchecked(0)); }
|
||||
void Desktop::beginDragAutoRepeat (int interval) { mouseSources->beginDragAutoRepeat (interval); }
|
||||
|
||||
//==============================================================================
|
||||
void Desktop::addFocusChangeListener (FocusChangeListener* l) { focusListeners.add (l); }
|
||||
void Desktop::removeFocusChangeListener (FocusChangeListener* l) { focusListeners.remove (l); }
|
||||
void Desktop::triggerFocusCallback() { triggerAsyncUpdate(); }
|
||||
|
||||
void Desktop::handleAsyncUpdate()
|
||||
{
|
||||
// The component may be deleted during this operation, but we'll use a SafePointer rather than a
|
||||
// BailOutChecker so that any remaining listeners will still get a callback (with a null pointer).
|
||||
WeakReference<Component> currentFocus (Component::getCurrentlyFocusedComponent());
|
||||
focusListeners.call ([&] (FocusChangeListener& l) { l.globalFocusChanged (currentFocus); });
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void Desktop::resetTimer()
|
||||
{
|
||||
if (mouseListeners.size() == 0)
|
||||
stopTimer();
|
||||
else
|
||||
startTimer (100);
|
||||
|
||||
lastFakeMouseMove = getMousePositionFloat();
|
||||
}
|
||||
|
||||
ListenerList<MouseListener>& Desktop::getMouseListeners()
|
||||
{
|
||||
resetTimer();
|
||||
return mouseListeners;
|
||||
}
|
||||
|
||||
void Desktop::addGlobalMouseListener (MouseListener* listener)
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
mouseListeners.add (listener);
|
||||
resetTimer();
|
||||
}
|
||||
|
||||
void Desktop::removeGlobalMouseListener (MouseListener* listener)
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
mouseListeners.remove (listener);
|
||||
resetTimer();
|
||||
}
|
||||
|
||||
void Desktop::timerCallback()
|
||||
{
|
||||
if (lastFakeMouseMove != getMousePositionFloat())
|
||||
sendMouseMove();
|
||||
}
|
||||
|
||||
void Desktop::sendMouseMove()
|
||||
{
|
||||
if (! mouseListeners.isEmpty())
|
||||
{
|
||||
startTimer (20);
|
||||
|
||||
lastFakeMouseMove = getMousePositionFloat();
|
||||
|
||||
if (auto* target = findComponentAt (lastFakeMouseMove.roundToInt()))
|
||||
{
|
||||
Component::BailOutChecker checker (target);
|
||||
auto pos = target->getLocalPoint (nullptr, lastFakeMouseMove);
|
||||
auto now = Time::getCurrentTime();
|
||||
|
||||
const MouseEvent me (getMainMouseSource(), pos, ModifierKeys::currentModifiers, MouseInputSource::invalidPressure,
|
||||
MouseInputSource::invalidOrientation, MouseInputSource::invalidRotation,
|
||||
MouseInputSource::invalidTiltX, MouseInputSource::invalidTiltY,
|
||||
target, target, now, pos, now, 0, false);
|
||||
|
||||
if (me.mods.isAnyMouseButtonDown())
|
||||
mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseDrag (me); });
|
||||
else
|
||||
mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseMove (me); });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//==============================================================================
|
||||
Desktop::Displays::Displays (Desktop& desktop) { init (desktop); }
|
||||
Desktop::Displays::~Displays() {}
|
||||
|
||||
const Desktop::Displays::Display& Desktop::Displays::getMainDisplay() const noexcept
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
jassert (displays.getReference(0).isMain);
|
||||
return displays.getReference(0);
|
||||
}
|
||||
|
||||
const Desktop::Displays::Display& Desktop::Displays::getDisplayContaining (Point<int> position) const noexcept
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
auto* best = &displays.getReference(0);
|
||||
double bestDistance = 1.0e10;
|
||||
|
||||
for (auto& d : displays)
|
||||
{
|
||||
if (d.totalArea.contains (position))
|
||||
{
|
||||
best = &d;
|
||||
break;
|
||||
}
|
||||
|
||||
auto distance = d.totalArea.getCentre().getDistanceFrom (position);
|
||||
|
||||
if (distance < bestDistance)
|
||||
{
|
||||
bestDistance = distance;
|
||||
best = &d;
|
||||
}
|
||||
}
|
||||
|
||||
return *best;
|
||||
}
|
||||
|
||||
RectangleList<int> Desktop::Displays::getRectangleList (bool userAreasOnly) const
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
RectangleList<int> rl;
|
||||
|
||||
for (auto& d : displays)
|
||||
rl.addWithoutMerging (userAreasOnly ? d.userArea : d.totalArea);
|
||||
|
||||
return rl;
|
||||
}
|
||||
|
||||
Rectangle<int> Desktop::Displays::getTotalBounds (bool userAreasOnly) const
|
||||
{
|
||||
return getRectangleList (userAreasOnly).getBounds();
|
||||
}
|
||||
|
||||
bool operator== (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept;
|
||||
bool operator== (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept
|
||||
{
|
||||
return d1.userArea == d2.userArea
|
||||
&& d1.totalArea == d2.totalArea
|
||||
&& d1.scale == d2.scale
|
||||
&& d1.isMain == d2.isMain;
|
||||
}
|
||||
|
||||
bool operator!= (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept;
|
||||
bool operator!= (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept
|
||||
{
|
||||
return ! (d1 == d2);
|
||||
}
|
||||
|
||||
void Desktop::Displays::init (Desktop& desktop)
|
||||
{
|
||||
findDisplays (desktop.getGlobalScaleFactor());
|
||||
}
|
||||
|
||||
void Desktop::Displays::refresh()
|
||||
{
|
||||
Array<Display> oldDisplays;
|
||||
oldDisplays.swapWith (displays);
|
||||
|
||||
init (Desktop::getInstance());
|
||||
|
||||
if (oldDisplays != displays)
|
||||
{
|
||||
for (int i = ComponentPeer::getNumPeers(); --i >= 0;)
|
||||
if (auto* peer = ComponentPeer::getPeer (i))
|
||||
peer->handleScreenSizeChange();
|
||||
}
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void Desktop::setKioskModeComponent (Component* componentToUse, bool allowMenusAndBars)
|
||||
{
|
||||
if (kioskModeReentrant)
|
||||
return;
|
||||
|
||||
const ScopedValueSetter<bool> setter (kioskModeReentrant, true, false);
|
||||
|
||||
if (kioskModeComponent != componentToUse)
|
||||
{
|
||||
// agh! Don't delete or remove a component from the desktop while it's still the kiosk component!
|
||||
jassert (kioskModeComponent == nullptr || ComponentPeer::getPeerFor (kioskModeComponent) != nullptr);
|
||||
|
||||
if (auto* oldKioskComp = kioskModeComponent)
|
||||
{
|
||||
kioskModeComponent = nullptr; // (to make sure that isKioskMode() returns false when resizing the old one)
|
||||
setKioskComponent (oldKioskComp, false, allowMenusAndBars);
|
||||
oldKioskComp->setBounds (kioskComponentOriginalBounds);
|
||||
}
|
||||
|
||||
kioskModeComponent = componentToUse;
|
||||
|
||||
if (kioskModeComponent != nullptr)
|
||||
{
|
||||
// Only components that are already on the desktop can be put into kiosk mode!
|
||||
jassert (ComponentPeer::getPeerFor (kioskModeComponent) != nullptr);
|
||||
|
||||
kioskComponentOriginalBounds = kioskModeComponent->getBounds();
|
||||
setKioskComponent (kioskModeComponent, true, allowMenusAndBars);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
void Desktop::setOrientationsEnabled (int newOrientations)
|
||||
{
|
||||
if (allowedOrientations != newOrientations)
|
||||
{
|
||||
// Dodgy set of flags being passed here! Make sure you specify at least one permitted orientation.
|
||||
jassert (newOrientations != 0 && (newOrientations & ~allOrientations) == 0);
|
||||
|
||||
allowedOrientations = newOrientations;
|
||||
allowedOrientationsChanged();
|
||||
}
|
||||
}
|
||||
|
||||
int Desktop::getOrientationsEnabled() const noexcept
|
||||
{
|
||||
return allowedOrientations;
|
||||
}
|
||||
|
||||
bool Desktop::isOrientationEnabled (DisplayOrientation orientation) const noexcept
|
||||
{
|
||||
// Make sure you only pass one valid flag in here...
|
||||
jassert (orientation == upright || orientation == upsideDown
|
||||
|| orientation == rotatedClockwise || orientation == rotatedAntiClockwise);
|
||||
|
||||
return (allowedOrientations & orientation) != 0;
|
||||
}
|
||||
|
||||
void Desktop::setGlobalScaleFactor (float newScaleFactor) noexcept
|
||||
{
|
||||
ASSERT_MESSAGE_MANAGER_IS_LOCKED
|
||||
|
||||
if (masterScaleFactor != newScaleFactor)
|
||||
{
|
||||
masterScaleFactor = newScaleFactor;
|
||||
displays->refresh();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace juce
|
479
modules/juce_gui_basics/components/juce_Desktop.h
Normal file
479
modules/juce_gui_basics/components/juce_Desktop.h
Normal file
@ -0,0 +1,479 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Classes can implement this interface and register themselves with the Desktop class
|
||||
to receive callbacks when the currently focused component changes.
|
||||
|
||||
@see Desktop::addFocusChangeListener, Desktop::removeFocusChangeListener
|
||||
|
||||
@tags{GUI}
|
||||
*/
|
||||
class JUCE_API FocusChangeListener
|
||||
{
|
||||
public:
|
||||
/** Destructor. */
|
||||
virtual ~FocusChangeListener() {}
|
||||
|
||||
/** Callback to indicate that the currently focused component has changed. */
|
||||
virtual void globalFocusChanged (Component* focusedComponent) = 0;
|
||||
};
|
||||
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Describes and controls aspects of the computer's desktop.
|
||||
|
||||
|
||||
@tags{GUI}
|
||||
*/
|
||||
class JUCE_API Desktop : private DeletedAtShutdown,
|
||||
private Timer,
|
||||
private AsyncUpdater
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
/** There's only one desktop object, and this method will return it. */
|
||||
static Desktop& JUCE_CALLTYPE getInstance();
|
||||
|
||||
//==============================================================================
|
||||
/** Returns the mouse position.
|
||||
|
||||
The coordinates are relative to the top-left of the main monitor.
|
||||
|
||||
Note that this is just a shortcut for calling getMainMouseSource().getScreenPosition(), and
|
||||
you should only resort to grabbing the global mouse position if there's really no
|
||||
way to get the coordinates via a mouse event callback instead.
|
||||
*/
|
||||
static Point<int> getMousePosition();
|
||||
|
||||
/** Makes the mouse pointer jump to a given location.
|
||||
The coordinates are relative to the top-left of the main monitor.
|
||||
Note that this is a pretty old method, kept around mainly for backwards-compatibility,
|
||||
and you should use the MouseInputSource class directly in new code.
|
||||
*/
|
||||
static void setMousePosition (Point<int> newPosition);
|
||||
|
||||
/** Returns the last position at which a mouse button was pressed.
|
||||
|
||||
Note that this is just a shortcut for calling getMainMouseSource().getLastMouseDownPosition(),
|
||||
and in a multi-touch environment, it doesn't make much sense. ALWAYS prefer to
|
||||
get this information via other means, such as MouseEvent::getMouseDownScreenPosition()
|
||||
if possible, and only ever call this as a last resort.
|
||||
*/
|
||||
static Point<int> getLastMouseDownPosition();
|
||||
|
||||
/** Returns the number of times the mouse button has been clicked since the app started.
|
||||
Each mouse-down event increments this number by 1.
|
||||
@see getMouseWheelMoveCounter
|
||||
*/
|
||||
int getMouseButtonClickCounter() const noexcept;
|
||||
|
||||
/** Returns the number of times the mouse wheel has been moved since the app started.
|
||||
Each mouse-wheel event increments this number by 1.
|
||||
@see getMouseButtonClickCounter
|
||||
*/
|
||||
int getMouseWheelMoveCounter() const noexcept;
|
||||
|
||||
//==============================================================================
|
||||
/** This lets you prevent the screensaver from becoming active.
|
||||
|
||||
Handy if you're running some sort of presentation app where having a screensaver
|
||||
appear would be annoying.
|
||||
|
||||
Pass false to disable the screensaver, and true to re-enable it. (Note that this
|
||||
won't enable a screensaver unless the user has actually set one up).
|
||||
|
||||
The disablement will only happen while the JUCE application is the foreground
|
||||
process - if another task is running in front of it, then the screensaver will
|
||||
be unaffected.
|
||||
|
||||
@see isScreenSaverEnabled
|
||||
*/
|
||||
static void setScreenSaverEnabled (bool isEnabled);
|
||||
|
||||
/** Returns true if the screensaver has not been turned off.
|
||||
|
||||
This will return the last value passed into setScreenSaverEnabled(). Note that
|
||||
it won't tell you whether the user is actually using a screen saver, just
|
||||
whether this app is deliberately preventing one from running.
|
||||
|
||||
@see setScreenSaverEnabled
|
||||
*/
|
||||
static bool isScreenSaverEnabled();
|
||||
|
||||
//==============================================================================
|
||||
/** Registers a MouseListener that will receive all mouse events that occur on
|
||||
any component.
|
||||
|
||||
@see removeGlobalMouseListener
|
||||
*/
|
||||
void addGlobalMouseListener (MouseListener* listener);
|
||||
|
||||
/** Unregisters a MouseListener that was added with the addGlobalMouseListener()
|
||||
method.
|
||||
|
||||
@see addGlobalMouseListener
|
||||
*/
|
||||
void removeGlobalMouseListener (MouseListener* listener);
|
||||
|
||||
//==============================================================================
|
||||
/** Registers a MouseListener that will receive a callback whenever the focused
|
||||
component changes.
|
||||
*/
|
||||
void addFocusChangeListener (FocusChangeListener* listener);
|
||||
|
||||
/** Unregisters a listener that was added with addFocusChangeListener(). */
|
||||
void removeFocusChangeListener (FocusChangeListener* listener);
|
||||
|
||||
//==============================================================================
|
||||
/** Takes a component and makes it full-screen, removing the taskbar, dock, etc.
|
||||
|
||||
The component must already be on the desktop for this method to work. It will
|
||||
be resized to completely fill the screen and any extraneous taskbars, menu bars,
|
||||
etc will be hidden.
|
||||
|
||||
To exit kiosk mode, just call setKioskModeComponent (nullptr). When this is called,
|
||||
the component that's currently being used will be resized back to the size
|
||||
and position it was in before being put into this mode.
|
||||
|
||||
If allowMenusAndBars is true, things like the menu and dock (on mac) are still
|
||||
allowed to pop up when the mouse moves onto them. If this is false, it'll try
|
||||
to hide as much on-screen paraphernalia as possible.
|
||||
*/
|
||||
void setKioskModeComponent (Component* componentToUse,
|
||||
bool allowMenusAndBars = true);
|
||||
|
||||
/** Returns the component that is currently being used in kiosk-mode.
|
||||
|
||||
This is the component that was last set by setKioskModeComponent(). If none
|
||||
has been set, this returns nullptr.
|
||||
*/
|
||||
Component* getKioskModeComponent() const noexcept { return kioskModeComponent; }
|
||||
|
||||
//==============================================================================
|
||||
/** Returns the number of components that are currently active as top-level
|
||||
desktop windows.
|
||||
|
||||
@see getComponent, Component::addToDesktop
|
||||
*/
|
||||
int getNumComponents() const noexcept;
|
||||
|
||||
/** Returns one of the top-level desktop window components.
|
||||
|
||||
The index is from 0 to getNumComponents() - 1. This could return 0 if the
|
||||
index is out-of-range.
|
||||
|
||||
@see getNumComponents, Component::addToDesktop
|
||||
*/
|
||||
Component* getComponent (int index) const noexcept;
|
||||
|
||||
/** Finds the component at a given screen location.
|
||||
|
||||
This will drill down into top-level windows to find the child component at
|
||||
the given position.
|
||||
|
||||
Returns nullptr if the coordinates are inside a non-JUCE window.
|
||||
*/
|
||||
Component* findComponentAt (Point<int> screenPosition) const;
|
||||
|
||||
/** The Desktop object has a ComponentAnimator instance which can be used for performing
|
||||
your animations.
|
||||
|
||||
Having a single shared ComponentAnimator object makes it more efficient when multiple
|
||||
components are being moved around simultaneously. It's also more convenient than having
|
||||
to manage your own instance of one.
|
||||
|
||||
@see ComponentAnimator
|
||||
*/
|
||||
ComponentAnimator& getAnimator() noexcept { return animator; }
|
||||
|
||||
//==============================================================================
|
||||
/** Returns the current default look-and-feel for components which don't have one
|
||||
explicitly set.
|
||||
@see setDefaultLookAndFeel
|
||||
*/
|
||||
LookAndFeel& getDefaultLookAndFeel() noexcept;
|
||||
|
||||
/** Changes the default look-and-feel.
|
||||
@param newDefaultLookAndFeel the new look-and-feel object to use - if this is
|
||||
set to nullptr, it will revert to using the system's
|
||||
default one. The object passed-in must be deleted by the
|
||||
caller when it's no longer needed.
|
||||
@see getDefaultLookAndFeel
|
||||
*/
|
||||
void setDefaultLookAndFeel (LookAndFeel* newDefaultLookAndFeel);
|
||||
|
||||
//==============================================================================
|
||||
/** Provides access to the array of mouse sources, for iteration.
|
||||
In a traditional single-mouse system, there might be only one MouseInputSource. On a
|
||||
multi-touch system, there could be one input source per potential finger. The number
|
||||
of mouse sources returned here may increase dynamically as the program runs.
|
||||
To find out how many mouse events are currently happening, use getNumDraggingMouseSources().
|
||||
*/
|
||||
const Array<MouseInputSource>& getMouseSources() const noexcept;
|
||||
|
||||
/** Returns the number of MouseInputSource objects the system has at its disposal.
|
||||
In a traditional single-mouse system, there might be only one MouseInputSource. On a
|
||||
multi-touch system, there could be one input source per potential finger. The number
|
||||
of mouse sources returned here may increase dynamically as the program runs.
|
||||
To find out how many mouse events are currently happening, use getNumDraggingMouseSources().
|
||||
@see getMouseSource
|
||||
*/
|
||||
int getNumMouseSources() const noexcept;
|
||||
|
||||
/** Returns one of the system's MouseInputSource objects.
|
||||
The index should be from 0 to getNumMouseSources() - 1. Out-of-range indexes will return
|
||||
a null pointer.
|
||||
In a traditional single-mouse system, there might be only one object. On a multi-touch
|
||||
system, there could be one input source per potential finger.
|
||||
*/
|
||||
MouseInputSource* getMouseSource (int index) const noexcept;
|
||||
|
||||
/** Returns the main mouse input device that the system is using.
|
||||
@see getNumMouseSources()
|
||||
*/
|
||||
MouseInputSource getMainMouseSource() const noexcept;
|
||||
|
||||
/** Returns the number of mouse-sources that are currently being dragged.
|
||||
In a traditional single-mouse system, this will be 0 or 1, depending on whether a
|
||||
JUCE component has the button down on it. In a multi-touch system, this could
|
||||
be any number from 0 to the number of simultaneous touches that can be detected.
|
||||
*/
|
||||
int getNumDraggingMouseSources() const noexcept;
|
||||
|
||||
/** Returns one of the mouse sources that's currently being dragged.
|
||||
The index should be between 0 and getNumDraggingMouseSources() - 1. If the index is
|
||||
out of range, or if no mice or fingers are down, this will return a null pointer.
|
||||
*/
|
||||
MouseInputSource* getDraggingMouseSource (int index) const noexcept;
|
||||
|
||||
/** Ensures that a non-stop stream of mouse-drag events will be sent during the
|
||||
current mouse-drag operation.
|
||||
|
||||
This allows you to make sure that mouseDrag() events are sent continuously, even
|
||||
when the mouse isn't moving. This can be useful for things like auto-scrolling
|
||||
components when the mouse is near an edge.
|
||||
|
||||
Call this method during a mouseDown() or mouseDrag() callback, specifying the
|
||||
minimum interval between consecutive mouse drag callbacks. The callbacks
|
||||
will continue until the mouse is released, and then the interval will be reset,
|
||||
so you need to make sure it's called every time you begin a drag event.
|
||||
Passing an interval of 0 or less will cancel the auto-repeat.
|
||||
|
||||
@see mouseDrag
|
||||
*/
|
||||
void beginDragAutoRepeat (int millisecondsBetweenCallbacks);
|
||||
|
||||
//==============================================================================
|
||||
/** In a tablet/mobile device which can be turned around, this is used to indicate the orientation. */
|
||||
enum DisplayOrientation
|
||||
{
|
||||
upright = 1, /**< Indicates that the device is the normal way up. */
|
||||
upsideDown = 2, /**< Indicates that the device is upside-down. */
|
||||
rotatedClockwise = 4, /**< Indicates that the device is turned 90 degrees clockwise from its upright position. */
|
||||
rotatedAntiClockwise = 8, /**< Indicates that the device is turned 90 degrees anti-clockwise from its upright position. */
|
||||
|
||||
allOrientations = 1 + 2 + 4 + 8 /**< A combination of all the orientation values */
|
||||
};
|
||||
|
||||
/** In a tablet device which can be turned around, this returns the current orientation. */
|
||||
DisplayOrientation getCurrentOrientation() const;
|
||||
|
||||
/** Sets which orientations the display is allowed to auto-rotate to.
|
||||
|
||||
For devices that support rotating desktops, this lets you specify which of the orientations your app can use.
|
||||
|
||||
The parameter is a bitwise or-ed combination of the values in DisplayOrientation, and must contain at least one
|
||||
set bit.
|
||||
*/
|
||||
void setOrientationsEnabled (int allowedOrientations);
|
||||
|
||||
/** Returns the set of orientations the display is allowed to rotate to.
|
||||
@see setOrientationsEnabled
|
||||
*/
|
||||
int getOrientationsEnabled() const noexcept;
|
||||
|
||||
/** Returns whether the display is allowed to auto-rotate to the given orientation.
|
||||
Each orientation can be enabled using setOrientationEnabled(). By default, all orientations are allowed.
|
||||
*/
|
||||
bool isOrientationEnabled (DisplayOrientation orientation) const noexcept;
|
||||
|
||||
//==============================================================================
|
||||
/** Manages details about connected display devices */
|
||||
class JUCE_API Displays
|
||||
{
|
||||
public:
|
||||
/** Contains details about a display device. */
|
||||
struct Display
|
||||
{
|
||||
/** This is the bounds of the area of this display which isn't covered by
|
||||
OS-dependent objects like the taskbar, menu bar, etc. */
|
||||
Rectangle<int> userArea;
|
||||
|
||||
/** This is the total physical area of this display, including any taskbars, etc */
|
||||
Rectangle<int> totalArea;
|
||||
|
||||
/** This is the scale-factor of this display.
|
||||
If you create a component with size 1x1, this scale factor indicates the actual
|
||||
size of the component in terms of physical pixels.
|
||||
For higher-resolution displays, it may be a value greater than 1.0
|
||||
*/
|
||||
double scale;
|
||||
|
||||
/** The DPI of the display.
|
||||
This is the number of physical pixels per inch. To get the number of logical
|
||||
pixels per inch, divide this by the Display::scale value.
|
||||
*/
|
||||
double dpi;
|
||||
|
||||
/** This will be true if this is the user's main screen. */
|
||||
bool isMain;
|
||||
};
|
||||
|
||||
/** Returns the display which acts as user's main screen. */
|
||||
const Display& getMainDisplay() const noexcept;
|
||||
|
||||
/** Returns the display which contains a particular point.
|
||||
If the point lies outside all the displays, the nearest one will be returned.
|
||||
*/
|
||||
const Display& getDisplayContaining (Point<int> position) const noexcept;
|
||||
|
||||
/** Returns a RectangleList made up of all the displays. */
|
||||
RectangleList<int> getRectangleList (bool userAreasOnly) const;
|
||||
|
||||
/** Returns the smallest bounding box which contains all the displays. */
|
||||
Rectangle<int> getTotalBounds (bool userAreasOnly) const;
|
||||
|
||||
/** The list of displays. */
|
||||
Array<Display> displays;
|
||||
|
||||
#ifndef DOXYGEN
|
||||
/** @internal */
|
||||
void refresh();
|
||||
/** @internal */
|
||||
~Displays();
|
||||
#endif
|
||||
|
||||
private:
|
||||
friend class Desktop;
|
||||
Displays (Desktop&);
|
||||
|
||||
void init (Desktop&);
|
||||
void findDisplays (float masterScale);
|
||||
};
|
||||
|
||||
const Displays& getDisplays() const noexcept { return *displays; }
|
||||
|
||||
//==============================================================================
|
||||
/** Sets a global scale factor to be used for all desktop windows.
|
||||
Setting this will also scale the monitor sizes that are returned by getDisplays().
|
||||
*/
|
||||
void setGlobalScaleFactor (float newScaleFactor) noexcept;
|
||||
|
||||
/** Returns the current global scale factor, as set by setGlobalScaleFactor().
|
||||
@see setGlobalScaleFactor
|
||||
*/
|
||||
float getGlobalScaleFactor() const noexcept { return masterScaleFactor; }
|
||||
|
||||
//==============================================================================
|
||||
/** True if the OS supports semitransparent windows */
|
||||
static bool canUseSemiTransparentWindows() noexcept;
|
||||
|
||||
#if JUCE_MAC
|
||||
/** OSX-specific function to check for the "dark" title-bar and menu mode. */
|
||||
static bool isOSXDarkModeActive();
|
||||
#endif
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
static Desktop* instance;
|
||||
|
||||
friend class Component;
|
||||
friend class ComponentPeer;
|
||||
friend class MouseInputSourceInternal;
|
||||
friend class DeletedAtShutdown;
|
||||
friend class TopLevelWindowManager;
|
||||
|
||||
std::unique_ptr<MouseInputSource::SourceList> mouseSources;
|
||||
|
||||
ListenerList<MouseListener> mouseListeners;
|
||||
ListenerList<FocusChangeListener> focusListeners;
|
||||
|
||||
Array<Component*> desktopComponents;
|
||||
Array<ComponentPeer*> peers;
|
||||
|
||||
std::unique_ptr<Displays> displays;
|
||||
|
||||
Point<float> lastFakeMouseMove;
|
||||
void sendMouseMove();
|
||||
|
||||
int mouseClickCounter = 0, mouseWheelCounter = 0;
|
||||
void incrementMouseClickCounter() noexcept;
|
||||
void incrementMouseWheelCounter() noexcept;
|
||||
|
||||
std::unique_ptr<LookAndFeel> defaultLookAndFeel;
|
||||
WeakReference<LookAndFeel> currentLookAndFeel;
|
||||
|
||||
Component* kioskModeComponent = nullptr;
|
||||
Rectangle<int> kioskComponentOriginalBounds;
|
||||
bool kioskModeReentrant = false;
|
||||
|
||||
int allowedOrientations = allOrientations;
|
||||
void allowedOrientationsChanged();
|
||||
|
||||
float masterScaleFactor;
|
||||
|
||||
ComponentAnimator animator;
|
||||
|
||||
void timerCallback() override;
|
||||
void resetTimer();
|
||||
ListenerList<MouseListener>& getMouseListeners();
|
||||
|
||||
void addDesktopComponent (Component*);
|
||||
void removeDesktopComponent (Component*);
|
||||
void componentBroughtToFront (Component*);
|
||||
|
||||
void setKioskComponent (Component*, bool shouldBeEnabled, bool allowMenusAndBars);
|
||||
|
||||
void triggerFocusCallback();
|
||||
void handleAsyncUpdate() override;
|
||||
|
||||
static Point<float> getMousePositionFloat();
|
||||
|
||||
static double getDefaultMasterScale();
|
||||
|
||||
Desktop();
|
||||
~Desktop();
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Desktop)
|
||||
};
|
||||
|
||||
} // namespace juce
|
@ -0,0 +1,299 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
struct ModalComponentManager::ModalItem : public ComponentMovementWatcher
|
||||
{
|
||||
ModalItem (Component* comp, bool shouldAutoDelete)
|
||||
: ComponentMovementWatcher (comp),
|
||||
component (comp), autoDelete (shouldAutoDelete)
|
||||
{
|
||||
jassert (comp != nullptr);
|
||||
}
|
||||
|
||||
void componentMovedOrResized (bool, bool) override {}
|
||||
|
||||
void componentPeerChanged() override
|
||||
{
|
||||
componentVisibilityChanged();
|
||||
}
|
||||
|
||||
void componentVisibilityChanged() override
|
||||
{
|
||||
if (! component->isShowing())
|
||||
cancel();
|
||||
}
|
||||
|
||||
void componentBeingDeleted (Component& comp) override
|
||||
{
|
||||
ComponentMovementWatcher::componentBeingDeleted (comp);
|
||||
|
||||
if (component == &comp || comp.isParentOf (component))
|
||||
{
|
||||
autoDelete = false;
|
||||
cancel();
|
||||
}
|
||||
}
|
||||
|
||||
void cancel()
|
||||
{
|
||||
if (isActive)
|
||||
{
|
||||
isActive = false;
|
||||
|
||||
if (auto* mcm = ModalComponentManager::getInstanceWithoutCreating())
|
||||
mcm->triggerAsyncUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
Component* component;
|
||||
OwnedArray<Callback> callbacks;
|
||||
int returnValue = 0;
|
||||
bool isActive = true, autoDelete;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE (ModalItem)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
ModalComponentManager::ModalComponentManager()
|
||||
{
|
||||
}
|
||||
|
||||
ModalComponentManager::~ModalComponentManager()
|
||||
{
|
||||
stack.clear();
|
||||
clearSingletonInstance();
|
||||
}
|
||||
|
||||
JUCE_IMPLEMENT_SINGLETON (ModalComponentManager)
|
||||
|
||||
|
||||
//==============================================================================
|
||||
void ModalComponentManager::startModal (Component* component, bool autoDelete)
|
||||
{
|
||||
if (component != nullptr)
|
||||
stack.add (new ModalItem (component, autoDelete));
|
||||
}
|
||||
|
||||
void ModalComponentManager::attachCallback (Component* component, Callback* callback)
|
||||
{
|
||||
if (callback != nullptr)
|
||||
{
|
||||
std::unique_ptr<Callback> callbackDeleter (callback);
|
||||
|
||||
for (int i = stack.size(); --i >= 0;)
|
||||
{
|
||||
auto* item = stack.getUnchecked(i);
|
||||
|
||||
if (item->component == component)
|
||||
{
|
||||
item->callbacks.add (callback);
|
||||
callbackDeleter.release();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ModalComponentManager::endModal (Component* component)
|
||||
{
|
||||
for (int i = stack.size(); --i >= 0;)
|
||||
{
|
||||
auto* item = stack.getUnchecked(i);
|
||||
|
||||
if (item->component == component)
|
||||
item->cancel();
|
||||
}
|
||||
}
|
||||
|
||||
void ModalComponentManager::endModal (Component* component, int returnValue)
|
||||
{
|
||||
for (int i = stack.size(); --i >= 0;)
|
||||
{
|
||||
auto* item = stack.getUnchecked(i);
|
||||
|
||||
if (item->component == component)
|
||||
{
|
||||
item->returnValue = returnValue;
|
||||
item->cancel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int ModalComponentManager::getNumModalComponents() const
|
||||
{
|
||||
int n = 0;
|
||||
|
||||
for (auto* item : stack)
|
||||
if (item->isActive)
|
||||
++n;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
Component* ModalComponentManager::getModalComponent (int index) const
|
||||
{
|
||||
int n = 0;
|
||||
|
||||
for (int i = stack.size(); --i >= 0;)
|
||||
{
|
||||
auto* item = stack.getUnchecked(i);
|
||||
|
||||
if (item->isActive)
|
||||
if (n++ == index)
|
||||
return item->component;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool ModalComponentManager::isModal (const Component* comp) const
|
||||
{
|
||||
for (auto* item : stack)
|
||||
if (item->isActive && item->component == comp)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ModalComponentManager::isFrontModalComponent (const Component* comp) const
|
||||
{
|
||||
return comp == getModalComponent (0);
|
||||
}
|
||||
|
||||
void ModalComponentManager::handleAsyncUpdate()
|
||||
{
|
||||
for (int i = stack.size(); --i >= 0;)
|
||||
{
|
||||
auto* item = stack.getUnchecked(i);
|
||||
|
||||
if (! item->isActive)
|
||||
{
|
||||
std::unique_ptr<ModalItem> deleter (stack.removeAndReturn (i));
|
||||
Component::SafePointer<Component> compToDelete (item->autoDelete ? item->component : nullptr);
|
||||
|
||||
for (int j = item->callbacks.size(); --j >= 0;)
|
||||
item->callbacks.getUnchecked(j)->modalStateFinished (item->returnValue);
|
||||
|
||||
compToDelete.deleteAndZero();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ModalComponentManager::bringModalComponentsToFront (bool topOneShouldGrabFocus)
|
||||
{
|
||||
ComponentPeer* lastOne = nullptr;
|
||||
|
||||
for (int i = 0; i < getNumModalComponents(); ++i)
|
||||
{
|
||||
auto* c = getModalComponent (i);
|
||||
|
||||
if (c == nullptr)
|
||||
break;
|
||||
|
||||
if (auto* peer = c->getPeer())
|
||||
{
|
||||
if (peer != lastOne)
|
||||
{
|
||||
if (lastOne == nullptr)
|
||||
{
|
||||
peer->toFront (topOneShouldGrabFocus);
|
||||
|
||||
if (topOneShouldGrabFocus)
|
||||
peer->grabFocus();
|
||||
}
|
||||
else
|
||||
{
|
||||
peer->toBehind (lastOne);
|
||||
}
|
||||
|
||||
lastOne = peer;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ModalComponentManager::cancelAllModalComponents()
|
||||
{
|
||||
auto numModal = getNumModalComponents();
|
||||
|
||||
for (int i = numModal; --i >= 0;)
|
||||
if (auto* c = getModalComponent(i))
|
||||
c->exitModalState (0);
|
||||
|
||||
return numModal > 0;
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
#if JUCE_MODAL_LOOPS_PERMITTED
|
||||
int ModalComponentManager::runEventLoopForCurrentComponent()
|
||||
{
|
||||
// This can only be run from the message thread!
|
||||
jassert (MessageManager::getInstance()->isThisTheMessageThread());
|
||||
|
||||
int returnValue = 0;
|
||||
|
||||
if (auto* currentlyModal = getModalComponent (0))
|
||||
{
|
||||
FocusRestorer focusRestorer;
|
||||
bool finished = false;
|
||||
|
||||
attachCallback (currentlyModal, ModalCallbackFunction::create ([&] (int r) { returnValue = r; finished = true; }));
|
||||
|
||||
JUCE_TRY
|
||||
{
|
||||
while (! finished)
|
||||
{
|
||||
if (! MessageManager::getInstance()->runDispatchLoopUntil (20))
|
||||
break;
|
||||
}
|
||||
}
|
||||
JUCE_CATCH_EXCEPTION
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
#endif
|
||||
|
||||
//==============================================================================
|
||||
struct LambdaCallback : public ModalComponentManager::Callback
|
||||
{
|
||||
LambdaCallback (std::function<void(int)> fn) noexcept : function (fn) {}
|
||||
void modalStateFinished (int result) override { function (result); }
|
||||
|
||||
std::function<void(int)> function;
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LambdaCallback)
|
||||
};
|
||||
|
||||
ModalComponentManager::Callback* ModalCallbackFunction::create (std::function<void(int)> f)
|
||||
{
|
||||
return new LambdaCallback (f);
|
||||
}
|
||||
|
||||
} // namespace juce
|
303
modules/juce_gui_basics/components/juce_ModalComponentManager.h
Normal file
303
modules/juce_gui_basics/components/juce_ModalComponentManager.h
Normal file
@ -0,0 +1,303 @@
|
||||
/*
|
||||
==============================================================================
|
||||
|
||||
This file is part of the JUCE library.
|
||||
Copyright (c) 2017 - ROLI Ltd.
|
||||
|
||||
JUCE is an open source library subject to commercial or open-source
|
||||
licensing.
|
||||
|
||||
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||||
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||||
27th April 2017).
|
||||
|
||||
End User License Agreement: www.juce.com/juce-5-licence
|
||||
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||||
|
||||
Or: You may also use this code under the terms of the GPL v3 (see
|
||||
www.gnu.org/licenses).
|
||||
|
||||
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||||
DISCLAIMED.
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
|
||||
namespace juce
|
||||
{
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
Manages the system's stack of modal components.
|
||||
|
||||
Normally you'll just use the Component methods to invoke modal states in components,
|
||||
and won't have to deal with this class directly, but this is the singleton object that's
|
||||
used internally to manage the stack.
|
||||
|
||||
@see Component::enterModalState, Component::exitModalState, Component::isCurrentlyModal,
|
||||
Component::getCurrentlyModalComponent, Component::isCurrentlyBlockedByAnotherModalComponent
|
||||
|
||||
@tags{GUI}
|
||||
*/
|
||||
class JUCE_API ModalComponentManager : private AsyncUpdater,
|
||||
private DeletedAtShutdown
|
||||
{
|
||||
public:
|
||||
//==============================================================================
|
||||
/** Receives callbacks when a modal component is dismissed.
|
||||
|
||||
You can register a callback using Component::enterModalState() or
|
||||
ModalComponentManager::attachCallback().
|
||||
|
||||
For some quick ways of creating callback objects, see the ModalCallbackFunction class.
|
||||
@see ModalCallbackFunction
|
||||
*/
|
||||
class JUCE_API Callback
|
||||
{
|
||||
public:
|
||||
/** */
|
||||
Callback() {}
|
||||
|
||||
/** Destructor. */
|
||||
virtual ~Callback() {}
|
||||
|
||||
/** Called to indicate that a modal component has been dismissed.
|
||||
|
||||
You can register a callback using Component::enterModalState() or
|
||||
ModalComponentManager::attachCallback().
|
||||
|
||||
The returnValue parameter is the value that was passed to Component::exitModalState()
|
||||
when the component was dismissed.
|
||||
|
||||
The callback object will be deleted shortly after this method is called.
|
||||
*/
|
||||
virtual void modalStateFinished (int returnValue) = 0;
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
#ifndef DOXYGEN
|
||||
JUCE_DECLARE_SINGLETON_SINGLETHREADED_MINIMAL (ModalComponentManager)
|
||||
#endif
|
||||
|
||||
//==============================================================================
|
||||
/** Returns the number of components currently being shown modally.
|
||||
@see getModalComponent
|
||||
*/
|
||||
int getNumModalComponents() const;
|
||||
|
||||
/** Returns one of the components being shown modally.
|
||||
An index of 0 is the most recently-shown, topmost component.
|
||||
*/
|
||||
Component* getModalComponent (int index) const;
|
||||
|
||||
/** Returns true if the specified component is in a modal state. */
|
||||
bool isModal (const Component* component) const;
|
||||
|
||||
/** Returns true if the specified component is currently the topmost modal component. */
|
||||
bool isFrontModalComponent (const Component* component) const;
|
||||
|
||||
/** Adds a new callback that will be called when the specified modal component is dismissed.
|
||||
|
||||
If the component is modal, then when it is dismissed, either by being hidden, or by calling
|
||||
Component::exitModalState(), then the Callback::modalStateFinished() method will be
|
||||
called.
|
||||
|
||||
Each component can have any number of callbacks associated with it, and this one is added
|
||||
to that list.
|
||||
|
||||
The object that is passed in will be deleted by the manager when it's no longer needed. If
|
||||
the given component is not currently modal, the callback object is deleted immediately and
|
||||
no action is taken.
|
||||
*/
|
||||
void attachCallback (Component* component, Callback* callback);
|
||||
|
||||
/** Brings any modal components to the front. */
|
||||
void bringModalComponentsToFront (bool topOneShouldGrabFocus = true);
|
||||
|
||||
/** Calls exitModalState (0) on any components that are currently modal.
|
||||
@returns true if any components were modal; false if nothing needed cancelling
|
||||
*/
|
||||
bool cancelAllModalComponents();
|
||||
|
||||
#if JUCE_MODAL_LOOPS_PERMITTED
|
||||
/** Runs the event loop until the currently topmost modal component is dismissed, and
|
||||
returns the exit code for that component.
|
||||
*/
|
||||
int runEventLoopForCurrentComponent();
|
||||
#endif
|
||||
|
||||
protected:
|
||||
/** Creates a ModalComponentManager.
|
||||
You shouldn't ever call the constructor - it's a singleton, so use ModalComponentManager::getInstance()
|
||||
*/
|
||||
ModalComponentManager();
|
||||
|
||||
/** Destructor. */
|
||||
~ModalComponentManager();
|
||||
|
||||
/** @internal */
|
||||
void handleAsyncUpdate() override;
|
||||
|
||||
private:
|
||||
//==============================================================================
|
||||
struct ModalItem;
|
||||
|
||||
friend class Component;
|
||||
friend struct ContainerDeletePolicy<ModalItem>;
|
||||
OwnedArray<ModalItem> stack;
|
||||
|
||||
void startModal (Component*, bool autoDelete);
|
||||
void endModal (Component*, int returnValue);
|
||||
void endModal (Component*);
|
||||
|
||||
JUCE_DECLARE_NON_COPYABLE (ModalComponentManager)
|
||||
};
|
||||
|
||||
//==============================================================================
|
||||
/**
|
||||
This class provides some handy utility methods for creating ModalComponentManager::Callback
|
||||
objects that will invoke a static function with some parameters when a modal component is dismissed.
|
||||
|
||||
@tags{GUI}
|
||||
*/
|
||||
class ModalCallbackFunction
|
||||
{
|
||||
public:
|
||||
/** This is a utility function to create a ModalComponentManager::Callback that will
|
||||
call a lambda function.
|
||||
The lambda that you supply must take an integer parameter, which is the result code that
|
||||
was returned when the modal component was dismissed.
|
||||
|
||||
@see ModalComponentManager::Callback
|
||||
*/
|
||||
static ModalComponentManager::Callback* create (std::function<void(int)>);
|
||||
|
||||
//==============================================================================
|
||||
/** This is a utility function to create a ModalComponentManager::Callback that will
|
||||
call a static function with a parameter.
|
||||
|
||||
The function that you supply must take two parameters - the first being an int, which is
|
||||
the result code that was used when the modal component was dismissed, and the second
|
||||
can be a custom type. Note that this custom value will be copied and stored, so it must
|
||||
be a primitive type or a class that provides copy-by-value semantics.
|
||||
|
||||
E.g. @code
|
||||
static void myCallbackFunction (int modalResult, double customValue)
|
||||
{
|
||||
if (modalResult == 1)
|
||||
doSomethingWith (customValue);
|
||||
}
|
||||
|
||||
Component* someKindOfComp;
|
||||
...
|
||||
someKindOfComp->enterModalState (ModalCallbackFunction::create (myCallbackFunction, 3.0));
|
||||
@endcode
|
||||
@see ModalComponentManager::Callback
|
||||
*/
|
||||
template <typename ParamType>
|
||||
static ModalComponentManager::Callback* create (void (*functionToCall) (int, ParamType),
|
||||
ParamType parameterValue)
|
||||
{
|
||||
return create ([=] (int r) { functionToCall (r, parameterValue); });
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** This is a utility function to create a ModalComponentManager::Callback that will
|
||||
call a static function with two custom parameters.
|
||||
|
||||
The function that you supply must take three parameters - the first being an int, which is
|
||||
the result code that was used when the modal component was dismissed, and the next two are
|
||||
your custom types. Note that these custom values will be copied and stored, so they must
|
||||
be primitive types or classes that provide copy-by-value semantics.
|
||||
|
||||
E.g. @code
|
||||
static void myCallbackFunction (int modalResult, double customValue1, String customValue2)
|
||||
{
|
||||
if (modalResult == 1)
|
||||
doSomethingWith (customValue1, customValue2);
|
||||
}
|
||||
|
||||
Component* someKindOfComp;
|
||||
...
|
||||
someKindOfComp->enterModalState (ModalCallbackFunction::create (myCallbackFunction, 3.0, String ("xyz")));
|
||||
@endcode
|
||||
@see ModalComponentManager::Callback
|
||||
*/
|
||||
template <typename ParamType1, typename ParamType2>
|
||||
static ModalComponentManager::Callback* withParam (void (*functionToCall) (int, ParamType1, ParamType2),
|
||||
ParamType1 parameterValue1,
|
||||
ParamType2 parameterValue2)
|
||||
{
|
||||
return create ([=] (int r) { functionToCall (r, parameterValue1, parameterValue2); });
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** This is a utility function to create a ModalComponentManager::Callback that will
|
||||
call a static function with a component.
|
||||
|
||||
The function that you supply must take two parameters - the first being an int, which is
|
||||
the result code that was used when the modal component was dismissed, and the second
|
||||
can be a Component class. The component will be stored as a WeakReference, so that if it gets
|
||||
deleted before this callback is invoked, the pointer that is passed to the function will be null.
|
||||
|
||||
E.g. @code
|
||||
static void myCallbackFunction (int modalResult, Slider* mySlider)
|
||||
{
|
||||
if (modalResult == 1 && mySlider != nullptr) // (must check that mySlider isn't null in case it was deleted..)
|
||||
mySlider->setValue (0.0);
|
||||
}
|
||||
|
||||
Component* someKindOfComp;
|
||||
Slider* mySlider;
|
||||
...
|
||||
someKindOfComp->enterModalState (ModalCallbackFunction::forComponent (myCallbackFunction, mySlider));
|
||||
@endcode
|
||||
@see ModalComponentManager::Callback
|
||||
*/
|
||||
template <class ComponentType>
|
||||
static ModalComponentManager::Callback* forComponent (void (*functionToCall) (int, ComponentType*),
|
||||
ComponentType* component)
|
||||
{
|
||||
WeakReference<Component> comp (component);
|
||||
return create ([=] (int r) { functionToCall (r, static_cast<ComponentType*> (comp.get())); });
|
||||
}
|
||||
|
||||
//==============================================================================
|
||||
/** Creates a ModalComponentManager::Callback that will call a static function with a component.
|
||||
|
||||
The function that you supply must take three parameters - the first being an int, which is
|
||||
the result code that was used when the modal component was dismissed, the second being a Component
|
||||
class, and the third being a custom type (which must be a primitive type or have copy-by-value semantics).
|
||||
The component will be stored as a WeakReference, so that if it gets deleted before this callback is
|
||||
invoked, the pointer that is passed into the function will be null.
|
||||
|
||||
E.g. @code
|
||||
static void myCallbackFunction (int modalResult, Slider* mySlider, String customParam)
|
||||
{
|
||||
if (modalResult == 1 && mySlider != nullptr) // (must check that mySlider isn't null in case it was deleted..)
|
||||
mySlider->setName (customParam);
|
||||
}
|
||||
|
||||
Component* someKindOfComp;
|
||||
Slider* mySlider;
|
||||
...
|
||||
someKindOfComp->enterModalState (ModalCallbackFunction::forComponent (myCallbackFunction, mySlider, String ("hello")));
|
||||
@endcode
|
||||
@see ModalComponentManager::Callback
|
||||
*/
|
||||
template <class ComponentType, typename ParamType>
|
||||
static ModalComponentManager::Callback* forComponent (void (*functionToCall) (int, ComponentType*, ParamType),
|
||||
ComponentType* component,
|
||||
ParamType param)
|
||||
{
|
||||
WeakReference<Component> comp (component);
|
||||
return create ([=] (int r) { functionToCall (r, static_cast<ComponentType*> (comp.get()), param); });
|
||||
}
|
||||
|
||||
private:
|
||||
ModalCallbackFunction() = delete;
|
||||
~ModalCallbackFunction() = delete;
|
||||
};
|
||||
|
||||
} // namespace juce
|
Reference in New Issue
Block a user