fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
423
modules/juce_gui_basics/components/juce_Desktop.cpp
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423
modules/juce_gui_basics/components/juce_Desktop.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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Desktop::Desktop()
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: mouseSources (new MouseInputSource::SourceList()),
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masterScaleFactor ((float) getDefaultMasterScale())
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{
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displays.reset (new Displays (*this));
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}
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Desktop::~Desktop()
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{
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setScreenSaverEnabled (true);
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animator.cancelAllAnimations (false);
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jassert (instance == this);
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instance = nullptr;
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// doh! If you don't delete all your windows before exiting, you're going to
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// be leaking memory!
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jassert (desktopComponents.size() == 0);
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}
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Desktop& JUCE_CALLTYPE Desktop::getInstance()
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{
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if (instance == nullptr)
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instance = new Desktop();
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return *instance;
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}
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Desktop* Desktop::instance = nullptr;
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//==============================================================================
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int Desktop::getNumComponents() const noexcept
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{
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return desktopComponents.size();
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}
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Component* Desktop::getComponent (int index) const noexcept
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{
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return desktopComponents [index];
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}
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Component* Desktop::findComponentAt (Point<int> screenPosition) const
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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for (int i = desktopComponents.size(); --i >= 0;)
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{
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auto* c = desktopComponents.getUnchecked(i);
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if (c->isVisible())
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{
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auto relative = c->getLocalPoint (nullptr, screenPosition);
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if (c->contains (relative))
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return c->getComponentAt (relative);
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}
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}
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return nullptr;
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}
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//==============================================================================
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LookAndFeel& Desktop::getDefaultLookAndFeel() noexcept
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{
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if (currentLookAndFeel == nullptr)
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{
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if (defaultLookAndFeel == nullptr)
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defaultLookAndFeel.reset (new LookAndFeel_V4());
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currentLookAndFeel = defaultLookAndFeel.get();
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}
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return *currentLookAndFeel;
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}
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void Desktop::setDefaultLookAndFeel (LookAndFeel* newDefaultLookAndFeel)
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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currentLookAndFeel = newDefaultLookAndFeel;
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for (int i = getNumComponents(); --i >= 0;)
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if (auto* c = getComponent (i))
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c->sendLookAndFeelChange();
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}
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//==============================================================================
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void Desktop::addDesktopComponent (Component* c)
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{
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jassert (c != nullptr);
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jassert (! desktopComponents.contains (c));
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desktopComponents.addIfNotAlreadyThere (c);
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}
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void Desktop::removeDesktopComponent (Component* c)
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{
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desktopComponents.removeFirstMatchingValue (c);
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}
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void Desktop::componentBroughtToFront (Component* c)
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{
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auto index = desktopComponents.indexOf (c);
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jassert (index >= 0);
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if (index >= 0)
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{
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int newIndex = -1;
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if (! c->isAlwaysOnTop())
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{
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newIndex = desktopComponents.size();
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while (newIndex > 0 && desktopComponents.getUnchecked (newIndex - 1)->isAlwaysOnTop())
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--newIndex;
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--newIndex;
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}
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desktopComponents.move (index, newIndex);
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}
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}
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//==============================================================================
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Point<int> Desktop::getMousePosition()
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{
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return getMousePositionFloat().roundToInt();
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}
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Point<float> Desktop::getMousePositionFloat()
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{
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return getInstance().getMainMouseSource().getScreenPosition();
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}
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void Desktop::setMousePosition (Point<int> newPosition)
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{
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getInstance().getMainMouseSource().setScreenPosition (newPosition.toFloat());
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}
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Point<int> Desktop::getLastMouseDownPosition()
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{
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return getInstance().getMainMouseSource().getLastMouseDownPosition().roundToInt();
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}
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int Desktop::getMouseButtonClickCounter() const noexcept { return mouseClickCounter; }
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int Desktop::getMouseWheelMoveCounter() const noexcept { return mouseWheelCounter; }
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void Desktop::incrementMouseClickCounter() noexcept { ++mouseClickCounter; }
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void Desktop::incrementMouseWheelCounter() noexcept { ++mouseWheelCounter; }
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const Array<MouseInputSource>& Desktop::getMouseSources() const noexcept { return mouseSources->sourceArray; }
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int Desktop::getNumMouseSources() const noexcept { return mouseSources->sources.size(); }
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int Desktop::getNumDraggingMouseSources() const noexcept { return mouseSources->getNumDraggingMouseSources(); }
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MouseInputSource* Desktop::getMouseSource (int index) const noexcept { return mouseSources->getMouseSource (index); }
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MouseInputSource* Desktop::getDraggingMouseSource (int index) const noexcept { return mouseSources->getDraggingMouseSource (index); }
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MouseInputSource Desktop::getMainMouseSource() const noexcept { return MouseInputSource (mouseSources->sources.getUnchecked(0)); }
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void Desktop::beginDragAutoRepeat (int interval) { mouseSources->beginDragAutoRepeat (interval); }
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//==============================================================================
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void Desktop::addFocusChangeListener (FocusChangeListener* l) { focusListeners.add (l); }
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void Desktop::removeFocusChangeListener (FocusChangeListener* l) { focusListeners.remove (l); }
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void Desktop::triggerFocusCallback() { triggerAsyncUpdate(); }
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void Desktop::handleAsyncUpdate()
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{
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// The component may be deleted during this operation, but we'll use a SafePointer rather than a
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// BailOutChecker so that any remaining listeners will still get a callback (with a null pointer).
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WeakReference<Component> currentFocus (Component::getCurrentlyFocusedComponent());
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focusListeners.call ([&] (FocusChangeListener& l) { l.globalFocusChanged (currentFocus); });
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}
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//==============================================================================
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void Desktop::resetTimer()
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{
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if (mouseListeners.size() == 0)
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stopTimer();
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else
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startTimer (100);
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lastFakeMouseMove = getMousePositionFloat();
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}
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ListenerList<MouseListener>& Desktop::getMouseListeners()
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{
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resetTimer();
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return mouseListeners;
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}
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void Desktop::addGlobalMouseListener (MouseListener* listener)
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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mouseListeners.add (listener);
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resetTimer();
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}
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void Desktop::removeGlobalMouseListener (MouseListener* listener)
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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mouseListeners.remove (listener);
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resetTimer();
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}
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void Desktop::timerCallback()
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{
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if (lastFakeMouseMove != getMousePositionFloat())
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sendMouseMove();
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}
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void Desktop::sendMouseMove()
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{
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if (! mouseListeners.isEmpty())
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{
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startTimer (20);
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lastFakeMouseMove = getMousePositionFloat();
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if (auto* target = findComponentAt (lastFakeMouseMove.roundToInt()))
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{
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Component::BailOutChecker checker (target);
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auto pos = target->getLocalPoint (nullptr, lastFakeMouseMove);
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auto now = Time::getCurrentTime();
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const MouseEvent me (getMainMouseSource(), pos, ModifierKeys::currentModifiers, MouseInputSource::invalidPressure,
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MouseInputSource::invalidOrientation, MouseInputSource::invalidRotation,
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MouseInputSource::invalidTiltX, MouseInputSource::invalidTiltY,
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target, target, now, pos, now, 0, false);
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if (me.mods.isAnyMouseButtonDown())
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mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseDrag (me); });
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else
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mouseListeners.callChecked (checker, [&] (MouseListener& l) { l.mouseMove (me); });
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}
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}
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}
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//==============================================================================
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Desktop::Displays::Displays (Desktop& desktop) { init (desktop); }
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Desktop::Displays::~Displays() {}
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const Desktop::Displays::Display& Desktop::Displays::getMainDisplay() const noexcept
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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jassert (displays.getReference(0).isMain);
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return displays.getReference(0);
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}
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const Desktop::Displays::Display& Desktop::Displays::getDisplayContaining (Point<int> position) const noexcept
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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auto* best = &displays.getReference(0);
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double bestDistance = 1.0e10;
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for (auto& d : displays)
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{
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if (d.totalArea.contains (position))
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{
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best = &d;
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break;
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}
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auto distance = d.totalArea.getCentre().getDistanceFrom (position);
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if (distance < bestDistance)
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{
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bestDistance = distance;
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best = &d;
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}
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}
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return *best;
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}
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RectangleList<int> Desktop::Displays::getRectangleList (bool userAreasOnly) const
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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RectangleList<int> rl;
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for (auto& d : displays)
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rl.addWithoutMerging (userAreasOnly ? d.userArea : d.totalArea);
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return rl;
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}
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Rectangle<int> Desktop::Displays::getTotalBounds (bool userAreasOnly) const
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{
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return getRectangleList (userAreasOnly).getBounds();
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}
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bool operator== (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept;
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bool operator== (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept
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{
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return d1.userArea == d2.userArea
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&& d1.totalArea == d2.totalArea
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&& d1.scale == d2.scale
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&& d1.isMain == d2.isMain;
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}
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bool operator!= (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept;
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bool operator!= (const Desktop::Displays::Display& d1, const Desktop::Displays::Display& d2) noexcept
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{
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return ! (d1 == d2);
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}
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void Desktop::Displays::init (Desktop& desktop)
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{
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findDisplays (desktop.getGlobalScaleFactor());
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}
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void Desktop::Displays::refresh()
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{
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Array<Display> oldDisplays;
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oldDisplays.swapWith (displays);
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init (Desktop::getInstance());
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if (oldDisplays != displays)
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{
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for (int i = ComponentPeer::getNumPeers(); --i >= 0;)
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if (auto* peer = ComponentPeer::getPeer (i))
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peer->handleScreenSizeChange();
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}
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}
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//==============================================================================
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void Desktop::setKioskModeComponent (Component* componentToUse, bool allowMenusAndBars)
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{
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if (kioskModeReentrant)
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return;
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const ScopedValueSetter<bool> setter (kioskModeReentrant, true, false);
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if (kioskModeComponent != componentToUse)
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{
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// agh! Don't delete or remove a component from the desktop while it's still the kiosk component!
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jassert (kioskModeComponent == nullptr || ComponentPeer::getPeerFor (kioskModeComponent) != nullptr);
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if (auto* oldKioskComp = kioskModeComponent)
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{
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kioskModeComponent = nullptr; // (to make sure that isKioskMode() returns false when resizing the old one)
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setKioskComponent (oldKioskComp, false, allowMenusAndBars);
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oldKioskComp->setBounds (kioskComponentOriginalBounds);
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}
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kioskModeComponent = componentToUse;
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if (kioskModeComponent != nullptr)
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{
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// Only components that are already on the desktop can be put into kiosk mode!
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jassert (ComponentPeer::getPeerFor (kioskModeComponent) != nullptr);
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kioskComponentOriginalBounds = kioskModeComponent->getBounds();
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setKioskComponent (kioskModeComponent, true, allowMenusAndBars);
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}
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}
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}
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//==============================================================================
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void Desktop::setOrientationsEnabled (int newOrientations)
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{
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if (allowedOrientations != newOrientations)
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{
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// Dodgy set of flags being passed here! Make sure you specify at least one permitted orientation.
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jassert (newOrientations != 0 && (newOrientations & ~allOrientations) == 0);
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allowedOrientations = newOrientations;
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allowedOrientationsChanged();
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}
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}
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int Desktop::getOrientationsEnabled() const noexcept
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{
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return allowedOrientations;
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}
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bool Desktop::isOrientationEnabled (DisplayOrientation orientation) const noexcept
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{
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// Make sure you only pass one valid flag in here...
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jassert (orientation == upright || orientation == upsideDown
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|| orientation == rotatedClockwise || orientation == rotatedAntiClockwise);
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return (allowedOrientations & orientation) != 0;
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}
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void Desktop::setGlobalScaleFactor (float newScaleFactor) noexcept
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{
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ASSERT_MESSAGE_MANAGER_IS_LOCKED
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if (masterScaleFactor != newScaleFactor)
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{
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masterScaleFactor = newScaleFactor;
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displays->refresh();
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}
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}
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} // namespace juce
|
Reference in New Issue
Block a user