fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
325
modules/juce_gui_basics/juce_gui_basics.cpp
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325
modules/juce_gui_basics/juce_gui_basics.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#ifdef JUCE_GUI_BASICS_H_INCLUDED
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/* When you add this cpp file to your project, you mustn't include it in a file where you've
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already included any other headers - just put it inside a file on its own, possibly with your config
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flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
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header files that the compiler may be using.
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*/
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#error "Incorrect use of JUCE cpp file"
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#endif
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#define NS_FORMAT_FUNCTION(F,A) // To avoid spurious warnings from GCC
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#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
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#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
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#define JUCE_CORE_INCLUDE_JNI_HELPERS 1
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#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
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#define JUCE_EVENTS_INCLUDE_WIN32_MESSAGE_WINDOW 1
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#define JUCE_GRAPHICS_INCLUDE_COREGRAPHICS_HELPERS 1
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#include "juce_gui_basics.h"
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//==============================================================================
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#if JUCE_MAC
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#import <WebKit/WebKit.h>
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#import <IOKit/pwr_mgt/IOPMLib.h>
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#if JUCE_SUPPORT_CARBON
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#import <Carbon/Carbon.h> // still needed for SetSystemUIMode()
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#endif
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#elif JUCE_IOS
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#if JUCE_PUSH_NOTIFICATIONS && defined (__IPHONE_10_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0
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#import <UserNotifications/UserNotifications.h>
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#endif
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#import <UIKit/UIActivityViewController.h>
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//==============================================================================
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#elif JUCE_WINDOWS
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#include <windowsx.h>
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#include <vfw.h>
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#include <commdlg.h>
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#if JUCE_WEB_BROWSER
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#include <exdisp.h>
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#include <exdispid.h>
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#endif
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#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment(lib, "vfw32.lib")
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#pragma comment(lib, "imm32.lib")
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#endif
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#if JUCE_OPENGL
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#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment(lib, "OpenGL32.Lib")
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#pragma comment(lib, "GlU32.Lib")
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#endif
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#endif
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#if JUCE_DIRECT2D && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment (lib, "Dwrite.lib")
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#pragma comment (lib, "D2d1.lib")
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#endif
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#if JUCE_MINGW
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#include <imm.h>
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#endif
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//==============================================================================
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#elif JUCE_LINUX
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#include <X11/Xresource.h>
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#include <X11/Xutil.h>
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#include <X11/Xmd.h>
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#include <X11/keysym.h>
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#include <X11/XKBlib.h>
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#include <X11/cursorfont.h>
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#include <unistd.h>
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#if JUCE_USE_XRANDR
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/* If you're trying to use Xrandr, you'll need to install the "libxrandr-dev" package.. */
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#include <X11/extensions/Xrandr.h>
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#endif
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#if JUCE_USE_XINERAMA
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/* If you're trying to use Xinerama, you'll need to install the "libxinerama-dev" package.. */
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#include <X11/extensions/Xinerama.h>
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#endif
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#if JUCE_USE_XSHM
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#include <X11/extensions/XShm.h>
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#include <sys/shm.h>
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#include <sys/ipc.h>
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#endif
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#if JUCE_USE_XRENDER
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// If you're missing these headers, try installing the libxrender-dev and libxcomposite-dev
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#include <X11/extensions/Xrender.h>
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#include <X11/extensions/Xcomposite.h>
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#endif
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#if JUCE_USE_XCURSOR
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// If you're missing this header, try installing the libxcursor-dev package
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#include <X11/Xcursor/Xcursor.h>
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#endif
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#undef SIZEOF
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#undef KeyPress
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#endif
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#include <map>
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#include <set>
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//==============================================================================
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#define ASSERT_MESSAGE_MANAGER_IS_LOCKED \
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jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager());
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#define ASSERT_MESSAGE_MANAGER_IS_LOCKED_OR_OFFSCREEN \
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jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager() || getPeer() == nullptr);
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namespace juce
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{
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extern bool juce_areThereAnyAlwaysOnTopWindows();
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}
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#include "components/juce_Component.cpp"
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#include "components/juce_ComponentListener.cpp"
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#include "mouse/juce_MouseInputSource.cpp"
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#include "components/juce_Desktop.cpp"
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#include "components/juce_ModalComponentManager.cpp"
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#include "mouse/juce_ComponentDragger.cpp"
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#include "mouse/juce_DragAndDropContainer.cpp"
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#include "mouse/juce_MouseCursor.cpp"
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#include "mouse/juce_MouseEvent.cpp"
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#include "mouse/juce_MouseInactivityDetector.cpp"
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#include "mouse/juce_MouseListener.cpp"
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#include "keyboard/juce_CaretComponent.cpp"
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#include "keyboard/juce_KeyboardFocusTraverser.cpp"
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#include "keyboard/juce_KeyListener.cpp"
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#include "keyboard/juce_KeyPress.cpp"
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#include "keyboard/juce_ModifierKeys.cpp"
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#include "buttons/juce_ArrowButton.cpp"
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#include "buttons/juce_Button.cpp"
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#include "buttons/juce_DrawableButton.cpp"
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#include "buttons/juce_HyperlinkButton.cpp"
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#include "buttons/juce_ImageButton.cpp"
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#include "buttons/juce_ShapeButton.cpp"
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#include "buttons/juce_TextButton.cpp"
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#include "buttons/juce_ToggleButton.cpp"
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#include "buttons/juce_ToolbarButton.cpp"
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#include "drawables/juce_Drawable.cpp"
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#include "drawables/juce_DrawableComposite.cpp"
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#include "drawables/juce_DrawableImage.cpp"
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#include "drawables/juce_DrawablePath.cpp"
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#include "drawables/juce_DrawableRectangle.cpp"
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#include "drawables/juce_DrawableShape.cpp"
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#include "drawables/juce_DrawableText.cpp"
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#include "drawables/juce_SVGParser.cpp"
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#include "filebrowser/juce_DirectoryContentsDisplayComponent.cpp"
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#include "filebrowser/juce_DirectoryContentsList.cpp"
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#include "filebrowser/juce_FileBrowserComponent.cpp"
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#include "filebrowser/juce_FileChooser.cpp"
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#include "filebrowser/juce_FileChooserDialogBox.cpp"
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#include "filebrowser/juce_FileListComponent.cpp"
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#include "filebrowser/juce_FilenameComponent.cpp"
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#include "filebrowser/juce_FileSearchPathListComponent.cpp"
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#include "filebrowser/juce_FileTreeComponent.cpp"
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#include "filebrowser/juce_ImagePreviewComponent.cpp"
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#include "filebrowser/juce_ContentSharer.cpp"
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#include "layout/juce_ComponentAnimator.cpp"
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#include "layout/juce_ComponentBoundsConstrainer.cpp"
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#include "layout/juce_ComponentBuilder.cpp"
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#include "layout/juce_ComponentMovementWatcher.cpp"
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#include "layout/juce_ConcertinaPanel.cpp"
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#include "layout/juce_GroupComponent.cpp"
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#include "layout/juce_MultiDocumentPanel.cpp"
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#include "layout/juce_ResizableBorderComponent.cpp"
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#include "layout/juce_ResizableCornerComponent.cpp"
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#include "layout/juce_ResizableEdgeComponent.cpp"
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#include "layout/juce_ScrollBar.cpp"
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#include "layout/juce_SidePanel.cpp"
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#include "layout/juce_StretchableLayoutManager.cpp"
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#include "layout/juce_StretchableLayoutResizerBar.cpp"
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#include "layout/juce_StretchableObjectResizer.cpp"
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#include "layout/juce_TabbedButtonBar.cpp"
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#include "layout/juce_TabbedComponent.cpp"
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#include "layout/juce_Viewport.cpp"
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#include "lookandfeel/juce_LookAndFeel.cpp"
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#include "lookandfeel/juce_LookAndFeel_V2.cpp"
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#include "lookandfeel/juce_LookAndFeel_V1.cpp"
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#include "lookandfeel/juce_LookAndFeel_V3.cpp"
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#include "lookandfeel/juce_LookAndFeel_V4.cpp"
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#include "menus/juce_MenuBarComponent.cpp"
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#include "menus/juce_BurgerMenuComponent.cpp"
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#include "menus/juce_MenuBarModel.cpp"
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#include "menus/juce_PopupMenu.cpp"
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#include "positioning/juce_MarkerList.cpp"
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#include "positioning/juce_RelativeCoordinate.cpp"
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#include "positioning/juce_RelativeCoordinatePositioner.cpp"
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#include "positioning/juce_RelativeParallelogram.cpp"
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#include "positioning/juce_RelativePoint.cpp"
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#include "positioning/juce_RelativePointPath.cpp"
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#include "positioning/juce_RelativeRectangle.cpp"
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#include "properties/juce_BooleanPropertyComponent.cpp"
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#include "properties/juce_ButtonPropertyComponent.cpp"
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#include "properties/juce_ChoicePropertyComponent.cpp"
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#include "properties/juce_PropertyComponent.cpp"
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#include "properties/juce_PropertyPanel.cpp"
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#include "properties/juce_SliderPropertyComponent.cpp"
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#include "properties/juce_TextPropertyComponent.cpp"
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#include "properties/juce_MultiChoicePropertyComponent.cpp"
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#include "widgets/juce_ComboBox.cpp"
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#include "widgets/juce_ImageComponent.cpp"
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#include "widgets/juce_Label.cpp"
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#include "widgets/juce_ListBox.cpp"
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#include "widgets/juce_ProgressBar.cpp"
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#include "widgets/juce_Slider.cpp"
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#include "widgets/juce_TableHeaderComponent.cpp"
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#include "widgets/juce_TableListBox.cpp"
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#include "widgets/juce_TextEditor.cpp"
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#include "widgets/juce_ToolbarItemComponent.cpp"
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#include "widgets/juce_Toolbar.cpp"
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#include "widgets/juce_ToolbarItemPalette.cpp"
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#include "widgets/juce_TreeView.cpp"
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#include "windows/juce_AlertWindow.cpp"
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#include "windows/juce_CallOutBox.cpp"
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#include "windows/juce_ComponentPeer.cpp"
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#include "windows/juce_DialogWindow.cpp"
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#include "windows/juce_DocumentWindow.cpp"
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#include "windows/juce_ResizableWindow.cpp"
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#include "windows/juce_ThreadWithProgressWindow.cpp"
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#include "windows/juce_TooltipWindow.cpp"
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#include "windows/juce_TopLevelWindow.cpp"
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#include "commands/juce_ApplicationCommandInfo.cpp"
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#include "commands/juce_ApplicationCommandManager.cpp"
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#include "commands/juce_ApplicationCommandTarget.cpp"
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#include "commands/juce_KeyPressMappingSet.cpp"
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#include "application/juce_Application.cpp"
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#include "misc/juce_BubbleComponent.cpp"
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#include "misc/juce_DropShadower.cpp"
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#include "misc/juce_JUCESplashScreen.cpp"
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#include "layout/juce_FlexBox.cpp"
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#if JUCE_HAS_CONSTEXPR
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#include "layout/juce_GridItem.cpp"
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#include "layout/juce_Grid.cpp"
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#if JUCE_UNIT_TESTS
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#include "layout/juce_GridUnitTests.cpp"
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#endif
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#endif
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#if JUCE_IOS || JUCE_WINDOWS
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#include "native/juce_MultiTouchMapper.h"
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#endif
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#if JUCE_MAC || JUCE_IOS
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#if JUCE_CLANG
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wundeclared-selector"
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#endif
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#if JUCE_IOS
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#include "native/juce_ios_UIViewComponentPeer.mm"
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#include "native/juce_ios_Windowing.mm"
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#include "native/juce_ios_FileChooser.mm"
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#include "native/juce_ios_ContentSharer.cpp"
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#else
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#include "native/juce_mac_NSViewComponentPeer.mm"
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#include "native/juce_mac_Windowing.mm"
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#include "native/juce_mac_MainMenu.mm"
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#include "native/juce_mac_FileChooser.mm"
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#endif
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#if JUCE_CLANG
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#pragma clang diagnostic pop
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#endif
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#include "native/juce_mac_MouseCursor.mm"
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#elif JUCE_WINDOWS
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#include "native/juce_win32_Windowing.cpp"
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#include "native/juce_win32_DragAndDrop.cpp"
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#include "native/juce_win32_FileChooser.cpp"
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#elif JUCE_LINUX
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#include "native/juce_linux_X11.cpp"
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#include "native/juce_linux_X11_Clipboard.cpp"
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#include "native/juce_linux_X11_Windowing.cpp"
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#include "native/juce_linux_FileChooser.cpp"
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#elif JUCE_ANDROID
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#include "native/juce_android_Windowing.cpp"
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#include "native/juce_common_MimeTypes.cpp"
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#include "native/juce_android_FileChooser.cpp"
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#include "native/juce_android_ContentSharer.cpp"
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#endif
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Reference in New Issue
Block a user