fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

@ -0,0 +1,287 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
namespace ComponentBuilderHelpers
{
static String getStateId (const ValueTree& state)
{
return state [ComponentBuilder::idProperty].toString();
}
static Component* removeComponentWithID (OwnedArray<Component>& components, const String& compId)
{
jassert (compId.isNotEmpty());
for (int i = components.size(); --i >= 0;)
{
Component* const c = components.getUnchecked (i);
if (c->getComponentID() == compId)
return components.removeAndReturn (i);
}
return nullptr;
}
static Component* findComponentWithID (Component& c, const String& compId)
{
jassert (compId.isNotEmpty());
if (c.getComponentID() == compId)
return &c;
for (auto* child : c.getChildren())
if (auto* found = findComponentWithID (*child, compId))
return found;
return nullptr;
}
static Component* createNewComponent (ComponentBuilder::TypeHandler& type,
const ValueTree& state, Component* parent)
{
Component* const c = type.addNewComponentFromState (state, parent);
jassert (c != nullptr && c->getParentComponent() == parent);
c->setComponentID (getStateId (state));
return c;
}
static void updateComponent (ComponentBuilder& builder, const ValueTree& state)
{
if (Component* topLevelComp = builder.getManagedComponent())
{
ComponentBuilder::TypeHandler* const type = builder.getHandlerForState (state);
const String uid (getStateId (state));
if (type == nullptr || uid.isEmpty())
{
// ..handle the case where a child of the actual state node has changed.
if (state.getParent().isValid())
updateComponent (builder, state.getParent());
}
else
{
if (Component* const changedComp = findComponentWithID (*topLevelComp, uid))
type->updateComponentFromState (changedComp, state);
}
}
}
}
//==============================================================================
const Identifier ComponentBuilder::idProperty ("id");
ComponentBuilder::ComponentBuilder()
: imageProvider (nullptr)
{
}
ComponentBuilder::ComponentBuilder (const ValueTree& state_)
: state (state_), imageProvider (nullptr)
{
state.addListener (this);
}
ComponentBuilder::~ComponentBuilder()
{
state.removeListener (this);
#if JUCE_DEBUG
// Don't delete the managed component!! The builder owns that component, and will delete
// it automatically when it gets deleted.
jassert (componentRef.get() == component.get());
#endif
}
Component* ComponentBuilder::getManagedComponent()
{
if (component == nullptr)
{
component.reset (createComponent());
#if JUCE_DEBUG
componentRef = component.get();
#endif
}
return component.get();
}
Component* ComponentBuilder::createComponent()
{
jassert (types.size() > 0); // You need to register all the necessary types before you can load a component!
if (TypeHandler* const type = getHandlerForState (state))
return ComponentBuilderHelpers::createNewComponent (*type, state, nullptr);
jassertfalse; // trying to create a component from an unknown type of ValueTree
return nullptr;
}
void ComponentBuilder::registerTypeHandler (ComponentBuilder::TypeHandler* const type)
{
jassert (type != nullptr);
// Don't try to move your types around! Once a type has been added to a builder, the
// builder owns it, and you should leave it alone!
jassert (type->builder == nullptr);
types.add (type);
type->builder = this;
}
ComponentBuilder::TypeHandler* ComponentBuilder::getHandlerForState (const ValueTree& s) const
{
const Identifier targetType (s.getType());
for (int i = 0; i < types.size(); ++i)
{
TypeHandler* const t = types.getUnchecked(i);
if (t->type == targetType)
return t;
}
return nullptr;
}
int ComponentBuilder::getNumHandlers() const noexcept
{
return types.size();
}
ComponentBuilder::TypeHandler* ComponentBuilder::getHandler (const int index) const noexcept
{
return types [index];
}
void ComponentBuilder::registerStandardComponentTypes()
{
}
void ComponentBuilder::setImageProvider (ImageProvider* newImageProvider) noexcept
{
imageProvider = newImageProvider;
}
ComponentBuilder::ImageProvider* ComponentBuilder::getImageProvider() const noexcept
{
return imageProvider;
}
void ComponentBuilder::valueTreePropertyChanged (ValueTree& tree, const Identifier&)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeChildAdded (ValueTree& tree, ValueTree&)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeChildRemoved (ValueTree& tree, ValueTree&, int)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeChildOrderChanged (ValueTree& tree, int, int)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
void ComponentBuilder::valueTreeParentChanged (ValueTree& tree)
{
ComponentBuilderHelpers::updateComponent (*this, tree);
}
//==============================================================================
ComponentBuilder::TypeHandler::TypeHandler (const Identifier& valueTreeType)
: type (valueTreeType), builder (nullptr)
{
}
ComponentBuilder::TypeHandler::~TypeHandler()
{
}
ComponentBuilder* ComponentBuilder::TypeHandler::getBuilder() const noexcept
{
// A type handler needs to be registered with a ComponentBuilder before using it!
jassert (builder != nullptr);
return builder;
}
void ComponentBuilder::updateChildComponents (Component& parent, const ValueTree& children)
{
using namespace ComponentBuilderHelpers;
auto numExistingChildComps = parent.getNumChildComponents();
Array<Component*> componentsInOrder;
componentsInOrder.ensureStorageAllocated (numExistingChildComps);
{
OwnedArray<Component> existingComponents;
existingComponents.ensureStorageAllocated (numExistingChildComps);
for (int i = 0; i < numExistingChildComps; ++i)
existingComponents.add (parent.getChildComponent (i));
auto newNumChildren = children.getNumChildren();
for (int i = 0; i < newNumChildren; ++i)
{
auto childState = children.getChild (i);
auto* c = removeComponentWithID (existingComponents, getStateId (childState));
if (c == nullptr)
{
if (auto* type = getHandlerForState (childState))
c = ComponentBuilderHelpers::createNewComponent (*type, childState, &parent);
else
jassertfalse;
}
if (c != nullptr)
componentsInOrder.add (c);
}
// (remaining unused items in existingComponents get deleted here as it goes out of scope)
}
// Make sure the z-order is correct..
if (componentsInOrder.size() > 0)
{
componentsInOrder.getLast()->toFront (false);
for (int i = componentsInOrder.size() - 1; --i >= 0;)
componentsInOrder.getUnchecked(i)->toBehind (componentsInOrder.getUnchecked (i + 1));
}
}
} // namespace juce