fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
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104
modules/juce_gui_basics/lookandfeel/juce_LookAndFeel_V1.h
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104
modules/juce_gui_basics/lookandfeel/juce_LookAndFeel_V1.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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The original JUCE look-and-feel, as used back from 2002 to about 2007ish.
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@see LookAndFeel, LookAndFeel_V2, LookAndFeel_V3
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@tags{GUI}
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*/
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class JUCE_API LookAndFeel_V1 : public LookAndFeel_V2
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{
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public:
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LookAndFeel_V1();
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~LookAndFeel_V1();
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//==============================================================================
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void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour,
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bool isMouseOverButton, bool isButtonDown) override;
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void drawToggleButton (Graphics&, ToggleButton&, bool isMouseOverButton, bool isButtonDown) override;
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void drawTickBox (Graphics&, Component&, float x, float y, float w, float h,
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bool ticked, bool isEnabled, bool isMouseOverButton, bool isButtonDown) override;
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void drawProgressBar (Graphics&, ProgressBar&, int width, int height,
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double progress, const String& textToShow) override;
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//==============================================================================
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void drawScrollbarButton (Graphics&, ScrollBar&, int width, int height,
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int buttonDirection, bool isScrollbarVertical,
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bool isMouseOverButton, bool isButtonDown) override;
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void drawScrollbar (Graphics&, ScrollBar&, int x, int y, int width, int height,
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bool isScrollbarVertical, int thumbStartPosition, int thumbSize,
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bool isMouseOver, bool isMouseDown) override;
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ImageEffectFilter* getScrollbarEffect() override;
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//==============================================================================
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void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override;
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//==============================================================================
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void drawPopupMenuBackground (Graphics&, int width, int height) override;
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void drawMenuBarBackground (Graphics&, int width, int height, bool isMouseOverBar, MenuBarComponent&) override;
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//==============================================================================
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void drawComboBox (Graphics&, int width, int height, bool isButtonDown,
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int buttonX, int buttonY, int buttonW, int buttonH, ComboBox&) override;
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Font getComboBoxFont (ComboBox&) override;
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//==============================================================================
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void drawLinearSlider (Graphics&, int x, int y, int width, int height,
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float sliderPos, float minSliderPos, float maxSliderPos,
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const Slider::SliderStyle, Slider&) override;
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int getSliderThumbRadius (Slider&) override;
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Button* createSliderButton (Slider&, bool isIncrement) override;
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ImageEffectFilter* getSliderEffect (Slider&) override;
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//==============================================================================
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void drawCornerResizer (Graphics&, int w, int h, bool isMouseOver, bool isMouseDragging) override;
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Button* createDocumentWindowButton (int buttonType) override;
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void positionDocumentWindowButtons (DocumentWindow&,
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int titleBarX, int titleBarY, int titleBarW, int titleBarH,
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Button* minimiseButton, Button* maximiseButton, Button* closeButton,
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bool positionTitleBarButtonsOnLeft) override;
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private:
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DropShadowEffect scrollbarShadow;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V1)
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};
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} // namespace juce
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