fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_MAC
//==============================================================================
namespace MouseCursorHelpers
{
static NSCursor* fromNSImage (NSImage* im, NSPoint hotspot)
{
NSCursor* c = [[NSCursor alloc] initWithImage: im
hotSpot: hotspot];
[im release];
return c;
}
static void* fromHIServices (const char* filename)
{
JUCE_AUTORELEASEPOOL
{
auto cursorPath = String ("/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/"
"HIServices.framework/Versions/A/Resources/cursors/")
+ filename;
NSImage* originalImage = [[NSImage alloc] initByReferencingFile: juceStringToNS (cursorPath + "/cursor.pdf")];
NSSize originalSize = [originalImage size];
NSImage* resultImage = [[NSImage alloc] initWithSize: originalSize];
for (int scale = 1; scale <= 4; ++scale)
{
NSAffineTransform* scaleTransform = [NSAffineTransform transform];
[scaleTransform scaleBy: (float) scale];
if (CGImageRef rasterCGImage = [originalImage CGImageForProposedRect: nil
context: nil
hints: [NSDictionary dictionaryWithObjectsAndKeys:
NSImageHintCTM, scaleTransform, nil]])
{
NSBitmapImageRep* imageRep = [[NSBitmapImageRep alloc] initWithCGImage: rasterCGImage];
[imageRep setSize: originalSize];
[resultImage addRepresentation: imageRep];
[imageRep release];
}
else
{
return nil;
}
}
[originalImage release];
NSDictionary* info = [NSDictionary dictionaryWithContentsOfFile: juceStringToNS (cursorPath + "/info.plist")];
auto hotspotX = (float) [[info valueForKey: nsStringLiteral ("hotx")] doubleValue];
auto hotspotY = (float) [[info valueForKey: nsStringLiteral ("hoty")] doubleValue];
return fromNSImage (resultImage, NSMakePoint (hotspotX, hotspotY));
}
}
}
void* CustomMouseCursorInfo::create() const
{
return MouseCursorHelpers::fromNSImage (imageToNSImage (image, scaleFactor),
NSMakePoint (hotspot.x, hotspot.y));
}
void* MouseCursor::createStandardMouseCursor (MouseCursor::StandardCursorType type)
{
JUCE_AUTORELEASEPOOL
{
NSCursor* c = nil;
switch (type)
{
case NormalCursor:
case ParentCursor: c = [NSCursor arrowCursor]; break;
case NoCursor: return CustomMouseCursorInfo (Image (Image::ARGB, 8, 8, true), {}).create();
case DraggingHandCursor: c = [NSCursor openHandCursor]; break;
case WaitCursor: c = [NSCursor arrowCursor]; break; // avoid this on the mac, let the OS provide the beachball
case IBeamCursor: c = [NSCursor IBeamCursor]; break;
case PointingHandCursor: c = [NSCursor pointingHandCursor]; break;
case LeftEdgeResizeCursor: c = [NSCursor resizeLeftCursor]; break;
case RightEdgeResizeCursor: c = [NSCursor resizeRightCursor]; break;
case CrosshairCursor: c = [NSCursor crosshairCursor]; break;
case CopyingCursor:
{
#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6
if (void* m = MouseCursorHelpers::fromHIServices ("copy"))
return m;
#endif
c = [NSCursor dragCopyCursor]; // added in 10.6
break;
}
case UpDownResizeCursor:
case TopEdgeResizeCursor:
case BottomEdgeResizeCursor:
if (void* m = MouseCursorHelpers::fromHIServices ("resizenorthsouth"))
return m;
c = [NSCursor resizeUpDownCursor];
break;
case LeftRightResizeCursor:
if (void* m = MouseCursorHelpers::fromHIServices ("resizeeastwest"))
return m;
c = [NSCursor resizeLeftRightCursor];
break;
case TopLeftCornerResizeCursor:
case BottomRightCornerResizeCursor:
return MouseCursorHelpers::fromHIServices ("resizenorthwestsoutheast");
case TopRightCornerResizeCursor:
case BottomLeftCornerResizeCursor:
return MouseCursorHelpers::fromHIServices ("resizenortheastsouthwest");
case UpDownLeftRightResizeCursor:
return MouseCursorHelpers::fromHIServices ("move");
default:
jassertfalse;
break;
}
[c retain];
return c;
}
}
void MouseCursor::deleteMouseCursor (void* const cursorHandle, const bool /*isStandard*/)
{
[((NSCursor*) cursorHandle) release];
}
void MouseCursor::showInAllWindows() const
{
showInWindow (nullptr);
}
void MouseCursor::showInWindow (ComponentPeer*) const
{
auto c = (NSCursor*) getHandle();
if (c == nil)
c = [NSCursor arrowCursor];
[c set];
}
#else
void* CustomMouseCursorInfo::create() const { return nullptr; }
void* MouseCursor::createStandardMouseCursor (MouseCursor::StandardCursorType) { return nullptr; }
void MouseCursor::deleteMouseCursor (void*, bool) {}
void MouseCursor::showInAllWindows() const {}
void MouseCursor::showInWindow (ComponentPeer*) const {}
#endif
} // namespace juce