fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
RelativePointPath::RelativePointPath()
: usesNonZeroWinding (true),
containsDynamicPoints (false)
{
}
RelativePointPath::RelativePointPath (const RelativePointPath& other)
: usesNonZeroWinding (true),
containsDynamicPoints (false)
{
for (int i = 0; i < other.elements.size(); ++i)
elements.add (other.elements.getUnchecked(i)->clone());
}
RelativePointPath::RelativePointPath (const Path& path)
: usesNonZeroWinding (path.isUsingNonZeroWinding()),
containsDynamicPoints (false)
{
for (Path::Iterator i (path); i.next();)
{
switch (i.elementType)
{
case Path::Iterator::startNewSubPath: elements.add (new StartSubPath (RelativePoint (i.x1, i.y1))); break;
case Path::Iterator::lineTo: elements.add (new LineTo (RelativePoint (i.x1, i.y1))); break;
case Path::Iterator::quadraticTo: elements.add (new QuadraticTo (RelativePoint (i.x1, i.y1), RelativePoint (i.x2, i.y2))); break;
case Path::Iterator::cubicTo: elements.add (new CubicTo (RelativePoint (i.x1, i.y1), RelativePoint (i.x2, i.y2), RelativePoint (i.x3, i.y3))); break;
case Path::Iterator::closePath: elements.add (new CloseSubPath()); break;
default: jassertfalse; break;
}
}
}
RelativePointPath::~RelativePointPath()
{
}
bool RelativePointPath::operator== (const RelativePointPath& other) const noexcept
{
if (elements.size() != other.elements.size()
|| usesNonZeroWinding != other.usesNonZeroWinding
|| containsDynamicPoints != other.containsDynamicPoints)
return false;
for (int i = 0; i < elements.size(); ++i)
{
ElementBase* const e1 = elements.getUnchecked(i);
ElementBase* const e2 = other.elements.getUnchecked(i);
if (e1->type != e2->type)
return false;
int numPoints1, numPoints2;
const RelativePoint* const points1 = e1->getControlPoints (numPoints1);
const RelativePoint* const points2 = e2->getControlPoints (numPoints2);
jassert (numPoints1 == numPoints2);
for (int j = numPoints1; --j >= 0;)
if (points1[j] != points2[j])
return false;
}
return true;
}
bool RelativePointPath::operator!= (const RelativePointPath& other) const noexcept
{
return ! operator== (other);
}
void RelativePointPath::swapWith (RelativePointPath& other) noexcept
{
elements.swapWith (other.elements);
std::swap (usesNonZeroWinding, other.usesNonZeroWinding);
std::swap (containsDynamicPoints, other.containsDynamicPoints);
}
void RelativePointPath::createPath (Path& path, Expression::Scope* scope) const
{
for (int i = 0; i < elements.size(); ++i)
elements.getUnchecked(i)->addToPath (path, scope);
}
bool RelativePointPath::containsAnyDynamicPoints() const
{
return containsDynamicPoints;
}
void RelativePointPath::addElement (ElementBase* newElement)
{
if (newElement != nullptr)
{
elements.add (newElement);
containsDynamicPoints = containsDynamicPoints || newElement->isDynamic();
}
}
//==============================================================================
RelativePointPath::ElementBase::ElementBase (const ElementType type_) : type (type_)
{
}
bool RelativePointPath::ElementBase::isDynamic()
{
int numPoints;
const RelativePoint* const points = getControlPoints (numPoints);
for (int i = numPoints; --i >= 0;)
if (points[i].isDynamic())
return true;
return false;
}
//==============================================================================
RelativePointPath::StartSubPath::StartSubPath (const RelativePoint& pos)
: ElementBase (startSubPathElement), startPos (pos)
{
}
void RelativePointPath::StartSubPath::addToPath (Path& path, Expression::Scope* scope) const
{
path.startNewSubPath (startPos.resolve (scope));
}
RelativePoint* RelativePointPath::StartSubPath::getControlPoints (int& numPoints)
{
numPoints = 1;
return &startPos;
}
RelativePointPath::ElementBase* RelativePointPath::StartSubPath::clone() const
{
return new StartSubPath (startPos);
}
//==============================================================================
RelativePointPath::CloseSubPath::CloseSubPath()
: ElementBase (closeSubPathElement)
{
}
void RelativePointPath::CloseSubPath::addToPath (Path& path, Expression::Scope*) const
{
path.closeSubPath();
}
RelativePoint* RelativePointPath::CloseSubPath::getControlPoints (int& numPoints)
{
numPoints = 0;
return nullptr;
}
RelativePointPath::ElementBase* RelativePointPath::CloseSubPath::clone() const
{
return new CloseSubPath();
}
//==============================================================================
RelativePointPath::LineTo::LineTo (const RelativePoint& endPoint_)
: ElementBase (lineToElement), endPoint (endPoint_)
{
}
void RelativePointPath::LineTo::addToPath (Path& path, Expression::Scope* scope) const
{
path.lineTo (endPoint.resolve (scope));
}
RelativePoint* RelativePointPath::LineTo::getControlPoints (int& numPoints)
{
numPoints = 1;
return &endPoint;
}
RelativePointPath::ElementBase* RelativePointPath::LineTo::clone() const
{
return new LineTo (endPoint);
}
//==============================================================================
RelativePointPath::QuadraticTo::QuadraticTo (const RelativePoint& controlPoint, const RelativePoint& endPoint)
: ElementBase (quadraticToElement)
{
controlPoints[0] = controlPoint;
controlPoints[1] = endPoint;
}
void RelativePointPath::QuadraticTo::addToPath (Path& path, Expression::Scope* scope) const
{
path.quadraticTo (controlPoints[0].resolve (scope),
controlPoints[1].resolve (scope));
}
RelativePoint* RelativePointPath::QuadraticTo::getControlPoints (int& numPoints)
{
numPoints = 2;
return controlPoints;
}
RelativePointPath::ElementBase* RelativePointPath::QuadraticTo::clone() const
{
return new QuadraticTo (controlPoints[0], controlPoints[1]);
}
//==============================================================================
RelativePointPath::CubicTo::CubicTo (const RelativePoint& controlPoint1, const RelativePoint& controlPoint2, const RelativePoint& endPoint)
: ElementBase (cubicToElement)
{
controlPoints[0] = controlPoint1;
controlPoints[1] = controlPoint2;
controlPoints[2] = endPoint;
}
void RelativePointPath::CubicTo::addToPath (Path& path, Expression::Scope* scope) const
{
path.cubicTo (controlPoints[0].resolve (scope),
controlPoints[1].resolve (scope),
controlPoints[2].resolve (scope));
}
RelativePoint* RelativePointPath::CubicTo::getControlPoints (int& numPoints)
{
numPoints = 3;
return controlPoints;
}
RelativePointPath::ElementBase* RelativePointPath::CubicTo::clone() const
{
return new CubicTo (controlPoints[0], controlPoints[1], controlPoints[2]);
}
} // namespace juce