fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
267
modules/juce_gui_basics/windows/juce_CallOutBox.cpp
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267
modules/juce_gui_basics/windows/juce_CallOutBox.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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CallOutBox::CallOutBox (Component& c, Rectangle<int> area, Component* const parent)
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: content (c)
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{
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addAndMakeVisible (content);
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if (parent != nullptr)
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{
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parent->addChildComponent (this);
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updatePosition (area, parent->getLocalBounds());
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setVisible (true);
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}
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else
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{
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setAlwaysOnTop (juce_areThereAnyAlwaysOnTopWindows());
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updatePosition (area, Desktop::getInstance().getDisplays()
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.getDisplayContaining (area.getCentre()).userArea);
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addToDesktop (ComponentPeer::windowIsTemporary);
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startTimer (100);
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}
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creationTime = Time::getCurrentTime();
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}
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CallOutBox::~CallOutBox()
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{
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}
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//==============================================================================
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class CallOutBoxCallback : public ModalComponentManager::Callback,
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private Timer
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{
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public:
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CallOutBoxCallback (Component* c, const Rectangle<int>& area, Component* parent)
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: content (c), callout (*c, area, parent)
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{
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callout.setVisible (true);
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callout.enterModalState (true, this);
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startTimer (200);
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}
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void modalStateFinished (int) override {}
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void timerCallback() override
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{
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if (! Process::isForegroundProcess())
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callout.dismiss();
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}
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std::unique_ptr<Component> content;
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CallOutBox callout;
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JUCE_DECLARE_NON_COPYABLE (CallOutBoxCallback)
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};
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CallOutBox& CallOutBox::launchAsynchronously (Component* content, Rectangle<int> area, Component* parent)
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{
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jassert (content != nullptr); // must be a valid content component!
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return (new CallOutBoxCallback (content, area, parent))->callout;
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}
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//==============================================================================
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void CallOutBox::setArrowSize (const float newSize)
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{
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arrowSize = newSize;
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refreshPath();
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}
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int CallOutBox::getBorderSize() const noexcept
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{
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return jmax (getLookAndFeel().getCallOutBoxBorderSize (*this), (int) arrowSize);
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}
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void CallOutBox::paint (Graphics& g)
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{
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getLookAndFeel().drawCallOutBoxBackground (*this, g, outline, background);
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}
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void CallOutBox::resized()
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{
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auto borderSpace = getBorderSize();
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content.setTopLeftPosition (borderSpace, borderSpace);
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refreshPath();
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}
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void CallOutBox::moved()
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{
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refreshPath();
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}
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void CallOutBox::childBoundsChanged (Component*)
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{
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updatePosition (targetArea, availableArea);
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}
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bool CallOutBox::hitTest (int x, int y)
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{
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return outline.contains ((float) x, (float) y);
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}
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void CallOutBox::inputAttemptWhenModal()
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{
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if (dismissalMouseClicksAreAlwaysConsumed
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|| targetArea.contains (getMouseXYRelative() + getBounds().getPosition()))
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{
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// if you click on the area that originally popped-up the callout, you expect it
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// to get rid of the box, but deleting the box here allows the click to pass through and
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// probably re-trigger it, so we need to dismiss the box asynchronously to consume the click..
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// For touchscreens, we make sure not to dismiss the CallOutBox immediately,
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// as Windows still sends touch events before the CallOutBox had a chance
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// to really open.
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auto elapsed = Time::getCurrentTime() - creationTime;
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if (elapsed.inMilliseconds() > 200)
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dismiss();
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}
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else
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{
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exitModalState (0);
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setVisible (false);
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}
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}
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void CallOutBox::setDismissalMouseClicksAreAlwaysConsumed (bool b) noexcept
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{
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dismissalMouseClicksAreAlwaysConsumed = b;
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}
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enum { callOutBoxDismissCommandId = 0x4f83a04b };
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void CallOutBox::handleCommandMessage (int commandId)
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{
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Component::handleCommandMessage (commandId);
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if (commandId == callOutBoxDismissCommandId)
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{
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exitModalState (0);
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setVisible (false);
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}
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}
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void CallOutBox::dismiss()
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{
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postCommandMessage (callOutBoxDismissCommandId);
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}
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bool CallOutBox::keyPressed (const KeyPress& key)
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{
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if (key.isKeyCode (KeyPress::escapeKey))
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{
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inputAttemptWhenModal();
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return true;
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}
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return false;
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}
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void CallOutBox::updatePosition (const Rectangle<int>& newAreaToPointTo, const Rectangle<int>& newAreaToFitIn)
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{
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targetArea = newAreaToPointTo;
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availableArea = newAreaToFitIn;
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auto borderSpace = getBorderSize();
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Rectangle<int> newBounds (content.getWidth() + borderSpace * 2,
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content.getHeight() + borderSpace * 2);
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auto hw = newBounds.getWidth() / 2;
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auto hh = newBounds.getHeight() / 2;
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auto hwReduced = (float) (hw - borderSpace * 2);
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auto hhReduced = (float) (hh - borderSpace * 2);
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auto arrowIndent = borderSpace - arrowSize;
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Point<float> targets[4] = { { (float) targetArea.getCentreX(), (float) targetArea.getBottom() },
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{ (float) targetArea.getRight(), (float) targetArea.getCentreY() },
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{ (float) targetArea.getX(), (float) targetArea.getCentreY() },
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{ (float) targetArea.getCentreX(), (float) targetArea.getY() } };
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Line<float> lines[4] = { { targets[0].translated (-hwReduced, hh - arrowIndent), targets[0].translated (hwReduced, hh - arrowIndent) },
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{ targets[1].translated (hw - arrowIndent, -hhReduced), targets[1].translated (hw - arrowIndent, hhReduced) },
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{ targets[2].translated (-(hw - arrowIndent), -hhReduced), targets[2].translated (-(hw - arrowIndent), hhReduced) },
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{ targets[3].translated (-hwReduced, -(hh - arrowIndent)), targets[3].translated (hwReduced, -(hh - arrowIndent)) } };
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auto centrePointArea = newAreaToFitIn.reduced (hw, hh).toFloat();
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auto targetCentre = targetArea.getCentre().toFloat();
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float nearest = 1.0e9f;
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for (int i = 0; i < 4; ++i)
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{
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Line<float> constrainedLine (centrePointArea.getConstrainedPoint (lines[i].getStart()),
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centrePointArea.getConstrainedPoint (lines[i].getEnd()));
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auto centre = constrainedLine.findNearestPointTo (targetCentre);
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auto distanceFromCentre = centre.getDistanceFrom (targets[i]);
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if (! centrePointArea.intersects (lines[i]))
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distanceFromCentre += 1000.0f;
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if (distanceFromCentre < nearest)
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{
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nearest = distanceFromCentre;
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targetPoint = targets[i];
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newBounds.setPosition ((int) (centre.x - hw),
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(int) (centre.y - hh));
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}
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}
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setBounds (newBounds);
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}
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void CallOutBox::refreshPath()
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{
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repaint();
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background = {};
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outline.clear();
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const float gap = 4.5f;
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outline.addBubble (content.getBounds().toFloat().expanded (gap, gap),
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getLocalBounds().toFloat(),
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targetPoint - getPosition().toFloat(),
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9.0f, arrowSize * 0.7f);
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}
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void CallOutBox::timerCallback()
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{
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toFront (true);
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stopTimer();
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}
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} // namespace juce
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