fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
TooltipWindow::TooltipWindow (Component* parentComp, int delayMs)
: Component ("tooltip"),
millisecondsBeforeTipAppears (delayMs)
{
setAlwaysOnTop (true);
setOpaque (true);
if (parentComp != nullptr)
parentComp->addChildComponent (this);
if (Desktop::getInstance().getMainMouseSource().canHover())
startTimer (123);
}
TooltipWindow::~TooltipWindow()
{
hideTip();
}
void TooltipWindow::setMillisecondsBeforeTipAppears (const int newTimeMs) noexcept
{
millisecondsBeforeTipAppears = newTimeMs;
}
void TooltipWindow::paint (Graphics& g)
{
getLookAndFeel().drawTooltip (g, tipShowing, getWidth(), getHeight());
}
void TooltipWindow::mouseEnter (const MouseEvent&)
{
hideTip();
}
void TooltipWindow::updatePosition (const String& tip, Point<int> pos, Rectangle<int> parentArea)
{
setBounds (getLookAndFeel().getTooltipBounds (tip, pos, parentArea));
setVisible (true);
}
#if JUCE_DEBUG
static Array<TooltipWindow*> activeTooltipWindows;
#endif
void TooltipWindow::displayTip (Point<int> screenPos, const String& tip)
{
jassert (tip.isNotEmpty());
if (! reentrant)
{
ScopedValueSetter<bool> setter (reentrant, true, false);
if (tipShowing != tip)
{
tipShowing = tip;
repaint();
}
if (auto* parent = getParentComponent())
{
updatePosition (tip, parent->getLocalPoint (nullptr, screenPos),
parent->getLocalBounds());
}
else
{
updatePosition (tip, screenPos, Desktop::getInstance().getDisplays()
.getDisplayContaining (screenPos).userArea);
addToDesktop (ComponentPeer::windowHasDropShadow
| ComponentPeer::windowIsTemporary
| ComponentPeer::windowIgnoresKeyPresses
| ComponentPeer::windowIgnoresMouseClicks);
}
#if JUCE_DEBUG
activeTooltipWindows.addIfNotAlreadyThere (this);
for (auto* w : activeTooltipWindows)
{
if (w != this && w->tipShowing == tipShowing)
{
// Looks like you have more than one TooltipWindow showing the same tip..
// Be careful not to create more than one instance of this class!
jassertfalse;
}
}
#endif
toFront (false);
}
}
String TooltipWindow::getTipFor (Component& c)
{
if (Process::isForegroundProcess()
&& ! ModifierKeys::currentModifiers.isAnyMouseButtonDown())
{
if (auto* ttc = dynamic_cast<TooltipClient*> (&c))
if (! c.isCurrentlyBlockedByAnotherModalComponent())
return ttc->getTooltip();
}
return {};
}
void TooltipWindow::hideTip()
{
if (! reentrant)
{
tipShowing.clear();
removeFromDesktop();
setVisible (false);
#if JUCE_DEBUG
activeTooltipWindows.removeAllInstancesOf (this);
#endif
}
}
void TooltipWindow::timerCallback()
{
auto& desktop = Desktop::getInstance();
auto mouseSource = desktop.getMainMouseSource();
auto now = Time::getApproximateMillisecondCounter();
auto* newComp = mouseSource.isTouch() ? nullptr : mouseSource.getComponentUnderMouse();
auto newTip = newComp != nullptr ? getTipFor (*newComp) : String();
bool tipChanged = (newTip != lastTipUnderMouse || newComp != lastComponentUnderMouse);
lastComponentUnderMouse = newComp;
lastTipUnderMouse = newTip;
auto clickCount = desktop.getMouseButtonClickCounter();
auto wheelCount = desktop.getMouseWheelMoveCounter();
bool mouseWasClicked = (clickCount > mouseClicks || wheelCount > mouseWheelMoves);
mouseClicks = clickCount;
mouseWheelMoves = wheelCount;
auto mousePos = mouseSource.getScreenPosition();
bool mouseMovedQuickly = mousePos.getDistanceFrom (lastMousePos) > 12;
lastMousePos = mousePos;
if (tipChanged || mouseWasClicked || mouseMovedQuickly)
lastCompChangeTime = now;
if (isVisible() || now < lastHideTime + 500)
{
// if a tip is currently visible (or has just disappeared), update to a new one
// immediately if needed..
if (newComp == nullptr || mouseWasClicked || newTip.isEmpty())
{
if (isVisible())
{
lastHideTime = now;
hideTip();
}
}
else if (tipChanged)
{
displayTip (mousePos.roundToInt(), newTip);
}
}
else
{
// if there isn't currently a tip, but one is needed, only let it
// appear after a timeout..
if (newTip.isNotEmpty()
&& newTip != tipShowing
&& now > lastCompChangeTime + (uint32) millisecondsBeforeTipAppears)
{
displayTip (mousePos.roundToInt(), newTip);
}
}
}
} // namespace juce