start hooking up fileChooser to use valueTree instead of coupling to fluidSynth model
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@ -4,6 +4,7 @@
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#include "FilePicker.h"
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#include "MyColours.h"
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#include "Util.h"
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FilePicker::FilePicker(
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AudioProcessorValueTreeState& valueTreeState,
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@ -25,13 +26,17 @@ FilePicker::FilePicker(
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// faster (rounded edges introduce transparency)
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setOpaque (true);
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setDisplayedFilePath(fluidSynthModel.getCurrentSoundFontAbsPath());
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// setDisplayedFilePath(fluidSynthModel.getCurrentSoundFontAbsPath());
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setDisplayedFilePath("");
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addAndMakeVisible (fileChooser);
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fileChooser.addListener (this);
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valueTreeState.state.addListener(this);
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valueTreeState.state.getChildWithName("soundFont").sendPropertyChangeMessage("path");
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}
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FilePicker::~FilePicker() {
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fileChooser.removeListener (this);
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valueTreeState.state.removeListener(this);
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}
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void FilePicker::resized() {
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@ -48,15 +53,31 @@ void FilePicker::paint(Graphics& g)
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}
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void FilePicker::filenameComponentChanged (FilenameComponent*) {
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currentPath = fileChooser.getCurrentFile().getFullPathName();
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fluidSynthModel.onFileNameChanged(fileChooser.getCurrentFile().getFullPathName(), -1, -1);
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// currentPath = fileChooser.getCurrentFile().getFullPathName();
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// fluidSynthModel.onFileNameChanged(fileChooser.getCurrentFile().getFullPathName(), -1, -1);
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Value value{valueTreeState.state.getChildWithName("soundFont").getPropertyAsValue("path", nullptr)};
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value = fileChooser.getCurrentFile().getFullPathName();
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}
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void FilePicker::valueTreePropertyChanged(ValueTree& treeWhosePropertyHasChanged,
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const Identifier& property) {
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if (treeWhosePropertyHasChanged.getType() == StringRef("soundFont")) {
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// if (&treeWhosePropertyHasChanged == &valueTree) {
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if (property == StringRef("path")) {
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String soundFontPath{treeWhosePropertyHasChanged.getProperty("path", "")};
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DEBUG_PRINT(soundFontPath);
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// if (soundFontPath.isNotEmpty()) {
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// loadFont(soundFontPath);
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// }
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}
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}
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}
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void FilePicker::setDisplayedFilePath(const String& path) {
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if (!shouldChangeDisplayedFilePath(path)) {
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return;
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}
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currentPath = path;
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// if (!shouldChangeDisplayedFilePath(path)) {
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// return;
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// }
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// currentPath = path;
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fileChooser.setCurrentFile(File(path), true, dontSendNotification);
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}
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@ -10,6 +10,7 @@
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class FilePicker: public Component,
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public FilePickerFragment,
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public ValueTree::Listener,
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private FilenameComponentListener
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{
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public:
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@ -23,6 +24,19 @@ public:
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void paint (Graphics& g) override;
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virtual void setDisplayedFilePath(const String&) override;
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virtual void valueTreePropertyChanged (ValueTree& treeWhosePropertyHasChanged,
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const Identifier& property) override;
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inline virtual void valueTreeChildAdded (ValueTree& parentTree,
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ValueTree& childWhichHasBeenAdded) override {};
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inline virtual void valueTreeChildRemoved (ValueTree& parentTree,
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ValueTree& childWhichHasBeenRemoved,
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int indexFromWhichChildWasRemoved) override {};
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inline virtual void valueTreeChildOrderChanged (ValueTree& parentTreeWhoseChildrenHaveMoved,
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int oldIndex, int newIndex) override {};
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inline virtual void valueTreeParentChanged (ValueTree& treeWhoseParentHasChanged) override {};
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inline virtual void valueTreeRedirected (ValueTree& treeWhichHasBeenChanged) override {};
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private:
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FilenameComponent fileChooser;
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@ -27,11 +27,11 @@ FluidSynthModel::FluidSynthModel(
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, channel{0}/*,
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mod(nullptr)*/
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{
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valueTreeState.state.getChildWithName("soundFont").addListener(this);
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valueTreeState.state.addListener(this);
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}
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FluidSynthModel::~FluidSynthModel() {
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valueTreeState.state.getChildWithName("soundFont").removeListener(this);
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valueTreeState.state.removeListener(this);
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// if (initialised) {
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// delete_fluid_audio_driver(driver);
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// delete_fluid_synth(synth);
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@ -196,7 +196,7 @@ void FluidSynthModel::initialise() {
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fluid_mod_set_amount(mod.get(), 1000.0f);
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fluid_synth_add_default_mod(synth.get(), mod.get(), FLUID_SYNTH_ADD);
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valueTreeState.state.sendPropertyChangeMessage("soundFont");
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valueTreeState.state.getChildWithName("soundFont").sendPropertyChangeMessage("path");
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// valueTree.sendPropertyChangeMessage("soundFontPath");
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// initialised = true;
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@ -76,7 +76,7 @@ private:
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// Params sharedParams;
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AudioProcessorValueTreeState valueTreeState;
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ValueTree valueTree;
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// ValueTree valueTree;
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FluidSynthModel fluidSynthModel;
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// fluid_synth_t* fluidSynth;
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