Commit Graph
53 Commits
Author SHA1 Message Date
Birch-san fa4163be39 a libfluidsynth.a that I made by forking PKGBUILD and building fluidsynth with -DBUILD_SHARED_LIBS=OFF https://github.com/msys2/msys2/wiki/Creating-Packages 2018-06-15 00:34:03 +01:00
Birch-san 4b4d4c56b7 archives for all dependencies. not sure which of the .a and .dll.a will be needed. FLAC++ may be unrelated to FLAC. not sure what the numbered pcres are. 2018-06-14 23:18:28 +01:00
Birch-san 9c85ebdc0f libspeex license 2018-06-14 23:16:48 +01:00
Birch-san 9556d7a6d3 add licenses for Windows libraries 2018-06-14 23:02:11 +01:00
Birch-san db4d6c8d1d copy as content the way I remember. also I've used a wildcard, which I think is bad for incremental build performance. but maybe doesn't matter provided folder never gets touched. it does confuse the IDE integration, but that doesn't matter either. 2018-06-14 19:25:45 +01:00
Birch-san 0d115f2646 copy libs as content to VST built dir 2018-06-14 19:18:43 +01:00
Birch-san d07ceced22 macOS to use -Llib_relinked 2018-06-14 18:59:36 +01:00
Birch-san 7431d18f28 Windows and macOS will both share same includes directory. but sadly with different path separators, so it's still project-speific 2018-06-14 18:58:44 +01:00
Birch-san 19f89d8e15 macOS-specific link/include config moved out of global Projucer config. 2018-06-14 18:54:36 +01:00
Birch-san 05d224bae2 define the Visual Studio build entirely from Projucer, with no snowflake settings. i.e. I moved link dirs, include dirs, and libraries into its definition. 2018-06-14 18:52:33 +01:00
Birch-san 5ce7323b11 in Projucer: specify Windows target platform, add missing files, remove retired files 2018-06-14 18:28:04 +01:00
Birch-san c0055aa66b Windows VST target 2018-06-14 01:58:41 +01:00
Birch-san 58ce13b688 linker working, application launches. but need a more formal copy files build phase 2018-06-14 01:18:58 +01:00
Birch-san b0e93d6bb7 we build against same headers, so include should be sibling of source. reconfigure project to use new include dir, remove multiprocessor compile (prevented compilation of PluginEditor, Pluginprocessor), removed references to files that no longer exist, add reference to filepickerfragment.h 2018-06-14 00:40:17 +01:00
Birch-san eebb0c1a8c retarget solution to newer Windows SDK 2018-06-14 00:03:07 +01:00
Birch-san eacc39bf93 generated default Windows project in Projucer 5.3.2 2018-06-13 23:56:48 +01:00
Alex Birch 450a34d803 add installation instructions. prevent double-copy of licenses. skip build if targets are missing. 2018-06-10 11:27:19 +01:00
Alex Birch f8b354d158 explain 2018-06-10 00:27:44 +01:00
Alex Birch dfcbba6e23 manually remove app and all's dependency on broken target AUv3 AppExtension (I think it's some iOS thing that will never work since our fluidsynth is compiled for macOS) 2018-06-10 00:15:19 +01:00
Alex Birch 94ce5322df apply recommended project settings 2018-06-10 00:07:26 +01:00
Alex Birch a2c2c7c10a remove juicysfplugin.appex from "embed App Extensions" build phase of juicysfplugin.app, because I assume this is some iOS concept (which won't work since our fluidsynth is compiled for macOS) 2018-06-09 23:46:57 +01:00
Alex Birch 179d1b276e copy libs in using XCode 2018-06-09 23:45:46 +01:00
Alex Birch 697626407b remove dSYM symbol output because it's unused and takes time 2018-06-09 23:25:09 +01:00
Alex Birch c7b53d450a change XCode headers and linkage to use project-local lib and include 2018-06-09 23:24:23 +01:00
Alex Birch 7b813263cb relink dylibs to use rpath 2018-06-09 22:55:04 +01:00
Alex Birch 6fe85e7b23 oops 2018-06-09 22:50:25 +01:00
Alex Birch 6301254b10 script that (may) relink libs to use rpath 2018-06-09 22:49:18 +01:00
Alex Birch 05694f0672 'install_name_tool -id @rpath/lib/libfluidsynth.1.7.2.dylib libfluidsynth.1.7.2.dylib' or similar on each 2018-06-09 22:37:50 +01:00
Alex Birch 8d2053eac1 start making relinked libs. 2018-06-09 22:35:55 +01:00
Alex Birch ef22017554 rename license filename. include dependency licenses in distribution. 2018-05-12 17:08:10 +01:00
Alex Birch 74012df2ed link libsndfile, fix link of glib 2018-05-12 16:36:02 +01:00
Alex Birch 55e288eb8d update glib and gthread 2018-05-12 16:27:59 +01:00
Alex Birch 84410f431d upgrade to fluidsynth 1.1.11 (fixes SF3 implementation), build fluidsyth --with-libsndfile for SF3 support, bundle SF3 dependencies 2018-05-12 16:13:47 +01:00
Alex Birch 782ec6f014 provide DWARF debug symbols 2018-04-15 22:07:05 +01:00
Alex Birch a82e7e450b presets and banks saved correctly in audio plugin host. display seems to work also. 2018-04-13 01:14:07 +01:00
Alex Birch e8177d51cd set displayed filepath when loading in state 2018-04-11 00:52:44 +01:00
Alex Birch 9427a029b9 fixed circular reference 2018-04-10 01:17:50 +01:00
Alex Birch 89b12b132a make a pattern for notifying subscribers about VST state save/load. but it seems to run too early for Editor to benefit. 2018-03-18 23:35:29 +00:00
Alex Birch 8459c48c63 @executable_path would only ever work for the .app distribution. @loader_path works more generally, where we want to be relative to our own binary. 2018-03-15 00:17:49 +00:00
Alex Birch d7018002c1 archiver 2018-03-11 15:29:09 +00:00
Alex Birch 02ed5cbadb build with icon 2018-03-11 15:09:59 +00:00
Alex Birch 6363ec116d first try 2018-03-11 00:48:28 +00:00
Alex Birch 1a81649e73 first stab at making a relinker 2018-03-11 00:37:08 +00:00
Alex Birch 63192d6120 move libs 2018-03-10 22:51:01 +00:00
Alex Birch 49f66f8343 revert to build which lacks copy content step; we will do all bundling and linking outside of build system 2018-03-10 22:45:30 +00:00
Alex Birch 21219a5351 so far so good 2018-03-06 01:05:45 +00:00
Alex Birch 63e2c54fc5 copy libraries as content when bundling 2018-03-06 00:48:17 +00:00
Alex Birch 94da87af2a try to bundle 2018-03-06 00:12:06 +00:00
Alex Birch c708fd5914 delete classes that weren't meant to exist any more 2018-02-27 00:36:49 +00:00
Alex Birch ea10d012ff add plugin name 2018-02-27 00:27:25 +00:00