Birch-san
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fa4163be39
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a libfluidsynth.a that I made by forking PKGBUILD and building fluidsynth with -DBUILD_SHARED_LIBS=OFF https://github.com/msys2/msys2/wiki/Creating-Packages
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2018-06-15 00:34:03 +01:00 |
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Birch-san
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4b4d4c56b7
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archives for all dependencies. not sure which of the .a and .dll.a will be needed. FLAC++ may be unrelated to FLAC. not sure what the numbered pcres are.
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2018-06-14 23:18:28 +01:00 |
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Birch-san
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9c85ebdc0f
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libspeex license
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2018-06-14 23:16:48 +01:00 |
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Birch-san
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9556d7a6d3
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add licenses for Windows libraries
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2018-06-14 23:02:11 +01:00 |
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Birch-san
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db4d6c8d1d
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copy as content the way I remember. also I've used a wildcard, which I think is bad for incremental build performance. but maybe doesn't matter provided folder never gets touched. it does confuse the IDE integration, but that doesn't matter either.
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2018-06-14 19:25:45 +01:00 |
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Birch-san
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0d115f2646
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copy libs as content to VST built dir
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2018-06-14 19:18:43 +01:00 |
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Birch-san
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05d224bae2
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define the Visual Studio build entirely from Projucer, with no snowflake settings. i.e. I moved link dirs, include dirs, and libraries into its definition.
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2018-06-14 18:52:33 +01:00 |
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Birch-san
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5ce7323b11
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in Projucer: specify Windows target platform, add missing files, remove retired files
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2018-06-14 18:28:04 +01:00 |
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Birch-san
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c0055aa66b
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Windows VST target
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2018-06-14 01:58:41 +01:00 |
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Birch-san
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58ce13b688
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linker working, application launches. but need a more formal copy files build phase
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2018-06-14 01:18:58 +01:00 |
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Birch-san
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b0e93d6bb7
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we build against same headers, so include should be sibling of source. reconfigure project to use new include dir, remove multiprocessor compile (prevented compilation of PluginEditor, Pluginprocessor), removed references to files that no longer exist, add reference to filepickerfragment.h
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2018-06-14 00:40:17 +01:00 |
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Birch-san
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eebb0c1a8c
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retarget solution to newer Windows SDK
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2018-06-14 00:03:07 +01:00 |
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Birch-san
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eacc39bf93
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generated default Windows project in Projucer 5.3.2
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2018-06-13 23:56:48 +01:00 |
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