/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. The code included in this file is provided under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license. Permission To use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted provided that the above copyright notice and this permission notice appear in all copies. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A simple class to generate hash functions for some primitive types, intended for use with the HashMap class. @see HashMap @tags{Core} */ struct DefaultHashFunctions { /** Generates a simple hash from an unsigned int. */ static int generateHash (uint32 key, int upperLimit) noexcept { return (int) (key % (uint32) upperLimit); } /** Generates a simple hash from an integer. */ static int generateHash (int32 key, int upperLimit) noexcept { return generateHash ((uint32) key, upperLimit); } /** Generates a simple hash from a uint64. */ static int generateHash (uint64 key, int upperLimit) noexcept { return (int) (key % (uint64) upperLimit); } /** Generates a simple hash from an int64. */ static int generateHash (int64 key, int upperLimit) noexcept { return generateHash ((uint64) key, upperLimit); } /** Generates a simple hash from a string. */ static int generateHash (const String& key, int upperLimit) noexcept { return generateHash ((uint32) key.hashCode(), upperLimit); } /** Generates a simple hash from a variant. */ static int generateHash (const var& key, int upperLimit) noexcept { return generateHash (key.toString(), upperLimit); } /** Generates a simple hash from a void ptr. */ static int generateHash (const void* key, int upperLimit) noexcept { return generateHash ((uint64) (pointer_sized_uint) key, upperLimit); } /** Generates a simple hash from a UUID. */ static int generateHash (const Uuid& key, int upperLimit) noexcept { return generateHash (key.hash(), upperLimit); } }; //============================================================================== /** Holds a set of mappings between some key/value pairs. The types of the key and value objects are set as template parameters. You can also specify a class to supply a hash function that converts a key value into an hashed integer. This class must have the form: @code struct MyHashGenerator { int generateHash (MyKeyType key, int upperLimit) const { // The function must return a value 0 <= x < upperLimit return someFunctionOfMyKeyType (key) % upperLimit; } }; @endcode Like the Array class, the key and value types are expected to be copy-by-value types, so if you define them to be pointer types, this class won't delete the objects that they point to. If you don't supply a class for the HashFunctionType template parameter, the default one provides some simple mappings for strings and ints. @code HashMap hash; hash.set (1, "item1"); hash.set (2, "item2"); DBG (hash [1]); // prints "item1" DBG (hash [2]); // prints "item2" // This iterates the map, printing all of its key -> value pairs.. for (HashMap::Iterator i (hash); i.next();) DBG (i.getKey() << " -> " << i.getValue()); @endcode @tparam HashFunctionType The class of hash function, which must be copy-constructible. @see CriticalSection, DefaultHashFunctions, NamedValueSet, SortedSet @tags{Core} */ template class HashMap { private: using KeyTypeParameter = typename TypeHelpers::ParameterType::type; using ValueTypeParameter = typename TypeHelpers::ParameterType::type; public: //============================================================================== /** Creates an empty hash-map. @param numberOfSlots Specifies the number of hash entries the map will use. This will be the "upperLimit" parameter that is passed to your generateHash() function. The number of hash slots will grow automatically if necessary, or it can be remapped manually using remapTable(). @param hashFunction An instance of HashFunctionType, which will be copied and stored to use with the HashMap. This parameter can be omitted if HashFunctionType has a default constructor. */ explicit HashMap (int numberOfSlots = defaultHashTableSize, HashFunctionType hashFunction = HashFunctionType()) : hashFunctionToUse (hashFunction) { hashSlots.insertMultiple (0, nullptr, numberOfSlots); } /** Destructor. */ ~HashMap() { clear(); } //============================================================================== /** Removes all values from the map. Note that this will clear the content, but won't affect the number of slots (see remapTable and getNumSlots). */ void clear() { const ScopedLockType sl (getLock()); for (auto i = hashSlots.size(); --i >= 0;) { auto* h = hashSlots.getUnchecked(i); while (h != nullptr) { const std::unique_ptr deleter (h); h = h->nextEntry; } hashSlots.set (i, nullptr); } totalNumItems = 0; } //============================================================================== /** Returns the current number of items in the map. */ inline int size() const noexcept { return totalNumItems; } /** Returns the value corresponding to a given key. If the map doesn't contain the key, a default instance of the value type is returned. @param keyToLookFor the key of the item being requested */ inline ValueType operator[] (KeyTypeParameter keyToLookFor) const { const ScopedLockType sl (getLock()); if (auto* entry = getEntry (getSlot (keyToLookFor), keyToLookFor)) return entry->value; return ValueType(); } /** Returns a reference to the value corresponding to a given key. If the map doesn't contain the key, a default instance of the value type is added to the map and a reference to this is returned. @param keyToLookFor the key of the item being requested */ inline ValueType& getReference (KeyTypeParameter keyToLookFor) { const ScopedLockType sl (getLock()); auto hashIndex = generateHashFor (keyToLookFor, getNumSlots()); auto* firstEntry = hashSlots.getUnchecked (hashIndex); if (auto* entry = getEntry (firstEntry, keyToLookFor)) return entry->value; auto* entry = new HashEntry (keyToLookFor, ValueType(), firstEntry); hashSlots.set (hashIndex, entry); ++totalNumItems; if (totalNumItems > (getNumSlots() * 3) / 2) remapTable (getNumSlots() * 2); return entry->value; } //============================================================================== /** Returns true if the map contains an item with the specied key. */ bool contains (KeyTypeParameter keyToLookFor) const { const ScopedLockType sl (getLock()); return (getEntry (getSlot (keyToLookFor), keyToLookFor) != nullptr); } /** Returns true if the hash contains at least one occurrence of a given value. */ bool containsValue (ValueTypeParameter valueToLookFor) const { const ScopedLockType sl (getLock()); for (auto i = getNumSlots(); --i >= 0;) for (auto* entry = hashSlots.getUnchecked(i); entry != nullptr; entry = entry->nextEntry) if (entry->value == valueToLookFor) return true; return false; } //============================================================================== /** Adds or replaces an element in the hash-map. If there's already an item with the given key, this will replace its value. Otherwise, a new item will be added to the map. */ void set (KeyTypeParameter newKey, ValueTypeParameter newValue) { getReference (newKey) = newValue; } /** Removes an item with the given key. */ void remove (KeyTypeParameter keyToRemove) { const ScopedLockType sl (getLock()); auto hashIndex = generateHashFor (keyToRemove, getNumSlots()); auto* entry = hashSlots.getUnchecked (hashIndex); HashEntry* previous = nullptr; while (entry != nullptr) { if (entry->key == keyToRemove) { const std::unique_ptr deleter (entry); entry = entry->nextEntry; if (previous != nullptr) previous->nextEntry = entry; else hashSlots.set (hashIndex, entry); --totalNumItems; } else { previous = entry; entry = entry->nextEntry; } } } /** Removes all items with the given value. */ void removeValue (ValueTypeParameter valueToRemove) { const ScopedLockType sl (getLock()); for (auto i = getNumSlots(); --i >= 0;) { auto* entry = hashSlots.getUnchecked(i); HashEntry* previous = nullptr; while (entry != nullptr) { if (entry->value == valueToRemove) { const std::unique_ptr deleter (entry); entry = entry->nextEntry; if (previous != nullptr) previous->nextEntry = entry; else hashSlots.set (i, entry); --totalNumItems; } else { previous = entry; entry = entry->nextEntry; } } } } /** Remaps the hash-map to use a different number of slots for its hash function. Each slot corresponds to a single hash-code, and each one can contain multiple items. @see getNumSlots() */ void remapTable (int newNumberOfSlots) { const ScopedLockType sl (getLock()); Array newSlots; newSlots.insertMultiple (0, nullptr, newNumberOfSlots); for (auto i = getNumSlots(); --i >= 0;) { HashEntry* nextEntry = nullptr; for (auto* entry = hashSlots.getUnchecked(i); entry != nullptr; entry = nextEntry) { auto hashIndex = generateHashFor (entry->key, newNumberOfSlots); nextEntry = entry->nextEntry; entry->nextEntry = newSlots.getUnchecked (hashIndex); newSlots.set (hashIndex, entry); } } hashSlots.swapWith (newSlots); } /** Returns the number of slots which are available for hashing. Each slot corresponds to a single hash-code, and each one can contain multiple items. @see getNumSlots() */ inline int getNumSlots() const noexcept { return hashSlots.size(); } //============================================================================== /** Efficiently swaps the contents of two hash-maps. */ template void swapWith (OtherHashMapType& otherHashMap) noexcept { const ScopedLockType lock1 (getLock()); const typename OtherHashMapType::ScopedLockType lock2 (otherHashMap.getLock()); hashSlots.swapWith (otherHashMap.hashSlots); std::swap (totalNumItems, otherHashMap.totalNumItems); } //============================================================================== /** Returns the CriticalSection that locks this structure. To lock, you can call getLock().enter() and getLock().exit(), or preferably use an object of ScopedLockType as an RAII lock for it. */ inline const TypeOfCriticalSectionToUse& getLock() const noexcept { return lock; } /** Returns the type of scoped lock to use for locking this array */ using ScopedLockType = typename TypeOfCriticalSectionToUse::ScopedLockType; private: //============================================================================== class HashEntry { public: HashEntry (KeyTypeParameter k, ValueTypeParameter val, HashEntry* const next) : key (k), value (val), nextEntry (next) {} const KeyType key; ValueType value; HashEntry* nextEntry; JUCE_DECLARE_NON_COPYABLE (HashEntry) }; public: //============================================================================== /** Iterates over the items in a HashMap. To use it, repeatedly call next() until it returns false, e.g. @code HashMap myMap; HashMap::Iterator i (myMap); while (i.next()) { DBG (i.getKey() << " -> " << i.getValue()); } @endcode The order in which items are iterated bears no resemblance to the order in which they were originally added! Obviously as soon as you call any non-const methods on the original hash-map, any iterators that were created beforehand will cease to be valid, and should not be used. @see HashMap */ struct Iterator { Iterator (const HashMap& hashMapToIterate) noexcept : hashMap (hashMapToIterate), entry (nullptr), index (0) {} Iterator (const Iterator& other) noexcept : hashMap (other.hashMap), entry (other.entry), index (other.index) {} /** Moves to the next item, if one is available. When this returns true, you can get the item's key and value using getKey() and getValue(). If it returns false, the iteration has finished and you should stop. */ bool next() noexcept { if (entry != nullptr) entry = entry->nextEntry; while (entry == nullptr) { if (index >= hashMap.getNumSlots()) return false; entry = hashMap.hashSlots.getUnchecked (index++); } return true; } /** Returns the current item's key. This should only be called when a call to next() has just returned true. */ KeyType getKey() const { return entry != nullptr ? entry->key : KeyType(); } /** Returns the current item's value. This should only be called when a call to next() has just returned true. */ ValueType getValue() const { return entry != nullptr ? entry->value : ValueType(); } /** Resets the iterator to its starting position. */ void reset() noexcept { entry = nullptr; index = 0; } Iterator& operator++() noexcept { next(); return *this; } ValueType operator*() const { return getValue(); } bool operator!= (const Iterator& other) const noexcept { return entry != other.entry || index != other.index; } void resetToEnd() noexcept { index = hashMap.getNumSlots(); } private: //============================================================================== const HashMap& hashMap; HashEntry* entry; int index; // using the copy constructor is ok, but you cannot assign iterators Iterator& operator= (const Iterator&) = delete; JUCE_LEAK_DETECTOR (Iterator) }; /** Returns a start iterator for the values in this tree. */ Iterator begin() const noexcept { Iterator i (*this); i.next(); return i; } /** Returns an end iterator for the values in this tree. */ Iterator end() const noexcept { Iterator i (*this); i.resetToEnd(); return i; } private: //============================================================================== enum { defaultHashTableSize = 101 }; friend struct Iterator; HashFunctionType hashFunctionToUse; Array hashSlots; int totalNumItems = 0; TypeOfCriticalSectionToUse lock; int generateHashFor (KeyTypeParameter key, int numSlots) const { const int hash = hashFunctionToUse.generateHash (key, numSlots); jassert (isPositiveAndBelow (hash, numSlots)); // your hash function is generating out-of-range numbers! return hash; } static inline HashEntry* getEntry (HashEntry* firstEntry, KeyType keyToLookFor) noexcept { for (auto* entry = firstEntry; entry != nullptr; entry = entry->nextEntry) if (entry->key == keyToLookFor) return entry; return nullptr; } inline HashEntry* getSlot (KeyType key) const noexcept { return hashSlots.getUnchecked (generateHashFor (key, getNumSlots())); } JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (HashMap) }; } // namespace juce