/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. The code included in this file is provided under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license. Permission To use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted provided that the above copyright notice and this permission notice appear in all copies. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** Launches and monitors a child process. This class lets you launch an executable, and read its output. You can also use it to check whether the child process has finished. @tags{Core} */ class JUCE_API ChildProcess { public: //============================================================================== /** Creates a process object. To actually launch the process, use start(). */ ChildProcess(); /** Destructor. Note that deleting this object won't terminate the child process. */ ~ChildProcess(); /** These flags are used by the start() methods. */ enum StreamFlags { wantStdOut = 1, wantStdErr = 2 }; /** Attempts to launch a child process command. The command should be the name of the executable file, followed by any arguments that are required. If the process has already been launched, this will launch it again. If a problem occurs, the method will return false. The streamFlags is a combinations of values to indicate which of the child's output streams should be read and returned by readProcessOutput(). */ bool start (const String& command, int streamFlags = wantStdOut | wantStdErr); /** Attempts to launch a child process command. The first argument should be the name of the executable file, followed by any other arguments that are needed. If the process has already been launched, this will launch it again. If a problem occurs, the method will return false. The streamFlags is a combinations of values to indicate which of the child's output streams should be read and returned by readProcessOutput(). */ bool start (const StringArray& arguments, int streamFlags = wantStdOut | wantStdErr); /** Returns true if the child process is alive. */ bool isRunning() const; /** Attempts to read some output from the child process. This will attempt to read up to the given number of bytes of data from the process. It returns the number of bytes that were actually read. */ int readProcessOutput (void* destBuffer, int numBytesToRead); /** Blocks until the process has finished, and then returns its complete output as a string. */ String readAllProcessOutput(); /** Blocks until the process is no longer running. */ bool waitForProcessToFinish (int timeoutMs) const; /** If the process has finished, this returns its exit code. */ uint32 getExitCode() const; /** Attempts to kill the child process. Returns true if it succeeded. Trying to read from the process after calling this may result in undefined behaviour. */ bool kill(); private: //============================================================================== class ActiveProcess; std::unique_ptr activeProcess; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChildProcess) }; } // namespace juce