/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** Specifies a set of gaps to be left around the sides of a rectangle. This is basically the size of the spaces at the top, bottom, left and right of a rectangle. It's used by various component classes to specify borders. @see Rectangle @tags{Graphics} */ template class BorderSize { public: //============================================================================== /** Creates a null border. All sizes are left as 0. */ BorderSize() = default; /** Creates a copy of another border. */ BorderSize (const BorderSize&) = default; /** Creates a border with the given gaps. */ BorderSize (ValueType topGap, ValueType leftGap, ValueType bottomGap, ValueType rightGap) noexcept : top (topGap), left (leftGap), bottom (bottomGap), right (rightGap) { } /** Creates a border with the given gap on all sides. */ explicit BorderSize (ValueType allGaps) noexcept : top (allGaps), left (allGaps), bottom (allGaps), right (allGaps) { } //============================================================================== /** Returns the gap that should be left at the top of the region. */ ValueType getTop() const noexcept { return top; } /** Returns the gap that should be left at the left of the region. */ ValueType getLeft() const noexcept { return left; } /** Returns the gap that should be left at the bottom of the region. */ ValueType getBottom() const noexcept { return bottom; } /** Returns the gap that should be left at the right of the region. */ ValueType getRight() const noexcept { return right; } /** Returns the sum of the top and bottom gaps. */ ValueType getTopAndBottom() const noexcept { return top + bottom; } /** Returns the sum of the left and right gaps. */ ValueType getLeftAndRight() const noexcept { return left + right; } /** Returns true if this border has no thickness along any edge. */ bool isEmpty() const noexcept { return left + right + top + bottom == ValueType(); } //============================================================================== /** Changes the top gap. */ void setTop (ValueType newTopGap) noexcept { top = newTopGap; } /** Changes the left gap. */ void setLeft (ValueType newLeftGap) noexcept { left = newLeftGap; } /** Changes the bottom gap. */ void setBottom (ValueType newBottomGap) noexcept { bottom = newBottomGap; } /** Changes the right gap. */ void setRight (ValueType newRightGap) noexcept { right = newRightGap; } //============================================================================== /** Returns a rectangle with these borders removed from it. */ Rectangle subtractedFrom (const Rectangle& original) const noexcept { return Rectangle (original.getX() + left, original.getY() + top, original.getWidth() - (left + right), original.getHeight() - (top + bottom)); } /** Removes this border from a given rectangle. */ void subtractFrom (Rectangle& rectangle) const noexcept { rectangle = subtractedFrom (rectangle); } /** Returns a rectangle with these borders added around it. */ Rectangle addedTo (const Rectangle& original) const noexcept { return Rectangle (original.getX() - left, original.getY() - top, original.getWidth() + (left + right), original.getHeight() + (top + bottom)); } /** Adds this border around a given rectangle. */ void addTo (Rectangle& rectangle) const noexcept { rectangle = addedTo (rectangle); } //============================================================================== bool operator== (const BorderSize& other) const noexcept { return top == other.top && left == other.left && bottom == other.bottom && right == other.right; } bool operator!= (const BorderSize& other) const noexcept { return ! operator== (other); } private: //============================================================================== ValueType top{}, left{}, bottom{}, right{}; }; } // namespace juce