// // Created by Alex Birch on 17/09/2017. // #include "TablesComponent.h" using namespace std; using namespace placeholders; TablesComponent::TablesComponent( AudioProcessorValueTreeState& valueTreeState ) : valueTreeState{valueTreeState} , banks{valueTreeState} , presetTable{valueTreeState} { presetTable.setWantsKeyboardFocus(false); addAndMakeVisible(presetTable); addAndMakeVisible(banks); } void TablesComponent::resized() { Rectangle r (getLocalBounds()); banks.setBounds (r.removeFromTop(27).reduced(5,0)); presetTable.setBounds (r); } bool TablesComponent::keyPressed(const KeyPress &key) { if (key.getKeyCode() == KeyPress::leftKey || key.getKeyCode() == KeyPress::rightKey) { banks.cycle(key.getKeyCode() == KeyPress::rightKey); return true; } return presetTable.keyPressed(key); }