/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { AffineTransform::AffineTransform (float m00, float m01, float m02, float m10, float m11, float m12) noexcept : mat00 (m00), mat01 (m01), mat02 (m02), mat10 (m10), mat11 (m11), mat12 (m12) { } bool AffineTransform::operator== (const AffineTransform& other) const noexcept { return mat00 == other.mat00 && mat01 == other.mat01 && mat02 == other.mat02 && mat10 == other.mat10 && mat11 == other.mat11 && mat12 == other.mat12; } bool AffineTransform::operator!= (const AffineTransform& other) const noexcept { return ! operator== (other); } //============================================================================== bool AffineTransform::isIdentity() const noexcept { return mat01 == 0.0f && mat02 == 0.0f && mat10 == 0.0f && mat12 == 0.0f && mat00 == 1.0f && mat11 == 1.0f; } JUCE_DECLARE_DEPRECATED_STATIC (const AffineTransform AffineTransform::identity (1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f);) //============================================================================== AffineTransform AffineTransform::followedBy (const AffineTransform& other) const noexcept { return { other.mat00 * mat00 + other.mat01 * mat10, other.mat00 * mat01 + other.mat01 * mat11, other.mat00 * mat02 + other.mat01 * mat12 + other.mat02, other.mat10 * mat00 + other.mat11 * mat10, other.mat10 * mat01 + other.mat11 * mat11, other.mat10 * mat02 + other.mat11 * mat12 + other.mat12 }; } AffineTransform AffineTransform::translated (float dx, float dy) const noexcept { return { mat00, mat01, mat02 + dx, mat10, mat11, mat12 + dy }; } AffineTransform AffineTransform::translation (float dx, float dy) noexcept { return { 1.0f, 0.0f, dx, 0.0f, 1.0f, dy }; } AffineTransform AffineTransform::withAbsoluteTranslation (float tx, float ty) const noexcept { return { mat00, mat01, tx, mat10, mat11, ty }; } AffineTransform AffineTransform::rotated (float rad) const noexcept { auto cosRad = std::cos (rad); auto sinRad = std::sin (rad); return { cosRad * mat00 - sinRad * mat10, cosRad * mat01 - sinRad * mat11, cosRad * mat02 - sinRad * mat12, sinRad * mat00 + cosRad * mat10, sinRad * mat01 + cosRad * mat11, sinRad * mat02 + cosRad * mat12 }; } AffineTransform AffineTransform::rotation (float rad) noexcept { auto cosRad = std::cos (rad); auto sinRad = std::sin (rad); return { cosRad, -sinRad, 0, sinRad, cosRad, 0 }; } AffineTransform AffineTransform::rotation (float rad, float pivotX, float pivotY) noexcept { auto cosRad = std::cos (rad); auto sinRad = std::sin (rad); return { cosRad, -sinRad, -cosRad * pivotX + sinRad * pivotY + pivotX, sinRad, cosRad, -sinRad * pivotX + -cosRad * pivotY + pivotY }; } AffineTransform AffineTransform::rotated (float angle, float pivotX, float pivotY) const noexcept { return followedBy (rotation (angle, pivotX, pivotY)); } AffineTransform AffineTransform::scaled (float factorX, float factorY) const noexcept { return { factorX * mat00, factorX * mat01, factorX * mat02, factorY * mat10, factorY * mat11, factorY * mat12 }; } AffineTransform AffineTransform::scaled (float factor) const noexcept { return { factor * mat00, factor * mat01, factor * mat02, factor * mat10, factor * mat11, factor * mat12 }; } AffineTransform AffineTransform::scale (float factorX, float factorY) noexcept { return { factorX, 0, 0, 0, factorY, 0 }; } AffineTransform AffineTransform::scale (float factor) noexcept { return { factor, 0, 0, 0, factor, 0 }; } AffineTransform AffineTransform::scaled (float factorX, float factorY, float pivotX, float pivotY) const noexcept { return { factorX * mat00, factorX * mat01, factorX * mat02 + pivotX * (1.0f - factorX), factorY * mat10, factorY * mat11, factorY * mat12 + pivotY * (1.0f - factorY) }; } AffineTransform AffineTransform::scale (float factorX, float factorY, float pivotX, float pivotY) noexcept { return { factorX, 0, pivotX * (1.0f - factorX), 0, factorY, pivotY * (1.0f - factorY) }; } AffineTransform AffineTransform::shear (float shearX, float shearY) noexcept { return { 1.0f, shearX, 0, shearY, 1.0f, 0 }; } AffineTransform AffineTransform::sheared (float shearX, float shearY) const noexcept { return { mat00 + shearX * mat10, mat01 + shearX * mat11, mat02 + shearX * mat12, mat10 + shearY * mat00, mat11 + shearY * mat01, mat12 + shearY * mat02 }; } AffineTransform AffineTransform::verticalFlip (float height) noexcept { return { 1.0f, 0.0f, 0.0f, 0.0f, -1.0f, height }; } AffineTransform AffineTransform::inverted() const noexcept { double determinant = (mat00 * mat11 - mat10 * mat01); if (determinant != 0) { determinant = 1.0 / determinant; auto dst00 = (float) ( mat11 * determinant); auto dst10 = (float) (-mat10 * determinant); auto dst01 = (float) (-mat01 * determinant); auto dst11 = (float) ( mat00 * determinant); return { dst00, dst01, -mat02 * dst00 - mat12 * dst01, dst10, dst11, -mat02 * dst10 - mat12 * dst11 }; } // singularity.. return *this; } bool AffineTransform::isSingularity() const noexcept { return (mat00 * mat11 - mat10 * mat01) == 0.0f; } AffineTransform AffineTransform::fromTargetPoints (float x00, float y00, float x10, float y10, float x01, float y01) noexcept { return { x10 - x00, x01 - x00, x00, y10 - y00, y01 - y00, y00 }; } AffineTransform AffineTransform::fromTargetPoints (float sx1, float sy1, float tx1, float ty1, float sx2, float sy2, float tx2, float ty2, float sx3, float sy3, float tx3, float ty3) noexcept { return fromTargetPoints (sx1, sy1, sx2, sy2, sx3, sy3) .inverted() .followedBy (fromTargetPoints (tx1, ty1, tx2, ty2, tx3, ty3)); } bool AffineTransform::isOnlyTranslation() const noexcept { return mat01 == 0.0f && mat10 == 0.0f && mat00 == 1.0f && mat11 == 1.0f; } float AffineTransform::getScaleFactor() const noexcept { return (std::abs (mat00) + std::abs (mat11)) / 2.0f; } } // namespace juce