/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A component that draws an outline around itself and has an optional title at the top, for drawing an outline around a group of controls. @tags{GUI} */ class JUCE_API GroupComponent : public Component { public: //============================================================================== /** Creates a GroupComponent. @param componentName the name to give the component @param labelText the text to show at the top of the outline */ GroupComponent (const String& componentName = String(), const String& labelText = String()); /** Destructor. */ ~GroupComponent() override; //============================================================================== /** Changes the text that's shown at the top of the component. */ void setText (const String& newText); /** Returns the currently displayed text label. */ String getText() const; /** Sets the positioning of the text label. (The default is Justification::left) @see getTextLabelPosition */ void setTextLabelPosition (Justification justification); /** Returns the current text label position. @see setTextLabelPosition */ Justification getTextLabelPosition() const noexcept { return justification; } //============================================================================== /** A set of colour IDs to use to change the colour of various aspects of the component. These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods. @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour */ enum ColourIds { outlineColourId = 0x1005400, /**< The colour to use for drawing the line around the edge. */ textColourId = 0x1005410 /**< The colour to use to draw the text label. */ }; //============================================================================== /** This abstract base class is implemented by LookAndFeel classes. */ struct JUCE_API LookAndFeelMethods { virtual ~LookAndFeelMethods() = default; virtual void drawGroupComponentOutline (Graphics&, int w, int h, const String& text, const Justification&, GroupComponent&) = 0; }; //============================================================================== /** @internal */ void paint (Graphics&) override; /** @internal */ void enablementChanged() override; /** @internal */ void colourChanged() override; private: String text; Justification justification; JUCE_DECLARE_NON_COPYABLE (GroupComponent) }; } // namespace juce