/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A component that acts as one of the vertical or horizontal bars you see being used to resize panels in a window. One of these acts with a StretchableLayoutManager to resize the other components. @see StretchableLayoutManager @tags{GUI} */ class JUCE_API StretchableLayoutResizerBar : public Component { public: //============================================================================== /** Creates a resizer bar for use on a specified layout. @param layoutToUse the layout that will be affected when this bar is dragged @param itemIndexInLayout the item index in the layout that corresponds to this bar component. You'll need to set up the item properties in a suitable way for a divider bar, e.g. for an 8-pixel wide bar which, you could call myLayout->setItemLayout (barIndex, 8, 8, 8) @param isBarVertical true if it's an upright bar that you drag left and right; false for a horizontal one that you drag up and down */ StretchableLayoutResizerBar (StretchableLayoutManager* layoutToUse, int itemIndexInLayout, bool isBarVertical); /** Destructor. */ ~StretchableLayoutResizerBar(); //============================================================================== /** This is called when the bar is dragged. This method must update the positions of any components whose position is determined by the StretchableLayoutManager, because they might have just moved. The default implementation calls the resized() method of this component's parent component, because that's often where you're likely to apply the layout, but it can be overridden for more specific needs. */ virtual void hasBeenMoved(); //============================================================================== /** This abstract base class is implemented by LookAndFeel classes. */ struct JUCE_API LookAndFeelMethods { virtual ~LookAndFeelMethods() {} virtual void drawStretchableLayoutResizerBar (Graphics&, int w, int h, bool isVerticalBar, bool isMouseOver, bool isMouseDragging) = 0; }; //============================================================================== /** @internal */ void paint (Graphics&) override; /** @internal */ void mouseDown (const MouseEvent&) override; /** @internal */ void mouseDrag (const MouseEvent&) override; private: //============================================================================== StretchableLayoutManager* layout; int itemIndex, mouseDownPos; bool isVertical; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (StretchableLayoutResizerBar) }; } // namespace juce