/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { RelativePointPath::RelativePointPath() : usesNonZeroWinding (true), containsDynamicPoints (false) { } RelativePointPath::RelativePointPath (const RelativePointPath& other) : usesNonZeroWinding (true), containsDynamicPoints (false) { for (int i = 0; i < other.elements.size(); ++i) elements.add (other.elements.getUnchecked(i)->clone()); } RelativePointPath::RelativePointPath (const Path& path) : usesNonZeroWinding (path.isUsingNonZeroWinding()), containsDynamicPoints (false) { for (Path::Iterator i (path); i.next();) { switch (i.elementType) { case Path::Iterator::startNewSubPath: elements.add (new StartSubPath (RelativePoint (i.x1, i.y1))); break; case Path::Iterator::lineTo: elements.add (new LineTo (RelativePoint (i.x1, i.y1))); break; case Path::Iterator::quadraticTo: elements.add (new QuadraticTo (RelativePoint (i.x1, i.y1), RelativePoint (i.x2, i.y2))); break; case Path::Iterator::cubicTo: elements.add (new CubicTo (RelativePoint (i.x1, i.y1), RelativePoint (i.x2, i.y2), RelativePoint (i.x3, i.y3))); break; case Path::Iterator::closePath: elements.add (new CloseSubPath()); break; default: jassertfalse; break; } } } RelativePointPath::~RelativePointPath() { } bool RelativePointPath::operator== (const RelativePointPath& other) const noexcept { if (elements.size() != other.elements.size() || usesNonZeroWinding != other.usesNonZeroWinding || containsDynamicPoints != other.containsDynamicPoints) return false; for (int i = 0; i < elements.size(); ++i) { ElementBase* const e1 = elements.getUnchecked(i); ElementBase* const e2 = other.elements.getUnchecked(i); if (e1->type != e2->type) return false; int numPoints1, numPoints2; const RelativePoint* const points1 = e1->getControlPoints (numPoints1); const RelativePoint* const points2 = e2->getControlPoints (numPoints2); jassert (numPoints1 == numPoints2); for (int j = numPoints1; --j >= 0;) if (points1[j] != points2[j]) return false; } return true; } bool RelativePointPath::operator!= (const RelativePointPath& other) const noexcept { return ! operator== (other); } void RelativePointPath::swapWith (RelativePointPath& other) noexcept { elements.swapWith (other.elements); std::swap (usesNonZeroWinding, other.usesNonZeroWinding); std::swap (containsDynamicPoints, other.containsDynamicPoints); } void RelativePointPath::createPath (Path& path, Expression::Scope* scope) const { for (int i = 0; i < elements.size(); ++i) elements.getUnchecked(i)->addToPath (path, scope); } bool RelativePointPath::containsAnyDynamicPoints() const { return containsDynamicPoints; } void RelativePointPath::addElement (ElementBase* newElement) { if (newElement != nullptr) { elements.add (newElement); containsDynamicPoints = containsDynamicPoints || newElement->isDynamic(); } } //============================================================================== RelativePointPath::ElementBase::ElementBase (const ElementType type_) : type (type_) { } bool RelativePointPath::ElementBase::isDynamic() { int numPoints; const RelativePoint* const points = getControlPoints (numPoints); for (int i = numPoints; --i >= 0;) if (points[i].isDynamic()) return true; return false; } //============================================================================== RelativePointPath::StartSubPath::StartSubPath (const RelativePoint& pos) : ElementBase (startSubPathElement), startPos (pos) { } void RelativePointPath::StartSubPath::addToPath (Path& path, Expression::Scope* scope) const { path.startNewSubPath (startPos.resolve (scope)); } RelativePoint* RelativePointPath::StartSubPath::getControlPoints (int& numPoints) { numPoints = 1; return &startPos; } RelativePointPath::ElementBase* RelativePointPath::StartSubPath::clone() const { return new StartSubPath (startPos); } //============================================================================== RelativePointPath::CloseSubPath::CloseSubPath() : ElementBase (closeSubPathElement) { } void RelativePointPath::CloseSubPath::addToPath (Path& path, Expression::Scope*) const { path.closeSubPath(); } RelativePoint* RelativePointPath::CloseSubPath::getControlPoints (int& numPoints) { numPoints = 0; return nullptr; } RelativePointPath::ElementBase* RelativePointPath::CloseSubPath::clone() const { return new CloseSubPath(); } //============================================================================== RelativePointPath::LineTo::LineTo (const RelativePoint& endPoint_) : ElementBase (lineToElement), endPoint (endPoint_) { } void RelativePointPath::LineTo::addToPath (Path& path, Expression::Scope* scope) const { path.lineTo (endPoint.resolve (scope)); } RelativePoint* RelativePointPath::LineTo::getControlPoints (int& numPoints) { numPoints = 1; return &endPoint; } RelativePointPath::ElementBase* RelativePointPath::LineTo::clone() const { return new LineTo (endPoint); } //============================================================================== RelativePointPath::QuadraticTo::QuadraticTo (const RelativePoint& controlPoint, const RelativePoint& endPoint) : ElementBase (quadraticToElement) { controlPoints[0] = controlPoint; controlPoints[1] = endPoint; } void RelativePointPath::QuadraticTo::addToPath (Path& path, Expression::Scope* scope) const { path.quadraticTo (controlPoints[0].resolve (scope), controlPoints[1].resolve (scope)); } RelativePoint* RelativePointPath::QuadraticTo::getControlPoints (int& numPoints) { numPoints = 2; return controlPoints; } RelativePointPath::ElementBase* RelativePointPath::QuadraticTo::clone() const { return new QuadraticTo (controlPoints[0], controlPoints[1]); } //============================================================================== RelativePointPath::CubicTo::CubicTo (const RelativePoint& controlPoint1, const RelativePoint& controlPoint2, const RelativePoint& endPoint) : ElementBase (cubicToElement) { controlPoints[0] = controlPoint1; controlPoints[1] = controlPoint2; controlPoints[2] = endPoint; } void RelativePointPath::CubicTo::addToPath (Path& path, Expression::Scope* scope) const { path.cubicTo (controlPoints[0].resolve (scope), controlPoints[1].resolve (scope), controlPoints[2].resolve (scope)); } RelativePoint* RelativePointPath::CubicTo::getControlPoints (int& numPoints) { numPoints = 3; return controlPoints; } RelativePointPath::ElementBase* RelativePointPath::CubicTo::clone() const { return new CubicTo (controlPoints[0], controlPoints[1], controlPoints[2]); } } // namespace juce