/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** The original JUCE look-and-feel, as used back from 2002 to about 2007ish. @see LookAndFeel, LookAndFeel_V2, LookAndFeel_V3 @tags{GUI} */ class JUCE_API LookAndFeel_V1 : public LookAndFeel_V2 { public: LookAndFeel_V1(); ~LookAndFeel_V1() override; //============================================================================== void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override; void drawToggleButton (Graphics&, ToggleButton&, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override; void drawTickBox (Graphics&, Component&, float x, float y, float w, float h, bool ticked, bool isEnabled, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override; void drawProgressBar (Graphics&, ProgressBar&, int width, int height, double progress, const String& textToShow) override; //============================================================================== void drawScrollbarButton (Graphics&, ScrollBar&, int width, int height, int buttonDirection, bool isScrollbarVertical, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override; void drawScrollbar (Graphics&, ScrollBar&, int x, int y, int width, int height, bool isScrollbarVertical, int thumbStartPosition, int thumbSize, bool isMouseOver, bool isMouseDown) override; ImageEffectFilter* getScrollbarEffect() override; //============================================================================== void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override; //============================================================================== void drawPopupMenuBackground (Graphics&, int width, int height) override; void drawMenuBarBackground (Graphics&, int width, int height, bool isMouseOverBar, MenuBarComponent&) override; //============================================================================== void drawComboBox (Graphics&, int width, int height, bool isButtonDown, int buttonX, int buttonY, int buttonW, int buttonH, ComboBox&) override; Font getComboBoxFont (ComboBox&) override; //============================================================================== void drawLinearSlider (Graphics&, int x, int y, int width, int height, float sliderPos, float minSliderPos, float maxSliderPos, const Slider::SliderStyle, Slider&) override; int getSliderThumbRadius (Slider&) override; Button* createSliderButton (Slider&, bool isIncrement) override; ImageEffectFilter* getSliderEffect (Slider&) override; //============================================================================== void drawCornerResizer (Graphics&, int w, int h, bool isMouseOver, bool isMouseDragging) override; Button* createDocumentWindowButton (int buttonType) override; void positionDocumentWindowButtons (DocumentWindow&, int titleBarX, int titleBarY, int titleBarW, int titleBarH, Button* minimiseButton, Button* maximiseButton, Button* closeButton, bool positionTitleBarButtonsOnLeft) override; private: DropShadowEffect scrollbarShadow; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V1) }; } // namespace juce