/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { extern XContext windowHandleXContext; //============================================================================== // Defined juce_linux_Windowing.cpp Rectangle juce_LinuxScaledToPhysicalBounds (ComponentPeer*, Rectangle); void juce_LinuxAddRepaintListener (ComponentPeer*, Component* dummy); void juce_LinuxRemoveRepaintListener (ComponentPeer*, Component* dummy); //============================================================================== class OpenGLContext::NativeContext { private: struct DummyComponent : public Component { DummyComponent (OpenGLContext::NativeContext& nativeParentContext) : native (nativeParentContext) { } void handleCommandMessage (int commandId) override { if (commandId == 0) native.triggerRepaint(); } OpenGLContext::NativeContext& native; }; public: NativeContext (Component& comp, const OpenGLPixelFormat& cPixelFormat, void* shareContext, bool /*useMultisampling*/, OpenGLVersion) : component (comp), contextToShareWith (shareContext), dummy (*this) { display = XWindowSystem::getInstance()->displayRef(); ScopedXLock xlock (display); XSync (display, False); GLint attribs[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, cPixelFormat.redBits, GLX_GREEN_SIZE, cPixelFormat.greenBits, GLX_BLUE_SIZE, cPixelFormat.blueBits, GLX_ALPHA_SIZE, cPixelFormat.alphaBits, GLX_DEPTH_SIZE, cPixelFormat.depthBufferBits, GLX_STENCIL_SIZE, cPixelFormat.stencilBufferBits, GLX_ACCUM_RED_SIZE, cPixelFormat.accumulationBufferRedBits, GLX_ACCUM_GREEN_SIZE, cPixelFormat.accumulationBufferGreenBits, GLX_ACCUM_BLUE_SIZE, cPixelFormat.accumulationBufferBlueBits, GLX_ACCUM_ALPHA_SIZE, cPixelFormat.accumulationBufferAlphaBits, None }; bestVisual = glXChooseVisual (display, DefaultScreen (display), attribs); if (bestVisual == nullptr) return; auto* peer = component.getPeer(); jassert (peer != nullptr); auto windowH = (Window) peer->getNativeHandle(); auto colourMap = XCreateColormap (display, windowH, bestVisual->visual, AllocNone); XSetWindowAttributes swa; swa.colormap = colourMap; swa.border_pixel = 0; swa.event_mask = ExposureMask | StructureNotifyMask; auto glBounds = component.getTopLevelComponent() ->getLocalArea (&component, component.getLocalBounds()); glBounds = juce_LinuxScaledToPhysicalBounds (peer, glBounds); embeddedWindow = XCreateWindow (display, windowH, glBounds.getX(), glBounds.getY(), (unsigned int) jmax (1, glBounds.getWidth()), (unsigned int) jmax (1, glBounds.getHeight()), 0, bestVisual->depth, InputOutput, bestVisual->visual, CWBorderPixel | CWColormap | CWEventMask, &swa); XSaveContext (display, (XID) embeddedWindow, windowHandleXContext, (XPointer) peer); XMapWindow (display, embeddedWindow); XFreeColormap (display, colourMap); XSync (display, False); juce_LinuxAddRepaintListener (peer, &dummy); } ~NativeContext() { juce_LinuxRemoveRepaintListener (component.getPeer(), &dummy); if (embeddedWindow != 0) { ScopedXLock xlock (display); XUnmapWindow (display, embeddedWindow); XDestroyWindow (display, embeddedWindow); } if (bestVisual != nullptr) XFree (bestVisual); XWindowSystem::getInstance()->displayUnref(); } bool initialiseOnRenderThread (OpenGLContext& c) { ScopedXLock xlock (display); renderContext = glXCreateContext (display, bestVisual, (GLXContext) contextToShareWith, GL_TRUE); c.makeActive(); context = &c; return true; } void shutdownOnRenderThread() { context = nullptr; deactivateCurrentContext(); glXDestroyContext (display, renderContext); renderContext = nullptr; } bool makeActive() const noexcept { return renderContext != 0 && glXMakeCurrent (display, embeddedWindow, renderContext); } bool isActive() const noexcept { return glXGetCurrentContext() == renderContext && renderContext != 0; } static void deactivateCurrentContext() { ScopedXDisplay xDisplay; glXMakeCurrent (xDisplay.display, None, 0); } void swapBuffers() { glXSwapBuffers (display, embeddedWindow); } void updateWindowPosition (Rectangle newBounds) { bounds = newBounds; auto physicalBounds = juce_LinuxScaledToPhysicalBounds (component.getPeer(), bounds); ScopedXLock xlock (display); XMoveResizeWindow (display, embeddedWindow, physicalBounds.getX(), physicalBounds.getY(), (unsigned int) jmax (1, physicalBounds.getWidth()), (unsigned int) jmax (1, physicalBounds.getHeight())); } bool setSwapInterval (int numFramesPerSwap) { if (numFramesPerSwap == swapFrames) return true; if (auto GLXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalSGI")) { swapFrames = numFramesPerSwap; GLXSwapIntervalSGI (numFramesPerSwap); return true; } return false; } int getSwapInterval() const { return swapFrames; } bool createdOk() const noexcept { return true; } void* getRawContext() const noexcept { return renderContext; } GLuint getFrameBufferID() const noexcept { return 0; } void triggerRepaint() { if (context != nullptr) context->triggerRepaint(); } struct Locker { Locker (NativeContext&) {} }; private: Component& component; GLXContext renderContext = {}; Window embeddedWindow = {}; int swapFrames = 0; Rectangle bounds; XVisualInfo* bestVisual = {}; void* contextToShareWith; OpenGLContext* context = {}; DummyComponent dummy; ::Display* display = {}; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext) }; //============================================================================== bool OpenGLHelpers::isContextActive() { ScopedXDisplay xDisplay; if (xDisplay.display) { ScopedXLock xlock (xDisplay.display); return glXGetCurrentContext() != 0; } return false; } } // namespace juce