91 lines
2.8 KiB
C++
91 lines
2.8 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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#if JUCE_IOS || DOXYGEN
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//==============================================================================
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/**
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An iOS-specific class that can create and embed an UIView inside itself.
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To use it, create one of these, put it in place and make sure it's visible in a
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window, then use setView() to assign a UIView to it. The view will then be
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moved and resized to follow the movements of this component.
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Of course, since the view is a native object, it'll obliterate any
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juce components that may overlap this component, but that's life.
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@tags{GUI}
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*/
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class JUCE_API UIViewComponent : public Component
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{
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public:
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//==============================================================================
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/** Create an initially-empty container. */
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UIViewComponent();
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/** Destructor. */
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~UIViewComponent();
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/** Assigns an UIView to this peer.
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The view will be retained and released by this component for as long as
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it is needed. To remove the current view, just call setView (nullptr).
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Note: A void* is used here to avoid including the cocoa headers as
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part of the juce.h, but the method expects an UIView*.
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*/
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void setView (void* uiView);
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/** Returns the current UIView.
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Note: A void* is returned here to avoid the needing to include the cocoa
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headers, so you should just cast the return value to an UIView*.
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*/
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void* getView() const;
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/** Resizes this component to fit the view that it contains. */
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void resizeToFitView();
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//==============================================================================
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/** @internal */
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void paint (Graphics&) override;
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private:
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class Pimpl;
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std::unique_ptr<Pimpl> pimpl;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (UIViewComponent)
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};
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#endif
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} // namespace juce
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