95 lines
3.6 KiB
C++
95 lines
3.6 KiB
C++
/*
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==============================================================================
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This file was auto-generated!
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It contains the basic framework code for a JUCE plugin editor.
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==============================================================================
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*/
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#pragma once
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "PluginProcessor.h"
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#include "TablesComponent.h"
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#include "SurjectiveMidiKeyboardComponent.h"
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#include "FilePickerFragment.h"
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#include "ExposesComponents.h"
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#include "FilePicker.h"
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#include "StateChangeSubscriber.h"
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#include "SlidersComponent.h"
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//==============================================================================
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/**
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*/
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class JuicySFAudioProcessorEditor
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: public AudioProcessorEditor
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// , public AudioProcessorValueTreeState::Listener
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, private Value::Listener
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// , public ValueTree::Listener
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/*,
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, public ExposesComponents
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public StateChangeSubscriber*/
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{
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public:
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JuicySFAudioProcessorEditor(
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JuicySFAudioProcessor&,
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AudioProcessorValueTreeState& valueTreeState
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);
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~JuicySFAudioProcessorEditor();
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//==============================================================================
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void paint (Graphics&) override;
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void resized() override;
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bool keyPressed(const KeyPress &key) override;
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bool keyStateChanged (bool isKeyDown) override;
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// void getStateInformation (XmlElement& xml) override;
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// void setStateInformation (XmlElement* xmlState) override;
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// virtual FilePickerFragment& getFilePicker() override;
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// virtual SlidersFragment& getSliders() override;
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// virtual void parameterChanged (const String& parameterID, float newValue) override;
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// int getWidth();
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// int getHeight();
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// virtual void valueTreePropertyChanged (ValueTree& treeWhosePropertyHasChanged,
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// const Identifier& property) override;
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// inline virtual void valueTreeChildAdded (ValueTree& parentTree,
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// ValueTree& childWhichHasBeenAdded) override {};
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// inline virtual void valueTreeChildRemoved (ValueTree& parentTree,
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// ValueTree& childWhichHasBeenRemoved,
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// int indexFromWhichChildWasRemoved) override {};
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// inline virtual void valueTreeChildOrderChanged (ValueTree& parentTreeWhoseChildrenHaveMoved,
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// int oldIndex, int newIndex) override {};
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// inline virtual void valueTreeParentChanged (ValueTree& treeWhoseParentHasChanged) override {};
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// inline virtual void valueTreeRedirected (ValueTree& treeWhichHasBeenChanged) override {};
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private:
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void valueChanged (Value&) override;
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// This reference is provided as a quick way for your editor to
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// access the processor object that created it.
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JuicySFAudioProcessor& processor;
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AudioProcessorValueTreeState& valueTreeState;
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// SharesParams& sharedParams;
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// these are used to persist the UI's size - the values are stored along with the
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// filter's other parameters, and the UI component will update them when it gets
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// resized.
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Value lastUIWidth, lastUIHeight;
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SurjectiveMidiKeyboardComponent midiKeyboard;
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TablesComponent tablesComponent;
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FilePicker filePicker;
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SlidersComponent slidersComponent;
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bool focusInitialized;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (JuicySFAudioProcessorEditor)
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};
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