587 lines
19 KiB
C++
587 lines
19 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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SynthesiserSound::SynthesiserSound() {}
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SynthesiserSound::~SynthesiserSound() {}
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//==============================================================================
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SynthesiserVoice::SynthesiserVoice() {}
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SynthesiserVoice::~SynthesiserVoice() {}
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bool SynthesiserVoice::isPlayingChannel (const int midiChannel) const
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{
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return currentPlayingMidiChannel == midiChannel;
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}
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void SynthesiserVoice::setCurrentPlaybackSampleRate (const double newRate)
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{
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currentSampleRate = newRate;
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}
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bool SynthesiserVoice::isVoiceActive() const
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{
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return getCurrentlyPlayingNote() >= 0;
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}
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void SynthesiserVoice::clearCurrentNote()
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{
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currentlyPlayingNote = -1;
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currentlyPlayingSound = nullptr;
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currentPlayingMidiChannel = 0;
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}
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void SynthesiserVoice::aftertouchChanged (int) {}
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void SynthesiserVoice::channelPressureChanged (int) {}
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bool SynthesiserVoice::wasStartedBefore (const SynthesiserVoice& other) const noexcept
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{
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return noteOnTime < other.noteOnTime;
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}
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void SynthesiserVoice::renderNextBlock (AudioBuffer<double>& outputBuffer,
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int startSample, int numSamples)
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{
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AudioBuffer<double> subBuffer (outputBuffer.getArrayOfWritePointers(),
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outputBuffer.getNumChannels(),
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startSample, numSamples);
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tempBuffer.makeCopyOf (subBuffer, true);
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renderNextBlock (tempBuffer, 0, numSamples);
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subBuffer.makeCopyOf (tempBuffer, true);
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}
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//==============================================================================
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Synthesiser::Synthesiser()
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{
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for (int i = 0; i < numElementsInArray (lastPitchWheelValues); ++i)
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lastPitchWheelValues[i] = 0x2000;
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}
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Synthesiser::~Synthesiser()
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{
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}
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//==============================================================================
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SynthesiserVoice* Synthesiser::getVoice (const int index) const
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{
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const ScopedLock sl (lock);
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return voices [index];
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}
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void Synthesiser::clearVoices()
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{
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const ScopedLock sl (lock);
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voices.clear();
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}
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SynthesiserVoice* Synthesiser::addVoice (SynthesiserVoice* const newVoice)
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{
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const ScopedLock sl (lock);
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newVoice->setCurrentPlaybackSampleRate (sampleRate);
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return voices.add (newVoice);
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}
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void Synthesiser::removeVoice (const int index)
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{
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const ScopedLock sl (lock);
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voices.remove (index);
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}
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void Synthesiser::clearSounds()
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{
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const ScopedLock sl (lock);
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sounds.clear();
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}
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SynthesiserSound* Synthesiser::addSound (const SynthesiserSound::Ptr& newSound)
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{
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const ScopedLock sl (lock);
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return sounds.add (newSound);
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}
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void Synthesiser::removeSound (const int index)
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{
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const ScopedLock sl (lock);
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sounds.remove (index);
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}
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void Synthesiser::setNoteStealingEnabled (const bool shouldSteal)
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{
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shouldStealNotes = shouldSteal;
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}
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void Synthesiser::setMinimumRenderingSubdivisionSize (int numSamples, bool shouldBeStrict) noexcept
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{
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jassert (numSamples > 0); // it wouldn't make much sense for this to be less than 1
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minimumSubBlockSize = numSamples;
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subBlockSubdivisionIsStrict = shouldBeStrict;
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}
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//==============================================================================
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void Synthesiser::setCurrentPlaybackSampleRate (const double newRate)
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{
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if (sampleRate != newRate)
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{
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const ScopedLock sl (lock);
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allNotesOff (0, false);
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sampleRate = newRate;
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for (auto* voice : voices)
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voice->setCurrentPlaybackSampleRate (newRate);
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}
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}
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template <typename floatType>
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void Synthesiser::processNextBlock (AudioBuffer<floatType>& outputAudio,
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const MidiBuffer& midiData,
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int startSample,
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int numSamples)
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{
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// must set the sample rate before using this!
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jassert (sampleRate != 0);
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const int targetChannels = outputAudio.getNumChannels();
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MidiBuffer::Iterator midiIterator (midiData);
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midiIterator.setNextSamplePosition (startSample);
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bool firstEvent = true;
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int midiEventPos;
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MidiMessage m;
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const ScopedLock sl (lock);
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while (numSamples > 0)
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{
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if (! midiIterator.getNextEvent (m, midiEventPos))
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{
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if (targetChannels > 0)
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renderVoices (outputAudio, startSample, numSamples);
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return;
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}
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const int samplesToNextMidiMessage = midiEventPos - startSample;
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if (samplesToNextMidiMessage >= numSamples)
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{
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if (targetChannels > 0)
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renderVoices (outputAudio, startSample, numSamples);
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handleMidiEvent (m);
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break;
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}
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if (samplesToNextMidiMessage < ((firstEvent && ! subBlockSubdivisionIsStrict) ? 1 : minimumSubBlockSize))
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{
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handleMidiEvent (m);
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continue;
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}
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firstEvent = false;
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if (targetChannels > 0)
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renderVoices (outputAudio, startSample, samplesToNextMidiMessage);
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handleMidiEvent (m);
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startSample += samplesToNextMidiMessage;
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numSamples -= samplesToNextMidiMessage;
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}
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while (midiIterator.getNextEvent (m, midiEventPos))
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handleMidiEvent (m);
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}
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// explicit template instantiation
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template void Synthesiser::processNextBlock<float> (AudioBuffer<float>&, const MidiBuffer&, int, int);
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template void Synthesiser::processNextBlock<double> (AudioBuffer<double>&, const MidiBuffer&, int, int);
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void Synthesiser::renderNextBlock (AudioBuffer<float>& outputAudio, const MidiBuffer& inputMidi,
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int startSample, int numSamples)
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{
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processNextBlock (outputAudio, inputMidi, startSample, numSamples);
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}
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void Synthesiser::renderNextBlock (AudioBuffer<double>& outputAudio, const MidiBuffer& inputMidi,
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int startSample, int numSamples)
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{
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processNextBlock (outputAudio, inputMidi, startSample, numSamples);
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}
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void Synthesiser::renderVoices (AudioBuffer<float>& buffer, int startSample, int numSamples)
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{
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for (auto* voice : voices)
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voice->renderNextBlock (buffer, startSample, numSamples);
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}
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void Synthesiser::renderVoices (AudioBuffer<double>& buffer, int startSample, int numSamples)
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{
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for (auto* voice : voices)
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voice->renderNextBlock (buffer, startSample, numSamples);
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}
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void Synthesiser::handleMidiEvent (const MidiMessage& m)
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{
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const int channel = m.getChannel();
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if (m.isNoteOn())
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{
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noteOn (channel, m.getNoteNumber(), m.getFloatVelocity());
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}
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else if (m.isNoteOff())
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{
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noteOff (channel, m.getNoteNumber(), m.getFloatVelocity(), true);
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}
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else if (m.isAllNotesOff() || m.isAllSoundOff())
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{
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allNotesOff (channel, true);
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}
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else if (m.isPitchWheel())
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{
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const int wheelPos = m.getPitchWheelValue();
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lastPitchWheelValues [channel - 1] = wheelPos;
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handlePitchWheel (channel, wheelPos);
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}
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else if (m.isAftertouch())
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{
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handleAftertouch (channel, m.getNoteNumber(), m.getAfterTouchValue());
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}
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else if (m.isChannelPressure())
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{
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handleChannelPressure (channel, m.getChannelPressureValue());
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}
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else if (m.isController())
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{
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handleController (channel, m.getControllerNumber(), m.getControllerValue());
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}
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else if (m.isProgramChange())
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{
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handleProgramChange (channel, m.getProgramChangeNumber());
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}
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}
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//==============================================================================
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void Synthesiser::noteOn (const int midiChannel,
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const int midiNoteNumber,
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const float velocity)
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{
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const ScopedLock sl (lock);
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for (auto* sound : sounds)
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{
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if (sound->appliesToNote (midiNoteNumber) && sound->appliesToChannel (midiChannel))
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{
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// If hitting a note that's still ringing, stop it first (it could be
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// still playing because of the sustain or sostenuto pedal).
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for (auto* voice : voices)
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if (voice->getCurrentlyPlayingNote() == midiNoteNumber && voice->isPlayingChannel (midiChannel))
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stopVoice (voice, 1.0f, true);
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startVoice (findFreeVoice (sound, midiChannel, midiNoteNumber, shouldStealNotes),
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sound, midiChannel, midiNoteNumber, velocity);
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}
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}
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}
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void Synthesiser::startVoice (SynthesiserVoice* const voice,
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SynthesiserSound* const sound,
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const int midiChannel,
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const int midiNoteNumber,
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const float velocity)
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{
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if (voice != nullptr && sound != nullptr)
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{
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if (voice->currentlyPlayingSound != nullptr)
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voice->stopNote (0.0f, false);
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voice->currentlyPlayingNote = midiNoteNumber;
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voice->currentPlayingMidiChannel = midiChannel;
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voice->noteOnTime = ++lastNoteOnCounter;
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voice->currentlyPlayingSound = sound;
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voice->setKeyDown (true);
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voice->setSostenutoPedalDown (false);
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voice->setSustainPedalDown (sustainPedalsDown[midiChannel]);
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voice->startNote (midiNoteNumber, velocity, sound,
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lastPitchWheelValues [midiChannel - 1]);
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}
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}
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void Synthesiser::stopVoice (SynthesiserVoice* voice, float velocity, const bool allowTailOff)
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{
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jassert (voice != nullptr);
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voice->stopNote (velocity, allowTailOff);
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// the subclass MUST call clearCurrentNote() if it's not tailing off! RTFM for stopNote()!
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jassert (allowTailOff || (voice->getCurrentlyPlayingNote() < 0 && voice->getCurrentlyPlayingSound() == nullptr));
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}
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void Synthesiser::noteOff (const int midiChannel,
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const int midiNoteNumber,
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const float velocity,
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const bool allowTailOff)
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{
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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{
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if (voice->getCurrentlyPlayingNote() == midiNoteNumber
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&& voice->isPlayingChannel (midiChannel))
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{
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if (auto sound = voice->getCurrentlyPlayingSound())
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{
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if (sound->appliesToNote (midiNoteNumber)
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&& sound->appliesToChannel (midiChannel))
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{
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jassert (! voice->keyIsDown || voice->isSustainPedalDown() == sustainPedalsDown [midiChannel]);
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voice->setKeyDown (false);
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if (! (voice->isSustainPedalDown() || voice->isSostenutoPedalDown()))
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stopVoice (voice, velocity, allowTailOff);
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}
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}
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}
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}
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}
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void Synthesiser::allNotesOff (const int midiChannel, const bool allowTailOff)
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{
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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if (midiChannel <= 0 || voice->isPlayingChannel (midiChannel))
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voice->stopNote (1.0f, allowTailOff);
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sustainPedalsDown.clear();
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}
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void Synthesiser::handlePitchWheel (const int midiChannel, const int wheelValue)
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{
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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if (midiChannel <= 0 || voice->isPlayingChannel (midiChannel))
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voice->pitchWheelMoved (wheelValue);
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}
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void Synthesiser::handleController (const int midiChannel,
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const int controllerNumber,
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const int controllerValue)
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{
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switch (controllerNumber)
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{
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case 0x40: handleSustainPedal (midiChannel, controllerValue >= 64); break;
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case 0x42: handleSostenutoPedal (midiChannel, controllerValue >= 64); break;
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case 0x43: handleSoftPedal (midiChannel, controllerValue >= 64); break;
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default: break;
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}
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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if (midiChannel <= 0 || voice->isPlayingChannel (midiChannel))
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voice->controllerMoved (controllerNumber, controllerValue);
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}
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void Synthesiser::handleAftertouch (int midiChannel, int midiNoteNumber, int aftertouchValue)
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{
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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if (voice->getCurrentlyPlayingNote() == midiNoteNumber
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&& (midiChannel <= 0 || voice->isPlayingChannel (midiChannel)))
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voice->aftertouchChanged (aftertouchValue);
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}
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void Synthesiser::handleChannelPressure (int midiChannel, int channelPressureValue)
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{
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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if (midiChannel <= 0 || voice->isPlayingChannel (midiChannel))
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voice->channelPressureChanged (channelPressureValue);
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}
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void Synthesiser::handleSustainPedal (int midiChannel, bool isDown)
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{
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jassert (midiChannel > 0 && midiChannel <= 16);
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const ScopedLock sl (lock);
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if (isDown)
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{
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sustainPedalsDown.setBit (midiChannel);
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for (auto* voice : voices)
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if (voice->isPlayingChannel (midiChannel) && voice->isKeyDown())
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voice->setSustainPedalDown (true);
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}
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else
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{
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for (auto* voice : voices)
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{
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if (voice->isPlayingChannel (midiChannel))
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{
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voice->setSustainPedalDown (false);
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if (! (voice->isKeyDown() || voice->isSostenutoPedalDown()))
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stopVoice (voice, 1.0f, true);
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}
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}
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sustainPedalsDown.clearBit (midiChannel);
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}
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}
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void Synthesiser::handleSostenutoPedal (int midiChannel, bool isDown)
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{
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jassert (midiChannel > 0 && midiChannel <= 16);
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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{
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if (voice->isPlayingChannel (midiChannel))
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{
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if (isDown)
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voice->setSostenutoPedalDown (true);
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else if (voice->isSostenutoPedalDown())
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stopVoice (voice, 1.0f, true);
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}
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}
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}
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void Synthesiser::handleSoftPedal (int midiChannel, bool /*isDown*/)
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{
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ignoreUnused (midiChannel);
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jassert (midiChannel > 0 && midiChannel <= 16);
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}
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void Synthesiser::handleProgramChange (int midiChannel, int programNumber)
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{
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ignoreUnused (midiChannel, programNumber);
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jassert (midiChannel > 0 && midiChannel <= 16);
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}
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//==============================================================================
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SynthesiserVoice* Synthesiser::findFreeVoice (SynthesiserSound* soundToPlay,
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int midiChannel, int midiNoteNumber,
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const bool stealIfNoneAvailable) const
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{
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const ScopedLock sl (lock);
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for (auto* voice : voices)
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if ((! voice->isVoiceActive()) && voice->canPlaySound (soundToPlay))
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return voice;
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if (stealIfNoneAvailable)
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return findVoiceToSteal (soundToPlay, midiChannel, midiNoteNumber);
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return nullptr;
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}
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SynthesiserVoice* Synthesiser::findVoiceToSteal (SynthesiserSound* soundToPlay,
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int /*midiChannel*/, int midiNoteNumber) const
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{
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// This voice-stealing algorithm applies the following heuristics:
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// - Re-use the oldest notes first
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// - Protect the lowest & topmost notes, even if sustained, but not if they've been released.
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// apparently you are trying to render audio without having any voices...
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jassert (! voices.isEmpty());
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// These are the voices we want to protect (ie: only steal if unavoidable)
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SynthesiserVoice* low = nullptr; // Lowest sounding note, might be sustained, but NOT in release phase
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SynthesiserVoice* top = nullptr; // Highest sounding note, might be sustained, but NOT in release phase
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// this is a list of voices we can steal, sorted by how long they've been running
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Array<SynthesiserVoice*> usableVoices;
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usableVoices.ensureStorageAllocated (voices.size());
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for (auto* voice : voices)
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{
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if (voice->canPlaySound (soundToPlay))
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{
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jassert (voice->isVoiceActive()); // We wouldn't be here otherwise
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usableVoices.add (voice);
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// NB: Using a functor rather than a lambda here due to scare-stories about
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// compilers generating code containing heap allocations..
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struct Sorter
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{
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bool operator() (const SynthesiserVoice* a, const SynthesiserVoice* b) const noexcept { return a->wasStartedBefore (*b); }
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};
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std::sort (usableVoices.begin(), usableVoices.end(), Sorter());
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if (! voice->isPlayingButReleased()) // Don't protect released notes
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{
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auto note = voice->getCurrentlyPlayingNote();
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if (low == nullptr || note < low->getCurrentlyPlayingNote())
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low = voice;
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if (top == nullptr || note > top->getCurrentlyPlayingNote())
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top = voice;
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}
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}
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}
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// Eliminate pathological cases (ie: only 1 note playing): we always give precedence to the lowest note(s)
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if (top == low)
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top = nullptr;
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// The oldest note that's playing with the target pitch is ideal..
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for (auto* voice : usableVoices)
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if (voice->getCurrentlyPlayingNote() == midiNoteNumber)
|
|
return voice;
|
|
|
|
// Oldest voice that has been released (no finger on it and not held by sustain pedal)
|
|
for (auto* voice : usableVoices)
|
|
if (voice != low && voice != top && voice->isPlayingButReleased())
|
|
return voice;
|
|
|
|
// Oldest voice that doesn't have a finger on it:
|
|
for (auto* voice : usableVoices)
|
|
if (voice != low && voice != top && ! voice->isKeyDown())
|
|
return voice;
|
|
|
|
// Oldest voice that isn't protected
|
|
for (auto* voice : usableVoices)
|
|
if (voice != low && voice != top)
|
|
return voice;
|
|
|
|
// We've only got "protected" voices now: lowest note takes priority
|
|
jassert (low != nullptr);
|
|
|
|
// Duophonic synth: give priority to the bass note:
|
|
if (top != nullptr)
|
|
return top;
|
|
|
|
return low;
|
|
}
|
|
|
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} // namespace juce
|