juicysfplugin/modules/juce_core/streams/juce_InputStream.h

263 lines
11 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/** The base class for streams that read data.
Input and output streams are used throughout the library - subclasses can override
some or all of the virtual functions to implement their behaviour.
@see OutputStream, MemoryInputStream, BufferedInputStream, FileInputStream
@tags{Core}
*/
class JUCE_API InputStream
{
public:
/** Destructor. */
virtual ~InputStream() = default;
//==============================================================================
/** Returns the total number of bytes available for reading in this stream.
Note that this is the number of bytes available from the start of the
stream, not from the current position.
If the size of the stream isn't actually known, this will return -1.
@see getNumBytesRemaining
*/
virtual int64 getTotalLength() = 0;
/** Returns the number of bytes available for reading, or a negative value if
the remaining length is not known.
@see getTotalLength
*/
int64 getNumBytesRemaining();
/** Returns true if the stream has no more data to read. */
virtual bool isExhausted() = 0;
//==============================================================================
/** Reads some data from the stream into a memory buffer.
This is the only read method that subclasses actually need to implement, as the
InputStream base class implements the other read methods in terms of this one (although
it's often more efficient for subclasses to implement them directly).
@param destBuffer the destination buffer for the data. This must not be null.
@param maxBytesToRead the maximum number of bytes to read - make sure the
memory block passed in is big enough to contain this
many bytes. This value must not be negative.
@returns the actual number of bytes that were read, which may be less than
maxBytesToRead if the stream is exhausted before it gets that far
*/
virtual int read (void* destBuffer, int maxBytesToRead) = 0;
/** Reads a byte from the stream.
If the stream is exhausted, this will return zero.
@see OutputStream::writeByte
*/
virtual char readByte();
/** Reads a boolean from the stream.
The bool is encoded as a single byte - non-zero for true, 0 for false.
If the stream is exhausted, this will return false.
@see OutputStream::writeBool
*/
virtual bool readBool();
/** Reads two bytes from the stream as a little-endian 16-bit value.
If the next two bytes read are byte1 and byte2, this returns (byte1 | (byte2 << 8)).
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeShort, readShortBigEndian
*/
virtual short readShort();
/** Reads two bytes from the stream as a little-endian 16-bit value.
If the next two bytes read are byte1 and byte2, this returns (byte2 | (byte1 << 8)).
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeShortBigEndian, readShort
*/
virtual short readShortBigEndian();
/** Reads four bytes from the stream as a little-endian 32-bit value.
If the next four bytes are byte1 to byte4, this returns
(byte1 | (byte2 << 8) | (byte3 << 16) | (byte4 << 24)).
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeInt, readIntBigEndian
*/
virtual int readInt();
/** Reads four bytes from the stream as a big-endian 32-bit value.
If the next four bytes are byte1 to byte4, this returns
(byte4 | (byte3 << 8) | (byte2 << 16) | (byte1 << 24)).
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeIntBigEndian, readInt
*/
virtual int readIntBigEndian();
/** Reads eight bytes from the stream as a little-endian 64-bit value.
If the next eight bytes are byte1 to byte8, this returns
(byte1 | (byte2 << 8) | (byte3 << 16) | (byte4 << 24) | (byte5 << 32) | (byte6 << 40) | (byte7 << 48) | (byte8 << 56)).
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeInt64, readInt64BigEndian
*/
virtual int64 readInt64();
/** Reads eight bytes from the stream as a big-endian 64-bit value.
If the next eight bytes are byte1 to byte8, this returns
(byte8 | (byte7 << 8) | (byte6 << 16) | (byte5 << 24) | (byte4 << 32) | (byte3 << 40) | (byte2 << 48) | (byte1 << 56)).
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeInt64BigEndian, readInt64
*/
virtual int64 readInt64BigEndian();
/** Reads four bytes as a 32-bit floating point value.
The raw 32-bit encoding of the float is read from the stream as a little-endian int.
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeFloat, readDouble
*/
virtual float readFloat();
/** Reads four bytes as a 32-bit floating point value.
The raw 32-bit encoding of the float is read from the stream as a big-endian int.
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeFloatBigEndian, readDoubleBigEndian
*/
virtual float readFloatBigEndian();
/** Reads eight bytes as a 64-bit floating point value.
The raw 64-bit encoding of the double is read from the stream as a little-endian int64.
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeDouble, readFloat
*/
virtual double readDouble();
/** Reads eight bytes as a 64-bit floating point value.
The raw 64-bit encoding of the double is read from the stream as a big-endian int64.
If the stream is exhausted partway through reading the bytes, this will return zero.
@see OutputStream::writeDoubleBigEndian, readFloatBigEndian
*/
virtual double readDoubleBigEndian();
/** Reads an encoded 32-bit number from the stream using a space-saving compressed format.
For small values, this is more space-efficient than using readInt() and OutputStream::writeInt()
The format used is: number of significant bytes + up to 4 bytes in little-endian order.
@see OutputStream::writeCompressedInt()
*/
virtual int readCompressedInt();
//==============================================================================
/** Reads a UTF-8 string from the stream, up to the next linefeed or carriage return.
This will read up to the next "\n" or "\r\n" or end-of-stream.
After this call, the stream's position will be left pointing to the next character
following the line-feed, but the linefeeds aren't included in the string that
is returned.
*/
virtual String readNextLine();
/** Reads a zero-terminated UTF-8 string from the stream.
This will read characters from the stream until it hits a null character
or end-of-stream.
@see OutputStream::writeString, readEntireStreamAsString
*/
virtual String readString();
/** Tries to read the whole stream and turn it into a string.
This will read from the stream's current position until the end-of-stream.
It can read from UTF-8 data, or UTF-16 if it detects suitable header-bytes.
*/
virtual String readEntireStreamAsString();
/** Reads from the stream and appends the data to a MemoryBlock.
@param destBlock the block to append the data onto
@param maxNumBytesToRead if this is a positive value, it sets a limit to the number
of bytes that will be read - if it's negative, data
will be read until the stream is exhausted.
@returns the number of bytes that were added to the memory block
*/
virtual size_t readIntoMemoryBlock (MemoryBlock& destBlock,
ssize_t maxNumBytesToRead = -1);
//==============================================================================
/** Returns the offset of the next byte that will be read from the stream.
@see setPosition
*/
virtual int64 getPosition() = 0;
/** Tries to move the current read position of the stream.
The position is an absolute number of bytes from the stream's start.
Some streams might not be able to do this, in which case they should do
nothing and return false. Others might be able to manage it by resetting
themselves and skipping to the correct position, although this is
obviously a bit slow.
@returns true if the stream manages to reposition itself correctly
@see getPosition
*/
virtual bool setPosition (int64 newPosition) = 0;
/** Reads and discards a number of bytes from the stream.
Some input streams might implement this more efficiently, but the base
class will just keep reading data until the requisite number of bytes
have been done. For large skips it may be quicker to call setPosition()
with the required position.
*/
virtual void skipNextBytes (int64 numBytesToSkip);
protected:
//==============================================================================
InputStream() = default;
private:
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InputStream)
};
} // namespace juce