juicysfplugin/modules/juce_opengl/native/juce_OpenGL_android.h

324 lines
11 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD) \
METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \
METHOD (layout, "layout", "(IIII)V" ) \
METHOD (getNativeSurface, "getNativeSurface", "()Landroid/view/Surface;") \
DECLARE_JNI_CLASS (NativeSurfaceView, JUCE_ANDROID_ACTIVITY_CLASSPATH "$NativeSurfaceView")
#undef JNI_CLASS_MEMBERS
//==============================================================================
class OpenGLContext::NativeContext
{
public:
NativeContext (Component& comp,
const OpenGLPixelFormat& /*pixelFormat*/,
void* /*contextToShareWith*/,
bool /*useMultisampling*/,
OpenGLVersion)
: component (comp),
hasInitialised (false),
juceContext (nullptr), surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT)
{
JNIEnv* env = getEnv();
// Do we have a native peer that we can attach to?
if (component.getPeer()->getNativeHandle() == nullptr)
return;
// Initialise the EGL display
if (! initEGLDisplay())
return;
// create a native surface view
surfaceView = GlobalRef (env->CallObjectMethod (android.activity.get(),
JuceAppActivity.createNativeSurfaceView,
reinterpret_cast<jlong> (this)));
if (surfaceView.get() == nullptr)
return;
// add the view to the view hierarchy
// after this the nativecontext can receive callbacks
env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
AndroidViewGroup.addView, surfaceView.get());
// initialise the geometry of the view
Rectangle<int> bounds = component.getTopLevelComponent()
->getLocalArea (&component, component.getLocalBounds());
bounds *= component.getDesktopScaleFactor();
updateWindowPosition (bounds);
hasInitialised = true;
}
~NativeContext()
{
JNIEnv* env = getEnv();
if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), NativeSurfaceView.getParent))
env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
}
//==============================================================================
bool initialiseOnRenderThread (OpenGLContext& aContext)
{
jassert (hasInitialised);
// has the context already attached?
jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT);
JNIEnv* env = getEnv();
// get a pointer to the native window
ANativeWindow* window = nullptr;
if (jobject jSurface = env->CallObjectMethod (surfaceView.get(), NativeSurfaceView.getNativeSurface))
{
window = ANativeWindow_fromSurface(env, jSurface);
// if we didn't succeed the first time, wait 25ms and try again
if (window == nullptr)
{
Thread::sleep (25);
window = ANativeWindow_fromSurface (env, jSurface);
}
}
if (window == nullptr)
{
// failed to get a pointer to the native window after second try so
// bail out
jassertfalse;
return false;
}
// create the surface
surface = eglCreateWindowSurface(display, config, window, 0);
jassert (surface != EGL_NO_SURFACE);
ANativeWindow_release (window);
// create the OpenGL context
EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
jassert (context != EGL_NO_CONTEXT);
juceContext = &aContext;
return true;
}
void shutdownOnRenderThread()
{
jassert (hasInitialised);
// is there a context available to detach?
jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT);
eglDestroyContext (display, context);
context = EGL_NO_CONTEXT;
eglDestroySurface (display, surface);
surface = EGL_NO_SURFACE;
}
//==============================================================================
bool makeActive() const noexcept
{
if (! hasInitialised)
return false;
if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT)
return false;
if (! eglMakeCurrent (display, surface, surface, context))
return false;
return true;
}
bool isActive() const noexcept { return eglGetCurrentContext() == context; }
static void deactivateCurrentContext()
{
eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
//==============================================================================
void swapBuffers() const noexcept { eglSwapBuffers (display, surface); }
bool setSwapInterval (const int) { return false; }
int getSwapInterval() const { return 0; }
//==============================================================================
bool createdOk() const noexcept { return hasInitialised; }
void* getRawContext() const noexcept { return surfaceView.get(); }
GLuint getFrameBufferID() const noexcept { return 0; }
//==============================================================================
void updateWindowPosition (Rectangle<int> bounds)
{
if (lastBounds != bounds)
{
JNIEnv* env = getEnv();
lastBounds = bounds;
Rectangle<int> r = bounds * Desktop::getInstance().getDisplays().getMainDisplay().scale;
env->CallVoidMethod (surfaceView.get(), NativeSurfaceView.layout,
(jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
}
}
//==============================================================================
// Android Surface Callbacks:
void dispatchDraw (jobject canvas)
{
ignoreUnused (canvas);
if (juceContext != nullptr)
juceContext->triggerRepaint();
}
void surfaceChanged (jobject holder, int format, int width, int height)
{
ignoreUnused (holder, format, width, height);
}
void surfaceCreated (jobject holder);
void surfaceDestroyed (jobject holder);
//==============================================================================
struct Locker { Locker (NativeContext&) {} };
Component& component;
private:
//==============================================================================
bool initEGLDisplay()
{
// already initialised?
if (display != EGL_NO_DISPLAY)
return true;
const EGLint attribs[] =
{
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BLUE_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_RED_SIZE, 8,
EGL_ALPHA_SIZE, 0,
EGL_DEPTH_SIZE, 16,
EGL_NONE
};
EGLint numConfigs;
if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
{
jassertfalse;
return false;
}
if (! eglInitialize (display, 0, 0))
{
jassertfalse;
return false;
}
if (! eglChooseConfig (display, attribs, &config, 1, &numConfigs))
{
eglTerminate (display);
jassertfalse;
return false;
}
return true;
}
//==============================================================================
bool hasInitialised;
GlobalRef surfaceView;
Rectangle<int> lastBounds;
OpenGLContext* juceContext;
EGLSurface surface;
EGLContext context;
static EGLDisplay display;
static EGLConfig config;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
};
//==============================================================================
JUCE_JNI_CALLBACK (JUCE_JOIN_MACRO (JUCE_ANDROID_ACTIVITY_CLASSNAME, _00024NativeSurfaceView), dispatchDrawNative,
void, (JNIEnv* env, jobject nativeView, jlong host, jobject canvas))
{
ignoreUnused (nativeView);
setEnv (env);
reinterpret_cast<OpenGLContext::NativeContext*> (host)->dispatchDraw (canvas);
}
JUCE_JNI_CALLBACK (JUCE_JOIN_MACRO (JUCE_ANDROID_ACTIVITY_CLASSNAME, _00024NativeSurfaceView), surfaceChangedNative,
void, (JNIEnv* env, jobject nativeView, jlong host, jobject holder, jint format, jint width, jint height))
{
ignoreUnused (nativeView);
setEnv (env);
reinterpret_cast<OpenGLContext::NativeContext*> (host)->surfaceChanged (holder, format, width, height);
}
JUCE_JNI_CALLBACK (JUCE_JOIN_MACRO (JUCE_ANDROID_ACTIVITY_CLASSNAME, _00024NativeSurfaceView), surfaceCreatedNative,
void, (JNIEnv* env, jobject nativeView, jlong host, jobject holder))
{
ignoreUnused (nativeView);
setEnv (env);
reinterpret_cast<OpenGLContext::NativeContext*> (host)->surfaceCreated (holder);
}
JUCE_JNI_CALLBACK (JUCE_JOIN_MACRO (JUCE_ANDROID_ACTIVITY_CLASSNAME, _00024NativeSurfaceView), surfaceDestroyedNative,
void, (JNIEnv* env, jobject nativeView, jlong host, jobject holder))
{
ignoreUnused (nativeView);
setEnv (env);
reinterpret_cast<OpenGLContext::NativeContext*> (host)->surfaceDestroyed (holder);
}
//==============================================================================
bool OpenGLHelpers::isContextActive()
{
return eglGetCurrentContext() != EGL_NO_CONTEXT;
}
} // namespace juce