256 lines
8.5 KiB
C++
256 lines
8.5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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#ifdef JUCE_CORE_H_INCLUDED
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/* When you add this cpp file to your project, you mustn't include it in a file where you've
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already included any other headers - just put it inside a file on its own, possibly with your config
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flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
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header files that the compiler may be using.
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*/
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#error "Incorrect use of JUCE cpp file"
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#endif
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#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
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#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
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#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
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#define JUCE_CORE_INCLUDE_JNI_HELPERS 1
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#include "juce_core.h"
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#include <locale>
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#include <cctype>
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#include <cstdarg>
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#if ! JUCE_ANDROID
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#include <sys/timeb.h>
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#include <cwctype>
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#endif
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#if JUCE_WINDOWS
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#include <ctime>
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#if ! JUCE_MINGW
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#pragma warning (push)
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#pragma warning (disable: 4091)
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#include <Dbghelp.h>
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#pragma warning (pop)
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#if ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
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#pragma comment (lib, "DbgHelp.lib")
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#endif
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#endif
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#if JUCE_MINGW
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#include <ws2spi.h>
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#include <cstdio>
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#include <locale.h>
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#endif
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#else
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#if JUCE_LINUX || JUCE_ANDROID
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/errno.h>
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#include <unistd.h>
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#include <netinet/in.h>
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#endif
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#if JUCE_LINUX
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#include <stdio.h>
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#include <langinfo.h>
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#include <ifaddrs.h>
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#include <sys/resource.h>
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#if JUCE_USE_CURL
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#include <curl/curl.h>
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#endif
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#endif
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#include <pwd.h>
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#include <fcntl.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#include <netinet/tcp.h>
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#include <sys/time.h>
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#include <net/if.h>
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#include <sys/ioctl.h>
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#if ! JUCE_ANDROID
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#include <execinfo.h>
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#endif
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#endif
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#if JUCE_MAC || JUCE_IOS
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#include <xlocale.h>
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#include <mach/mach.h>
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#endif
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#if JUCE_ANDROID
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#include <android/log.h>
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#endif
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#undef check
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//==============================================================================
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#ifndef JUCE_STANDALONE_APPLICATION
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JUCE_COMPILER_WARNING ("Please re-save your project with the latest Projucer version to avoid this warning")
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#define JUCE_STANDALONE_APPLICATION 0
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#endif
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//==============================================================================
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#include "containers/juce_AbstractFifo.cpp"
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#include "containers/juce_NamedValueSet.cpp"
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#include "containers/juce_PropertySet.cpp"
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#include "containers/juce_SparseSet.cpp"
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#include "containers/juce_Variant.cpp"
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#include "files/juce_DirectoryIterator.cpp"
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#include "files/juce_File.cpp"
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#include "files/juce_FileInputStream.cpp"
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#include "files/juce_FileOutputStream.cpp"
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#include "files/juce_FileSearchPath.cpp"
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#include "files/juce_TemporaryFile.cpp"
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#include "javascript/juce_JSON.cpp"
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#include "javascript/juce_Javascript.cpp"
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#include "containers/juce_DynamicObject.cpp"
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#include "logging/juce_FileLogger.cpp"
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#include "logging/juce_Logger.cpp"
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#include "maths/juce_BigInteger.cpp"
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#include "maths/juce_Expression.cpp"
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#include "maths/juce_Random.cpp"
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#include "memory/juce_MemoryBlock.cpp"
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#include "misc/juce_RuntimePermissions.cpp"
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#include "misc/juce_Result.cpp"
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#include "misc/juce_Uuid.cpp"
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#include "misc/juce_StdFunctionCompat.cpp"
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#include "network/juce_MACAddress.cpp"
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#include "network/juce_NamedPipe.cpp"
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#include "network/juce_Socket.cpp"
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#include "network/juce_IPAddress.cpp"
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#include "streams/juce_BufferedInputStream.cpp"
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#include "streams/juce_FileInputSource.cpp"
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#include "streams/juce_InputStream.cpp"
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#include "streams/juce_MemoryInputStream.cpp"
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#include "streams/juce_MemoryOutputStream.cpp"
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#include "streams/juce_SubregionStream.cpp"
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#include "system/juce_SystemStats.cpp"
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#include "text/juce_CharacterFunctions.cpp"
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#include "text/juce_Identifier.cpp"
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#include "text/juce_LocalisedStrings.cpp"
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#include "text/juce_String.cpp"
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#include "streams/juce_OutputStream.cpp"
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#include "text/juce_StringArray.cpp"
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#include "text/juce_StringPairArray.cpp"
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#include "text/juce_StringPool.cpp"
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#include "text/juce_TextDiff.cpp"
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#include "text/juce_Base64.cpp"
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#include "threads/juce_ReadWriteLock.cpp"
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#include "threads/juce_Thread.cpp"
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#include "threads/juce_ThreadPool.cpp"
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#include "threads/juce_TimeSliceThread.cpp"
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#include "time/juce_PerformanceCounter.cpp"
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#include "time/juce_RelativeTime.cpp"
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#include "time/juce_Time.cpp"
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#include "unit_tests/juce_UnitTest.cpp"
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#include "xml/juce_XmlDocument.cpp"
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#include "xml/juce_XmlElement.cpp"
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#include "zip/juce_GZIPDecompressorInputStream.cpp"
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#include "zip/juce_GZIPCompressorOutputStream.cpp"
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#include "zip/juce_ZipFile.cpp"
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#include "files/juce_FileFilter.cpp"
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#include "files/juce_WildcardFileFilter.cpp"
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//==============================================================================
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#if ! JUCE_WINDOWS
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#include "native/juce_posix_SharedCode.h"
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#include "native/juce_posix_NamedPipe.cpp"
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#endif
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//==============================================================================
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#if JUCE_MAC || JUCE_IOS
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#include "native/juce_mac_Files.mm"
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#include "native/juce_mac_Network.mm"
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#include "native/juce_mac_Strings.mm"
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#include "native/juce_mac_SystemStats.mm"
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#include "native/juce_mac_Threads.mm"
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//==============================================================================
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#elif JUCE_WINDOWS
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#include "native/juce_win32_Files.cpp"
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#include "native/juce_win32_Network.cpp"
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#include "native/juce_win32_Registry.cpp"
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#include "native/juce_win32_SystemStats.cpp"
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#include "native/juce_win32_Threads.cpp"
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//==============================================================================
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#elif JUCE_LINUX
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#include "native/juce_linux_CommonFile.cpp"
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#include "native/juce_linux_Files.cpp"
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#include "native/juce_linux_Network.cpp"
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#if JUCE_USE_CURL
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#include "native/juce_curl_Network.cpp"
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#endif
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#include "native/juce_linux_SystemStats.cpp"
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#include "native/juce_linux_Threads.cpp"
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//==============================================================================
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#elif JUCE_ANDROID
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#include "native/juce_linux_CommonFile.cpp"
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#include "native/juce_android_Files.cpp"
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#include "native/juce_android_Misc.cpp"
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#include "native/juce_android_Network.cpp"
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#include "native/juce_android_SystemStats.cpp"
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#include "native/juce_android_Threads.cpp"
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#include "native/juce_android_RuntimePermissions.cpp"
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#endif
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#include "threads/juce_ChildProcess.cpp"
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#include "threads/juce_HighResolutionTimer.cpp"
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#include "network/juce_URL.cpp"
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#include "network/juce_WebInputStream.cpp"
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#include "streams/juce_URLInputSource.cpp"
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//==============================================================================
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#if JUCE_UNIT_TESTS
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#include "containers/juce_HashMap_test.cpp"
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#endif
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//==============================================================================
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namespace juce
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{
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/*
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As the very long class names here try to explain, the purpose of this code is to cause
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a linker error if not all of your compile units are consistent in the options that they
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enable before including JUCE headers. The reason this is important is that if you have
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two cpp files, and one includes the juce headers with debug enabled, and the other doesn't,
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then each will be generating code with different memory layouts for the classes, and
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you'll get subtle and hard-to-track-down memory corruption bugs!
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*/
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#if JUCE_DEBUG
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this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_debug_mode
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::this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_debug_mode() noexcept {}
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#else
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this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_release_mode
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::this_will_fail_to_link_if_some_of_your_compile_units_are_built_in_release_mode() noexcept {}
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#endif
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}
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