149 lines
4.8 KiB
C++
149 lines
4.8 KiB
C++
/*
|
|
==============================================================================
|
|
|
|
This file is part of the JUCE library.
|
|
Copyright (c) 2017 - ROLI Ltd.
|
|
|
|
JUCE is an open source library subject to commercial or open-source
|
|
licensing.
|
|
|
|
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
|
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
|
27th April 2017).
|
|
|
|
End User License Agreement: www.juce.com/juce-5-licence
|
|
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
|
|
|
Or: You may also use this code under the terms of the GPL v3 (see
|
|
www.gnu.org/licenses).
|
|
|
|
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
|
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
|
DISCLAIMED.
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*******************************************************************************
|
|
The block below describes the properties of this module, and is read by
|
|
the Projucer to automatically generate project code that uses it.
|
|
For details about the syntax and how to create or use a module, see the
|
|
JUCE Module Format.txt file.
|
|
|
|
|
|
BEGIN_JUCE_MODULE_DECLARATION
|
|
|
|
ID: juce_graphics
|
|
vendor: juce
|
|
version: 5.3.2
|
|
name: JUCE graphics classes
|
|
description: Classes for 2D vector graphics, image loading/saving, font handling, etc.
|
|
website: http://www.juce.com/juce
|
|
license: GPL/Commercial
|
|
|
|
dependencies: juce_events
|
|
OSXFrameworks: Cocoa QuartzCore
|
|
iOSFrameworks: CoreGraphics CoreImage CoreText QuartzCore
|
|
linuxPackages: x11 xinerama xext freetype2
|
|
|
|
END_JUCE_MODULE_DECLARATION
|
|
|
|
*******************************************************************************/
|
|
|
|
|
|
#pragma once
|
|
#define JUCE_GRAPHICS_H_INCLUDED
|
|
|
|
#include <juce_core/juce_core.h>
|
|
#include <juce_events/juce_events.h>
|
|
|
|
//==============================================================================
|
|
/** Config: JUCE_USE_COREIMAGE_LOADER
|
|
|
|
On OSX, enabling this flag means that the CoreImage codecs will be used to load
|
|
PNG/JPEG/GIF files. It is enabled by default, but you may want to disable it if
|
|
you'd rather use libpng, libjpeg, etc.
|
|
*/
|
|
#ifndef JUCE_USE_COREIMAGE_LOADER
|
|
#define JUCE_USE_COREIMAGE_LOADER 1
|
|
#endif
|
|
|
|
/** Config: JUCE_USE_DIRECTWRITE
|
|
|
|
Enabling this flag means that DirectWrite will be used when available for font
|
|
management and layout.
|
|
*/
|
|
#ifndef JUCE_USE_DIRECTWRITE
|
|
#define JUCE_USE_DIRECTWRITE 1
|
|
#endif
|
|
|
|
#ifndef JUCE_INCLUDE_PNGLIB_CODE
|
|
#define JUCE_INCLUDE_PNGLIB_CODE 1
|
|
#endif
|
|
|
|
#ifndef JUCE_INCLUDE_JPEGLIB_CODE
|
|
#define JUCE_INCLUDE_JPEGLIB_CODE 1
|
|
#endif
|
|
|
|
#ifndef USE_COREGRAPHICS_RENDERING
|
|
#define USE_COREGRAPHICS_RENDERING 1
|
|
#endif
|
|
|
|
//==============================================================================
|
|
namespace juce
|
|
{
|
|
class Image;
|
|
class AffineTransform;
|
|
class Path;
|
|
class Font;
|
|
class Graphics;
|
|
class FillType;
|
|
class LowLevelGraphicsContext;
|
|
}
|
|
|
|
#include "geometry/juce_AffineTransform.h"
|
|
#include "geometry/juce_Point.h"
|
|
#include "geometry/juce_Line.h"
|
|
#include "geometry/juce_Rectangle.h"
|
|
#include "geometry/juce_Parallelogram.h"
|
|
#include "placement/juce_Justification.h"
|
|
#include "geometry/juce_Path.h"
|
|
#include "geometry/juce_RectangleList.h"
|
|
#include "colour/juce_PixelFormats.h"
|
|
#include "colour/juce_Colour.h"
|
|
#include "colour/juce_ColourGradient.h"
|
|
#include "colour/juce_Colours.h"
|
|
#include "geometry/juce_BorderSize.h"
|
|
#include "geometry/juce_EdgeTable.h"
|
|
#include "geometry/juce_PathIterator.h"
|
|
#include "geometry/juce_PathStrokeType.h"
|
|
#include "placement/juce_RectanglePlacement.h"
|
|
#include "images/juce_ImageCache.h"
|
|
#include "images/juce_ImageConvolutionKernel.h"
|
|
#include "images/juce_ImageFileFormat.h"
|
|
#include "fonts/juce_Typeface.h"
|
|
#include "fonts/juce_Font.h"
|
|
#include "fonts/juce_AttributedString.h"
|
|
#include "fonts/juce_GlyphArrangement.h"
|
|
#include "fonts/juce_TextLayout.h"
|
|
#include "fonts/juce_CustomTypeface.h"
|
|
#include "contexts/juce_GraphicsContext.h"
|
|
#include "contexts/juce_LowLevelGraphicsContext.h"
|
|
#include "images/juce_Image.h"
|
|
#include "colour/juce_FillType.h"
|
|
#include "native/juce_RenderingHelpers.h"
|
|
#include "contexts/juce_LowLevelGraphicsSoftwareRenderer.h"
|
|
#include "contexts/juce_LowLevelGraphicsPostScriptRenderer.h"
|
|
#include "effects/juce_ImageEffectFilter.h"
|
|
#include "effects/juce_DropShadowEffect.h"
|
|
#include "effects/juce_GlowEffect.h"
|
|
|
|
#if JUCE_GRAPHICS_INCLUDE_COREGRAPHICS_HELPERS && (JUCE_MAC || JUCE_IOS)
|
|
#include "native/juce_mac_CoreGraphicsHelpers.h"
|
|
#include "native/juce_mac_CoreGraphicsContext.h"
|
|
#endif
|
|
|
|
#if JUCE_DIRECT2D && JUCE_WINDOWS
|
|
#include "native/juce_win32_Direct2DGraphicsContext.h"
|
|
#endif
|