225 lines
6.4 KiB
C++
225 lines
6.4 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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struct AudioVisualiserComponent::ChannelInfo
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{
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ChannelInfo (AudioVisualiserComponent& o, int bufferSize) : owner (o)
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{
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setBufferSize (bufferSize);
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clear();
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}
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void clear() noexcept
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{
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// VS2013 doesn't like {} here...
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for (auto& l : levels)
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l = Range<float>();
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value = {};
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subSample = 0;
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}
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void pushSamples (const float* inputSamples, int num) noexcept
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{
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for (int i = 0; i < num; ++i)
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pushSample (inputSamples[i]);
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}
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void pushSample (float newSample) noexcept
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{
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if (--subSample <= 0)
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{
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nextSample %= levels.size();
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levels.getReference (nextSample++) = value;
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subSample = owner.getSamplesPerBlock();
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value = Range<float> (newSample, newSample);
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}
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else
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{
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value = value.getUnionWith (newSample);
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}
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}
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void setBufferSize (int newSize)
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{
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levels.removeRange (newSize, levels.size());
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levels.insertMultiple (-1, {}, newSize - levels.size());
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if (nextSample >= newSize)
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nextSample = 0;
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}
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AudioVisualiserComponent& owner;
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Array<Range<float>> levels;
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Range<float> value;
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int nextSample = 0, subSample = 0;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChannelInfo)
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};
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//==============================================================================
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AudioVisualiserComponent::AudioVisualiserComponent (int initialNumChannels)
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: numSamples (1024),
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inputSamplesPerBlock (256),
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backgroundColour (Colours::black),
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waveformColour (Colours::white)
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{
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setOpaque (true);
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setNumChannels (initialNumChannels);
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setRepaintRate (60);
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}
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AudioVisualiserComponent::~AudioVisualiserComponent()
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{
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}
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void AudioVisualiserComponent::setNumChannels (int numChannels)
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{
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channels.clear();
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for (int i = 0; i < numChannels; ++i)
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channels.add (new ChannelInfo (*this, numSamples));
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}
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void AudioVisualiserComponent::setBufferSize (int newNumSamples)
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{
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numSamples = newNumSamples;
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for (auto* c : channels)
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c->setBufferSize (newNumSamples);
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}
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void AudioVisualiserComponent::clear()
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{
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for (auto* c : channels)
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c->clear();
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}
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void AudioVisualiserComponent::pushBuffer (const float** d, int numChannels, int num)
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{
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numChannels = jmin (numChannels, channels.size());
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for (int i = 0; i < numChannels; ++i)
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channels.getUnchecked(i)->pushSamples (d[i], num);
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}
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void AudioVisualiserComponent::pushBuffer (const AudioBuffer<float>& buffer)
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{
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pushBuffer (buffer.getArrayOfReadPointers(),
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buffer.getNumChannels(),
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buffer.getNumSamples());
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}
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void AudioVisualiserComponent::pushBuffer (const AudioSourceChannelInfo& buffer)
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{
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auto numChannels = jmin (buffer.buffer->getNumChannels(), channels.size());
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for (int i = 0; i < numChannels; ++i)
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channels.getUnchecked(i)->pushSamples (buffer.buffer->getReadPointer (i, buffer.startSample),
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buffer.numSamples);
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}
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void AudioVisualiserComponent::pushSample (const float* d, int numChannels)
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{
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numChannels = jmin (numChannels, channels.size());
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for (int i = 0; i < numChannels; ++i)
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channels.getUnchecked(i)->pushSample (d[i]);
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}
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void AudioVisualiserComponent::setSamplesPerBlock (int newSamplesPerPixel) noexcept
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{
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inputSamplesPerBlock = newSamplesPerPixel;
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}
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void AudioVisualiserComponent::setRepaintRate (int frequencyInHz)
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{
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startTimerHz (frequencyInHz);
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}
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void AudioVisualiserComponent::timerCallback()
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{
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repaint();
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}
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void AudioVisualiserComponent::setColours (Colour bk, Colour fg) noexcept
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{
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backgroundColour = bk;
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waveformColour = fg;
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repaint();
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}
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void AudioVisualiserComponent::paint (Graphics& g)
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{
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g.fillAll (backgroundColour);
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auto r = getLocalBounds().toFloat();
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auto channelHeight = r.getHeight() / channels.size();
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g.setColour (waveformColour);
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for (auto* c : channels)
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paintChannel (g, r.removeFromTop (channelHeight),
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c->levels.begin(), c->levels.size(), c->nextSample);
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}
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void AudioVisualiserComponent::getChannelAsPath (Path& path, const Range<float>* levels,
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int numLevels, int nextSample)
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{
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path.preallocateSpace (4 * numLevels + 8);
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for (int i = 0; i < numLevels; ++i)
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{
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auto level = -(levels[(nextSample + i) % numLevels].getEnd());
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if (i == 0)
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path.startNewSubPath (0.0f, level);
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else
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path.lineTo ((float) i, level);
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}
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for (int i = numLevels; --i >= 0;)
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path.lineTo ((float) i, -(levels[(nextSample + i) % numLevels].getStart()));
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path.closeSubPath();
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}
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void AudioVisualiserComponent::paintChannel (Graphics& g, Rectangle<float> area,
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const Range<float>* levels, int numLevels, int nextSample)
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{
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Path p;
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getChannelAsPath (p, levels, numLevels, nextSample);
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g.fillPath (p, AffineTransform::fromTargetPoints (0.0f, -1.0f, area.getX(), area.getY(),
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0.0f, 1.0f, area.getX(), area.getBottom(),
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(float) numLevels, -1.0f, area.getRight(), area.getY()));
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}
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} // namespace juce
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