91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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/*******************************************************************************
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The block below describes the properties of this module, and is read by
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the Projucer to automatically generate project code that uses it.
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For details about the syntax and how to create or use a module, see the
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JUCE Module Format.txt file.
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BEGIN_JUCE_MODULE_DECLARATION
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ID: juce_blocks_basics
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vendor: juce
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version: 5.3.2
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name: Provides low-level control over ROLI BLOCKS devices
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description: JUCE wrapper for low-level control over ROLI BLOCKS devices.
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website: http://developer.roli.com
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license: ISC
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dependencies: juce_events juce_audio_devices
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END_JUCE_MODULE_DECLARATION
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*******************************************************************************/
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#pragma once
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//==============================================================================
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#include <juce_events/juce_events.h>
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#include <juce_audio_devices/juce_audio_devices.h>
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#if ! JUCE_HAS_CONSTEXPR
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#ifndef JUCE_DEMO_RUNNER
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#error "The juce_blocks_basics module requires a compiler that supports constexpr"
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#endif
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#else
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namespace juce
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{
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class TouchSurface;
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class LEDGrid;
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class LEDRow;
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class StatusLight;
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class LightRing;
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class ControlButton;
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}
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#include "blocks/juce_Block.h"
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#include "blocks/juce_TouchSurface.h"
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#include "blocks/juce_LEDGrid.h"
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#include "blocks/juce_LEDRow.h"
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#include "blocks/juce_ControlButton.h"
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#include "blocks/juce_TouchList.h"
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#include "blocks/juce_StatusLight.h"
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#include "topology/juce_Topology.h"
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#include "topology/juce_TopologySource.h"
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#include "topology/juce_PhysicalTopologySource.h"
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#include "topology/juce_RuleBasedTopologySource.h"
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#include "visualisers/juce_DrumPadLEDProgram.h"
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#include "visualisers/juce_BitmapLEDProgram.h"
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namespace juce
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{
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#include "littlefoot/juce_LittleFootRunner.h"
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#include "littlefoot/juce_LittleFootCompiler.h"
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#include "littlefoot/juce_LittleFootRemoteHeap.h"
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}
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#endif
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