juicysfplugin/modules/juce_gui_basics/filebrowser/juce_ContentSharer.h

152 lines
5.8 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
namespace juce
{
/** A singleton class responsible for sharing content between apps and devices.
You can share text, images, files or an arbitrary data block.
@tags{GUI}
*/
class JUCE_API ContentSharer
{
public:
JUCE_DECLARE_SINGLETON (ContentSharer, false)
/** Shares the given files. Each URL should be either a full file path
or it should point to a resource within the application bundle. For
resources on iOS it should be something like "content/image.png" if you
want to specify a file from application bundle located in "content"
directory. On Android you should specify only a filename, without an
extension.
Upon completion you will receive a callback with a sharing result. Note:
Sadly on Android the returned success flag may be wrong as there is no
standard way the sharing targets report if the sharing operation
succeeded. Also, the optional error message is always empty on Android.
*/
void shareFiles (const Array<URL>& files,
std::function<void (bool /*success*/, const String& /*error*/)> callback);
/** Shares the given text.
Upon completion you will receive a callback with a sharing result. Note:
Sadly on Android the returned success flag may be wrong as there is no
standard way the sharing targets report if the sharing operation
succeeded. Also, the optional error message is always empty on Android.
*/
void shareText (const String& text,
std::function<void (bool /*success*/, const String& /*error*/)> callback);
/** A convenience function to share an image. This is useful when you have images
loaded in memory. The images will be written to temporary files first, so if
you have the images in question stored on disk already call shareFiles() instead.
By default, images will be saved to PNG files, but you can supply a custom
ImageFileFormat to override this. The custom file format will be owned and
deleted by the sharer. e.g.
@code
Graphics g (myImage);
g.setColour (Colours::green);
g.fillEllipse (20, 20, 300, 200);
Array<Image> images;
images.add (myImage);
ContentSharer::getInstance()->shareImages (images, myCallback);
@endcode
Upon completion you will receive a callback with a sharing result. Note:
Sadly on Android the returned success flag may be wrong as there is no
standard way the sharing targets report if the sharing operation
succeeded. Also, the optional error message is always empty on Android.
*/
void shareImages (const Array<Image>& images,
std::function<void (bool /*success*/, const String& /*error*/)> callback,
ImageFileFormat* imageFileFormatToUse = nullptr);
/** A convenience function to share arbitrary data. The data will be written
to a temporary file and then that file will be shared. If you have
your data stored on disk already, call shareFiles() instead.
Upon completion you will receive a callback with a sharing result. Note:
Sadly on Android the returned success flag may be wrong as there is no
standard way the sharing targets report if the sharing operation
succeeded. Also, the optional error message is always empty on Android.
*/
void shareData (const MemoryBlock& mb,
std::function<void (bool /*success*/, const String& /*error*/)> callback);
private:
ContentSharer();
~ContentSharer();
Array<File> temporaryFiles;
std::function<void (bool, String)> callback;
#if JUCE_IOS || JUCE_ANDROID
struct Pimpl
{
virtual ~Pimpl() {}
virtual void shareFiles (const Array<URL>& files) = 0;
virtual void shareText (const String& text) = 0;
};
std::unique_ptr<Pimpl> pimpl;
Pimpl* createPimpl();
void startNewShare (std::function<void (bool, const String&)>);
class ContentSharerNativeImpl;
friend class ContentSharerNativeImpl;
class PrepareImagesThread;
friend class PrepareImagesThread;
std::unique_ptr<PrepareImagesThread> prepareImagesThread;
class PrepareDataThread;
friend class PrepareDataThread;
std::unique_ptr<PrepareDataThread> prepareDataThread;
void filesToSharePrepared();
#endif
void deleteTemporaryFiles();
void sharingFinished (bool, const String&);
#if JUCE_ANDROID
friend void* juce_contentSharerOpenFile (void*, void*, void*);
friend void* juce_contentSharerQuery (void*, void*, void*, void*, void*, void*);
friend void* juce_contentSharerGetStreamTypes (void*, void*);
friend void juce_contentSharingCompleted (int);
#endif
};
} // namespace juce