105 lines
4.6 KiB
C++
105 lines
4.6 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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The original JUCE look-and-feel, as used back from 2002 to about 2007ish.
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@see LookAndFeel, LookAndFeel_V2, LookAndFeel_V3
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@tags{GUI}
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*/
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class JUCE_API LookAndFeel_V1 : public LookAndFeel_V2
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{
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public:
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LookAndFeel_V1();
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~LookAndFeel_V1();
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//==============================================================================
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void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour,
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bool isMouseOverButton, bool isButtonDown) override;
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void drawToggleButton (Graphics&, ToggleButton&, bool isMouseOverButton, bool isButtonDown) override;
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void drawTickBox (Graphics&, Component&, float x, float y, float w, float h,
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bool ticked, bool isEnabled, bool isMouseOverButton, bool isButtonDown) override;
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void drawProgressBar (Graphics&, ProgressBar&, int width, int height,
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double progress, const String& textToShow) override;
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//==============================================================================
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void drawScrollbarButton (Graphics&, ScrollBar&, int width, int height,
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int buttonDirection, bool isScrollbarVertical,
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bool isMouseOverButton, bool isButtonDown) override;
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void drawScrollbar (Graphics&, ScrollBar&, int x, int y, int width, int height,
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bool isScrollbarVertical, int thumbStartPosition, int thumbSize,
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bool isMouseOver, bool isMouseDown) override;
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ImageEffectFilter* getScrollbarEffect() override;
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//==============================================================================
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void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override;
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//==============================================================================
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void drawPopupMenuBackground (Graphics&, int width, int height) override;
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void drawMenuBarBackground (Graphics&, int width, int height, bool isMouseOverBar, MenuBarComponent&) override;
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//==============================================================================
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void drawComboBox (Graphics&, int width, int height, bool isButtonDown,
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int buttonX, int buttonY, int buttonW, int buttonH, ComboBox&) override;
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Font getComboBoxFont (ComboBox&) override;
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//==============================================================================
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void drawLinearSlider (Graphics&, int x, int y, int width, int height,
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float sliderPos, float minSliderPos, float maxSliderPos,
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const Slider::SliderStyle, Slider&) override;
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int getSliderThumbRadius (Slider&) override;
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Button* createSliderButton (Slider&, bool isIncrement) override;
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ImageEffectFilter* getSliderEffect (Slider&) override;
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//==============================================================================
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void drawCornerResizer (Graphics&, int w, int h, bool isMouseOver, bool isMouseDragging) override;
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Button* createDocumentWindowButton (int buttonType) override;
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void positionDocumentWindowButtons (DocumentWindow&,
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int titleBarX, int titleBarY, int titleBarW, int titleBarH,
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Button* minimiseButton, Button* maximiseButton, Button* closeButton,
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bool positionTitleBarButtonsOnLeft) override;
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private:
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DropShadowEffect scrollbarShadow;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V1)
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};
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} // namespace juce
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