151 lines
5.5 KiB
C++
151 lines
5.5 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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Provides cross-platform support for thread-local objects.
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This class holds an internal list of objects of the templated type, keeping
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an instance for each thread that requests one. The first time a thread attempts
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to access its value, an object is created and added to the list for that thread.
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Typically, you'll probably want to create a static instance of a ThreadLocalValue
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object, or hold one within a singleton.
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The templated class for your value must be a primitive type, or a simple POD struct.
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When a thread no longer needs to use its value, it can call releaseCurrentThreadStorage()
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to allow the storage to be re-used by another thread. If a thread exits without calling
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this method, the object storage will be left allocated until the ThreadLocalValue object
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is deleted.
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@tags{Core}
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*/
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template <typename Type>
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class ThreadLocalValue
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{
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public:
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/** */
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ThreadLocalValue() noexcept
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{
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}
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/** Destructor.
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When this object is deleted, all the value objects for all threads will be deleted.
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*/
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~ThreadLocalValue()
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{
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for (auto* o = first.get(); o != nullptr;)
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{
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auto* next = o->next;
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delete o;
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o = next;
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}
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}
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/** Returns a reference to this thread's instance of the value.
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Note that the first time a thread tries to access the value, an instance of the
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value object will be created - so if your value's class has a non-trivial
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constructor, be aware that this method could invoke it.
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*/
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Type& operator*() const noexcept { return get(); }
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/** Returns a pointer to this thread's instance of the value.
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Note that the first time a thread tries to access the value, an instance of the
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value object will be created - so if your value's class has a non-trivial
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constructor, be aware that this method could invoke it.
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*/
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operator Type*() const noexcept { return &get(); }
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/** Accesses a method or field of the value object.
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Note that the first time a thread tries to access the value, an instance of the
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value object will be created - so if your value's class has a non-trivial
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constructor, be aware that this method could invoke it.
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*/
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Type* operator->() const noexcept { return &get(); }
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/** Assigns a new value to the thread-local object. */
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ThreadLocalValue& operator= (const Type& newValue) { get() = newValue; return *this; }
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/** Returns a reference to this thread's instance of the value.
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Note that the first time a thread tries to access the value, an instance of the
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value object will be created - so if your value's class has a non-trivial
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constructor, be aware that this method could invoke it.
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*/
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Type& get() const noexcept
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{
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auto threadId = Thread::getCurrentThreadId();
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ObjectHolder* o = nullptr;
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for (o = first.get(); o != nullptr; o = o->next)
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if (o->threadId.get() == threadId)
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return o->object;
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for (o = first.get(); o != nullptr; o = o->next)
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if (o->threadId.compareAndSetBool (threadId, nullptr))
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break;
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if (o != nullptr)
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o->object = Type();
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else
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for (o = new ObjectHolder (threadId, first.get());
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! first.compareAndSetBool (o, o->next);
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o->next = first.get());
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return o->object;
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}
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/** Called by a thread before it terminates, to allow this class to release
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any storage associated with the thread.
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*/
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void releaseCurrentThreadStorage()
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{
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auto threadId = Thread::getCurrentThreadId();
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for (auto* o = first.get(); o != nullptr; o = o->next)
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if (o->threadId.compareAndSetBool (nullptr, threadId))
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return;
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}
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private:
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//==============================================================================
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struct ObjectHolder
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{
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ObjectHolder (Thread::ThreadID idToUse, ObjectHolder* n) : threadId (idToUse), next (n), object() {}
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Atomic<Thread::ThreadID> threadId;
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ObjectHolder* next;
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Type object;
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JUCE_DECLARE_NON_COPYABLE (ObjectHolder)
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};
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mutable Atomic<ObjectHolder*> first;
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JUCE_DECLARE_NON_COPYABLE (ThreadLocalValue)
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};
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} // namespace juce
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