juicysfplugin/modules/juce_gui_basics/positioning/juce_RelativePointPath.h

195 lines
6.5 KiB
C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A path object that consists of RelativePoint coordinates rather than the normal fixed ones.
One of these paths can be converted into a Path object for drawing and manipulation, but
unlike a Path, its points can be dynamic instead of just fixed.
@see RelativePoint, RelativeCoordinate
@tags{GUI}
*/
class JUCE_API RelativePointPath
{
public:
//==============================================================================
RelativePointPath();
RelativePointPath (const RelativePointPath&);
explicit RelativePointPath (const Path& path);
~RelativePointPath();
bool operator== (const RelativePointPath&) const noexcept;
bool operator!= (const RelativePointPath&) const noexcept;
//==============================================================================
/** Resolves this points in this path and adds them to a normal Path object. */
void createPath (Path& path, Expression::Scope* scope) const;
/** Returns true if the path contains any non-fixed points. */
bool containsAnyDynamicPoints() const;
/** Quickly swaps the contents of this path with another. */
void swapWith (RelativePointPath&) noexcept;
//==============================================================================
/** The types of element that may be contained in this path.
@see RelativePointPath::ElementBase
*/
enum ElementType
{
nullElement,
startSubPathElement,
closeSubPathElement,
lineToElement,
quadraticToElement,
cubicToElement
};
//==============================================================================
/** Base class for the elements that make up a RelativePointPath.
*/
class JUCE_API ElementBase
{
public:
ElementBase (ElementType type);
virtual ~ElementBase() {}
virtual void addToPath (Path& path, Expression::Scope*) const = 0;
virtual RelativePoint* getControlPoints (int& numPoints) = 0;
virtual ElementBase* clone() const = 0;
bool isDynamic();
const ElementType type;
private:
JUCE_DECLARE_NON_COPYABLE (ElementBase)
};
//==============================================================================
/** Class for the start sub path element */
class JUCE_API StartSubPath : public ElementBase
{
public:
StartSubPath (const RelativePoint& pos);
void addToPath (Path& path, Expression::Scope*) const;
RelativePoint* getControlPoints (int& numPoints);
ElementBase* clone() const;
RelativePoint startPos;
private:
JUCE_DECLARE_NON_COPYABLE (StartSubPath)
};
//==============================================================================
/** Class for the close sub path element */
class JUCE_API CloseSubPath : public ElementBase
{
public:
CloseSubPath();
void addToPath (Path& path, Expression::Scope*) const;
RelativePoint* getControlPoints (int& numPoints);
ElementBase* clone() const;
private:
JUCE_DECLARE_NON_COPYABLE (CloseSubPath)
};
//==============================================================================
/** Class for the line to element */
class JUCE_API LineTo : public ElementBase
{
public:
LineTo (const RelativePoint& endPoint);
void addToPath (Path& path, Expression::Scope*) const;
RelativePoint* getControlPoints (int& numPoints);
ElementBase* clone() const;
RelativePoint endPoint;
private:
JUCE_DECLARE_NON_COPYABLE (LineTo)
};
//==============================================================================
/** Class for the quadratic to element */
class JUCE_API QuadraticTo : public ElementBase
{
public:
QuadraticTo (const RelativePoint& controlPoint, const RelativePoint& endPoint);
ValueTree createTree() const;
void addToPath (Path& path, Expression::Scope*) const;
RelativePoint* getControlPoints (int& numPoints);
ElementBase* clone() const;
RelativePoint controlPoints[2];
private:
JUCE_DECLARE_NON_COPYABLE (QuadraticTo)
};
//==============================================================================
/** Class for the cubic to element */
class JUCE_API CubicTo : public ElementBase
{
public:
CubicTo (const RelativePoint& controlPoint1, const RelativePoint& controlPoint2, const RelativePoint& endPoint);
ValueTree createTree() const;
void addToPath (Path& path, Expression::Scope*) const;
RelativePoint* getControlPoints (int& numPoints);
ElementBase* clone() const;
RelativePoint controlPoints[3];
private:
JUCE_DECLARE_NON_COPYABLE (CubicTo)
};
//==============================================================================
void addElement (ElementBase* newElement);
//==============================================================================
OwnedArray<ElementBase> elements;
bool usesNonZeroWinding;
private:
class Positioner;
friend class Positioner;
bool containsDynamicPoints;
void applyTo (DrawablePath& path) const;
RelativePointPath& operator= (const RelativePointPath&);
JUCE_LEAK_DETECTOR (RelativePointPath)
};
} // namespace juce