150 lines
5.5 KiB
C++
150 lines
5.5 KiB
C++
//
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// Created by Alex Birch on 10/09/2017.
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//
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#pragma once
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "SharesParams.h"
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#include <fluidsynth.h>
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#include <memory>
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#include "BankAndPreset.h"
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#include "PresetsToBanks.h"
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// https://stackoverflow.com/a/13446565/5257399
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//using std::shared_ptr;
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using namespace std;
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class FluidSynthModel
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: public ValueTree::Listener
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, public AudioProcessorValueTreeState::Listener {
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public:
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FluidSynthModel(
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AudioProcessorValueTreeState& valueTreeState
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// SharesParams& sharedParams
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// ValueTree& valueTree
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);
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~FluidSynthModel();
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shared_ptr<fluid_synth_t> getSynth();
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void initialise();
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// BanksToPresets getBanks();
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// void changePreset(int bank, int preset);
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int getChannel();
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// void onFileNameChanged(const String &absPath, int bank, int preset);
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void setControllerValue(int controller, int value);
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//==============================================================================
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/**
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Used to receive callbacks when a button is clicked.
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@see Button::addListener, Button::removeListener
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*/
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// class Listener
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// {
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// public:
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// /** Destructor. */
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// virtual ~Listener();
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// /** Called when the button is clicked. */
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// virtual void fontChanged (FluidSynthModel*, const String &absPath);
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// };
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/** Registers a listener to receive events when this button's state changes.
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If the listener is already registered, this will not register it again.
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@see removeListener
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*/
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// void addListener (Listener* newListener);
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/** Removes a previously-registered button listener
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@see addListener
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*/
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// void removeListener (Listener* listener);
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void setSampleRate(float sampleRate);
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// const String& getCurrentSoundFontAbsPath();
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virtual void parameterChanged (const String& parameterID, float newValue) override;
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virtual void valueTreePropertyChanged (ValueTree& treeWhosePropertyHasChanged,
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const Identifier& property) override;
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inline virtual void valueTreeChildAdded (ValueTree& parentTree,
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ValueTree& childWhichHasBeenAdded) override {};
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inline virtual void valueTreeChildRemoved (ValueTree& parentTree,
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ValueTree& childWhichHasBeenRemoved,
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int indexFromWhichChildWasRemoved) override {};
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inline virtual void valueTreeChildOrderChanged (ValueTree& parentTreeWhoseChildrenHaveMoved,
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int oldIndex, int newIndex) override {};
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inline virtual void valueTreeParentChanged (ValueTree& treeWhoseParentHasChanged) override {};
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inline virtual void valueTreeRedirected (ValueTree& treeWhichHasBeenChanged) override {};
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private:
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// class ValueTreeListener: public ValueTree::Listener {
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// public:
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//// ValueTreeListener();
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//// ~ValueTreeListener();
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// virtual void valueTreePropertyChanged (ValueTree& treeWhosePropertyHasChanged,
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// const Identifier& property) override;
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// inline virtual void valueTreeChildAdded (ValueTree& parentTree,
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// ValueTree& childWhichHasBeenAdded) override {};
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// inline virtual void valueTreeChildRemoved (ValueTree& parentTree,
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// ValueTree& childWhichHasBeenRemoved,
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// int indexFromWhichChildWasRemoved) override {};
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// inline virtual void valueTreeChildOrderChanged (ValueTree& parentTreeWhoseChildrenHaveMoved,
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// int oldIndex, int newIndex) override {};
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// inline virtual void valueTreeParentChanged (ValueTree& treeWhoseParentHasChanged) override {};
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// inline virtual void valueTreeRedirected (ValueTree& treeWhichHasBeenChanged) override {};
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// JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ValueTreeListener)
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// };
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int handleMidiEvent(void* data, fluid_midi_event_t* event);
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void refreshBanks();
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// void refreshPresets();
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// void refreshBanksAndPresets();
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// ValueTreeListener valueTreeListener;
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AudioProcessorValueTreeState& valueTreeState;
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// SharesParams& sharedParams;
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// ValueTree& valueTree;
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// https://stackoverflow.com/questions/38980315/is-stdunique-ptr-deletion-order-guaranteed
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// members are destroyed in reverse of the order they're declared
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// http://www.fluidsynth.org/api/
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// in their examples, they destroy the synth before destroying the settings
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unique_ptr<fluid_settings_t, decltype(&delete_fluid_settings)> settings;
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// TODO: shared_ptr may ruin our guarantee of synth's being destroyed first, so consider changing the access we expose
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shared_ptr<fluid_synth_t> synth;
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// unique_ptr<fluid_midi_driver_t, decltype(&delete_fluid_midi_driver)> midiDriver;
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// String currentSoundFontAbsPath;
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float currentSampleRate;
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fluid_preset_t* getFirstPreset();
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void selectFirstPreset();
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unique_ptr<BankAndPreset> getFirstBankAndPreset();
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void unloadAndLoadFont(const String &absPath);
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void loadFont(const String &absPath);
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// bool shouldLoadFont(const String &absPath);
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void changePresetImpl(int bank, int preset);
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// bool initialised;
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int sfont_id;
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unsigned int channel;
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// fluid_mod_t* mod;
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// ListenerList<Listener> eventListeners;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FluidSynthModel)
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};
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