fix(asr): do not call InputFinished for a never-ending stream

A live caption stream never ends: the boundary of an utterance is silence,
not end-of-input, so InputFinished (which means "no more audio ever") does
not apply. Drop it and rely on the trailing audio alone; keep a short
silence padding as a safety net for end-of-file cases. Verified that the
file path still emits the final character without InputFinished.

实时字幕的音频流永不结束,一句话的边界是"静音"而不是"输入结束",所以
不该调用语义为"再也不会有音频"的 InputFinished。改为只补一小段静音兜底,
实测文件模式的结果依然完整。文档也一并更正。
This commit is contained in:
blumia committed 2026-10-12 16:10:59 +08:00
1 parent bd921b1ac5
commit b37b9eb779
2 files changed
+9 -4

No files matched your search

+4 -3
View File
@@ -92,9 +92,10 @@ std::string SherpaAsr::streamFinish()
const std::vector<float> silence(pad, 0.0f);
SherpaOnnxOnlineStreamAcceptWaveform(d->stream, 16000, silence.data(), (int32_t) pad);
d->drain();
// 通知不再有输入,把尾部一并解出来
SherpaOnnxOnlineStreamInputFinished(d->stream);
d->drain();
// 注意:这里**不调用 InputFinished**。
// 实时字幕的音频流是永不结束的,一句话的边界是"静音"而不是"输入结束";
// InputFinished 的语义(再也不会有音频了)对文件才成立,对我们不适用。
// 只需要补一小段静音,让模型把最后一个字吐出来即可。
return d->resultText();
}