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## Read Before Use
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Since **I** just need a simple player which *just works* right now, so I did many things in a dirty way. Don't feel so weird if you saw something I did in this project is using a bad approach.
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### Feature Notice
- File format support will be limited by the [FFmpeg version that Qt 6 uses ](https://doc.qt.io/qt-6/qtmultimedia-attribution-ffmpeg.html ).
- ...which if you use Qt's official binary, only contains the LGPLv2.1+ part. (already good enough, tho)
- No music library management support and there won't be one!
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- It'll auto-load music files in the same folder of the file that you attempted to play, so organize your music files on a folder-basis.
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## Build
Current state, we need:
- `cmake` as the build system.
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- `qt6` with `qt6-multimedia` since we use it for playback.
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- `taglib` to get the audio file properties.
- `pkg-config` to find the installed taglib.
Then we can build it with any proper c++ compiler like g++ or msvc.
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Building it just requires normal cmake building steps:
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```shell
$ cmake -Bbuild
$ cmake --build build
```
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## Help Translation!
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[Translate this project on Codeberg's Weblate! ](https://translate.codeberg.org/projects/pineapple-apps/pineapple-music/ )
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## About License
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Pineapple Music as a whole is licensed under MIT license. Individual files may have a different, but compatible license.
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All *png* images inside `icons` folder are originally created by [@ShadowPower ](https://github.com/ShadowPower/ ) for [ShadowPlayer ](https://github.com/ShadowPower/ShadowPlayer ). These images are licensed under [CC0 ](https://creativecommons.org/publicdomain/zero/1.0/legalcode ) license, grant by the original author.