image: - Visual Studio 2019 environment: CMAKE_INSTALL_ROOT: C:\projects\cmake PACKAGE_INSTALL_ROOT: C:\projects\pir PKG_CONFIG_PATH: C:\projects\pir\lib\pkgconfig matrix: - build_name: mingw1120_64_qt6_4 QTPATH: C:\Qt\6.5\mingw_64 MINGW64: C:\Qt\Tools\mingw1120_64 install: - mkdir %CMAKE_INSTALL_ROOT% - mkdir %PACKAGE_INSTALL_ROOT% - cd %APPVEYOR_BUILD_FOLDER% - git submodule update --init --recursive - set PATH=%PATH%;%CMAKE_INSTALL_ROOT%;%QTPATH%\bin;%MINGW64%\bin - set CC=%MINGW64%\bin\gcc.exe - set CXX=%MINGW64%\bin\g++.exe build_script: # prepare - mkdir 3rdparty - cinst ninja - cinst pkgconfiglite # build taglib - cd 3rdparty - git clone -q https://github.com/taglib/taglib.git - cd taglib - cmake -G "Ninja" . -DCMAKE_INSTALL_PREFIX=%PACKAGE_INSTALL_ROOT% -DBUILD_SHARED_LIBS=ON - cmake --build . - cmake --build . --target install - cd %APPVEYOR_BUILD_FOLDER% - tree %PACKAGE_INSTALL_ROOT% /f # finally... - mkdir build - cd build - cmake .. -G "Ninja" -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX='%cd%' - cmake --build . - cmake --build . --target install # fixme: I don't know how to NOT make the binary installed to the ./bin/ folder... - cd bin - windeployqt --verbose=2 --no-quick-import --no-translations --no-opengl-sw --compiler-runtime --no-system-d3d-compiler --multimedia .\pmusic.exe - xcopy /s %PACKAGE_INSTALL_ROOT%\bin %cd% # for debug.. - tree /f artifacts: - path: build\bin