add useless animation
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096ff5170b
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0ff1e80132
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@ -11,6 +11,7 @@
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#include <QApplication>
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#include <QStyle>
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#include <QScreen>
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#include <QGraphicsOpacityEffect>
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#ifdef _WIN32
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#include <windows.h>
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@ -73,6 +74,13 @@ MainWindow::MainWindow(QWidget *parent) :
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m_graphicsView->checkAndDoFitInView();
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});
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m_opacityEffect = new QGraphicsOpacityEffect(m_bottomButtonGroup);
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m_bottomButtonGroup->setGraphicsEffect(m_opacityEffect);
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m_btnGrpAnimation = new QPropertyAnimation(m_opacityEffect, "opacity");
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m_btnGrpAnimation->setDuration(300);
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m_opacityEffect->setOpacity(0);
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centerWindow();
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}
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@ -115,6 +123,26 @@ void MainWindow::showEvent(QShowEvent *event)
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return QMainWindow::showEvent(event);
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}
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void MainWindow::enterEvent(QEvent *event)
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{
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m_btnGrpAnimation->stop();
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m_btnGrpAnimation->setStartValue(m_opacityEffect->opacity());
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m_btnGrpAnimation->setEndValue(1);
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m_btnGrpAnimation->start();
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return QMainWindow::enterEvent(event);
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}
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void MainWindow::leaveEvent(QEvent *event)
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{
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m_btnGrpAnimation->stop();
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m_btnGrpAnimation->setStartValue(m_opacityEffect->opacity());
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m_btnGrpAnimation->setEndValue(0);
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m_btnGrpAnimation->start();
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return QMainWindow::leaveEvent(event);
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}
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void MainWindow::mousePressEvent(QMouseEvent *event)
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{
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if (event->buttons() & Qt::LeftButton) {
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@ -6,6 +6,10 @@
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#include <QPropertyAnimation>
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#include <QPushButton>
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QT_BEGIN_NAMESPACE
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class QGraphicsOpacityEffect;
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QT_END_NAMESPACE
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class GraphicsView;
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class BottomButtonGroup;
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class MainWindow : public QMainWindow
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@ -21,6 +25,8 @@ public:
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protected slots:
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void showEvent(QShowEvent *event) override;
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void enterEvent(QEvent *event) override;
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void leaveEvent(QEvent *event) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseMoveEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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@ -35,6 +41,8 @@ protected slots:
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private:
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QPoint m_oldMousePos;
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QGraphicsOpacityEffect *m_opacityEffect;
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QPropertyAnimation *m_btnGrpAnimation;
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QPropertyAnimation *m_fadeOutAnimation;
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QPropertyAnimation *m_floatUpAnimation;
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QParallelAnimationGroup *m_exitAnimationGroup;
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