Update README.md

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Gary Wang 2021-11-24 23:55:22 +08:00
parent 3f327f94dc
commit 560ece0f2f
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@ -64,7 +64,7 @@ The normal build steps for Linux is also applied to Windows, but since Windows d
For the Windows binary I provided, kimageformats plugin is used (for formats like kra, xcf, psd and etc.). You can take `appveyor.yml` as a reference to learn what I did when building the Windows binary. For the Windows binary I provided, kimageformats plugin is used (for formats like kra, xcf, psd and etc.). You can take `appveyor.yml` as a reference to learn what I did when building the Windows binary.
[KDE Craft](https://community.kde.org/Craft) environment also can be used to build and package this program. I did also created a blueprint for building this project, but since I don't have a CI to run KDE Craft build, the blueprint repo are not provided here. Maybe sometimes later. [KDE Craft](https://community.kde.org/Craft) environment also can be used to build and package this program. I did also created a blueprint for building this project that you can found it at [here](https://github.com/BearKidsTeam/craft-shmooprint-bkt). It's not the way I used to create the release binary, but still worth trying.
### macOS ### macOS

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@ -64,7 +64,7 @@ $ cmake --build . # 如果你使用 Makefile 作为 CMake 生成器,也可以
我们所提供的预编译好的 Windows 程序包含了 kimageformats 插件来提供额外kra, xcf, psd 等)格式的支持。您可以参考 `appveyor.yml` 来查看我们是如何构建并打包 Windows 可执行程序的。 我们所提供的预编译好的 Windows 程序包含了 kimageformats 插件来提供额外kra, xcf, psd 等)格式的支持。您可以参考 `appveyor.yml` 来查看我们是如何构建并打包 Windows 可执行程序的。
[KDE Craft](https://community.kde.org/Craft) 环境也可以被用来构建此应用程序。我也创建了一个蓝图来进行此项目的构建和打包。但由于暂时并未配置 CI 部署此环境来进行 KDE Craft 环境下的构建,故对应的蓝图仓库也尚未公开提供,或许后续会开放出来 [KDE Craft](https://community.kde.org/Craft) 环境也可以被用来构建此应用程序。我也创建了一个蓝图来进行此项目的构建和打包,可参见[这里](https://github.com/BearKidsTeam/craft-shmooprint-bkt)。尽管这不是我用于构建发布二进制所使用的方案,但仍值得一试
### macOS ### macOS