chore: temporary limit svg support to Tiny 1.2-only
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@ -10,6 +10,7 @@
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#include <QGraphicsItem>
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#include <QGraphicsItem>
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#include <QUrl>
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#include <QUrl>
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#include <QGraphicsSvgItem>
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#include <QGraphicsSvgItem>
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#include <QSvgRenderer>
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#include <QMovie>
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#include <QMovie>
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#include <QPainter>
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#include <QPainter>
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@ -116,7 +117,16 @@ void GraphicsScene::showText(const QString &text)
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void GraphicsScene::showSvg(const QString &filepath)
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void GraphicsScene::showSvg(const QString &filepath)
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{
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{
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this->clear();
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this->clear();
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QGraphicsSvgItem * svgItem = new QGraphicsSvgItem(filepath);
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QGraphicsSvgItem * svgItem = new QGraphicsSvgItem();
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QSvgRenderer * render = new QSvgRenderer(svgItem);
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#if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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// Qt 6.7.0's SVG support is terrible caused by huge memory usage, see QTBUG-124287
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// Qt 6.7.1's is somewhat better, memory issue seems fixed, but still laggy when zoom in
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// Anyway let's disable it for now.
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render->setOptions(QtSvg::Tiny12FeaturesOnly);
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#endif // QT_VERSION >= QT_VERSION_CHECK(6, 7, 0)
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render->load(filepath);
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svgItem->setSharedRenderer(render);
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this->addItem(svgItem);
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this->addItem(svgItem);
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m_theThing = svgItem;
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m_theThing = svgItem;
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this->setSceneRect(m_theThing->boundingRect());
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this->setSceneRect(m_theThing->boundingRect());
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