#ifndef GRAPHICSSCENE_H #define GRAPHICSSCENE_H #include class GraphicsScene : public QGraphicsScene { Q_OBJECT public: GraphicsScene(QObject *parent = nullptr); ~GraphicsScene(); void showImage(const QPixmap &pixmap); void showText(const QString &text); void showSvg(const QString &filepath); void showAnimated(const QString &filepath); bool trySetTransformationMode(Qt::TransformationMode mode, float scaleHint); QPixmap renderToPixmap(); private: QGraphicsItem * m_theThing; }; #endif // GRAPHICSSCENE_H