// SPDX-FileCopyrightText: 2022 Gary Wang // // SPDX-License-Identifier: MIT #include "graphicsscene.h" #include #include #include #include #include #include #include #include #include class PGraphicsPixmapItem : public QGraphicsPixmapItem { public: PGraphicsPixmapItem(const QPixmap &pixmap, QGraphicsItem *parent = nullptr) : QGraphicsPixmapItem(pixmap, parent) {} void setScaleHint(float scaleHint) { m_scaleHint = scaleHint; } const QPixmap & scaledPixmap(float scaleHint) { if (qFuzzyCompare(scaleHint, m_cachedScaleHint)) return m_cachedPixmap; QSizeF resizedScale(boundingRect().size()); resizedScale *= scaleHint; QPixmap && sourcePixmap = pixmap(); m_cachedPixmap = sourcePixmap.scaled( resizedScale.toSize() * sourcePixmap.devicePixelRatioF(), Qt::KeepAspectRatio, Qt::SmoothTransformation); m_cachedScaleHint = scaleHint; return m_cachedPixmap; } void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override { if (transformationMode() == Qt::FastTransformation) { return QGraphicsPixmapItem::paint(painter, option, widget); } else { // painter->setRenderHints(QPainter::Antialiasing); painter->drawPixmap(QRectF(offset(), boundingRect().size()).toRect(), scaledPixmap(m_scaleHint)); } } private: float m_scaleHint = 1; float m_cachedScaleHint = -1; QPixmap m_cachedPixmap; }; class PGraphicsMovieItem : public QGraphicsItem { public: PGraphicsMovieItem(QGraphicsItem *parent = nullptr) : QGraphicsItem(parent) {} void setMovie(QMovie* movie) { if (m_movie) m_movie->disconnect(); m_movie.reset(movie); m_movie->connect(m_movie.data(), &QMovie::updated, [this](){ this->update(); }); } QRectF boundingRect() const override { if (m_movie) { return m_movie->frameRect(); } else { return QRectF(); } } void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget) override { if (m_movie) { painter->drawPixmap(m_movie->frameRect(), m_movie->currentPixmap(), m_movie->frameRect()); } } private: QScopedPointer m_movie; }; GraphicsScene::GraphicsScene(QObject *parent) : QGraphicsScene(parent) { showText(tr("Drag image here")); } GraphicsScene::~GraphicsScene() { } void GraphicsScene::showImage(const QPixmap &pixmap) { this->clear(); PGraphicsPixmapItem * pixmapItem = new PGraphicsPixmapItem(pixmap); this->addItem(pixmapItem); pixmapItem->setShapeMode(QGraphicsPixmapItem::BoundingRectShape); m_theThing = pixmapItem; this->setSceneRect(m_theThing->boundingRect()); } void GraphicsScene::showText(const QString &text) { this->clear(); QGraphicsTextItem * textItem = this->addText(text); textItem->setDefaultTextColor(QColor("White")); m_theThing = textItem; this->setSceneRect(m_theThing->boundingRect()); } void GraphicsScene::showSvg(const QString &filepath) { this->clear(); QGraphicsSvgItem * svgItem = new QGraphicsSvgItem(); QSvgRenderer * render = new QSvgRenderer(svgItem); #if QT_VERSION >= QT_VERSION_CHECK(6, 7, 0) // Qt 6.7.0's SVG support is terrible caused by huge memory usage, see QTBUG-124287 // Qt 6.7.1's is somewhat better, memory issue seems fixed, but still laggy when zoom in // Anyway let's disable it for now. render->setOptions(QtSvg::Tiny12FeaturesOnly); #endif // QT_VERSION >= QT_VERSION_CHECK(6, 7, 0) render->load(filepath); svgItem->setSharedRenderer(render); this->addItem(svgItem); m_theThing = svgItem; this->setSceneRect(m_theThing->boundingRect()); } void GraphicsScene::showAnimated(const QString &filepath) { this->clear(); PGraphicsMovieItem * animatedItem = new PGraphicsMovieItem(); QMovie * movie = new QMovie(filepath); movie->start(); animatedItem->setMovie(movie); this->addItem(animatedItem); m_theThing = animatedItem; this->setSceneRect(m_theThing->boundingRect()); } bool GraphicsScene::trySetTransformationMode(Qt::TransformationMode mode, float scaleHint) { PGraphicsPixmapItem * pixmapItem = qgraphicsitem_cast(m_theThing); if (pixmapItem) { pixmapItem->setTransformationMode(mode); pixmapItem->setScaleHint(scaleHint); return true; } return false; } QPixmap GraphicsScene::renderToPixmap() { PGraphicsPixmapItem * pixmapItem = qgraphicsitem_cast(m_theThing); if (pixmapItem) { return pixmapItem->pixmap(); } QPixmap pixmap(sceneRect().toRect().size()); pixmap.fill(Qt::transparent); QPainter p(&pixmap); render(&p, sceneRect()); return pixmap; }