StrawberryBF/README.md

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=== Strawberry
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A tiny 2D game engine focused on usability and simplicity. Written in Beef language, and using SDL2.
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To run the sample game, in the Beef IDE select Open Workspace, and select the Strawberry/SampleGame folder.
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The debug console font 'Strawberry Seeds' is by Chevy Ray Johnston, included under the MIT license. Chevy has other great pixel fonts available at http://pixel-fonts.com/.
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=== Related links
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~Beef Language
https://github.com/beefytech/Beef
Free & Open Source
The programming language and IDE used for Strawberry game development
~Ogmo Editor 3
https://ogmo-editor-3.github.io/
Free & Open Source
A generic 2D level editor that exports to JSON. Not required, but Strawberry can parse JSON data files
~Aseprite
https://www.aseprite.org/
$20 USD
A fantastic sprite and animation editor. Strawberry parses the .aseprite file format directly to load sprites