Color struct. Reorg.

This commit is contained in:
Matt Thorson
2020-05-07 20:11:20 -07:00
parent 8a06819ddd
commit 0d907209a2
10 changed files with 170 additions and 18 deletions

View File

@ -1,16 +0,0 @@
namespace Strawberry
{
static public class Draw
{
static public void Rect(int x, int y, int w, int h, SDL2.SDL.Color color)
{
SDL2.SDL.SetRenderDrawColor(Game.Renderer, color.r, color.g, color.b, color.a);
SDL2.SDL.RenderFillRect(Game.Renderer, &SDL2.SDL.Rect((int32)x, (int32)y, (int32)w, (int32)h));
}
static public void Rect(Rect rect, SDL2.SDL.Color color)
{
Rect(rect.X, rect.Y, rect.Width, rect.Height, color);
}
}
}