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				https://github.com/MaddyThorson/StrawberryBF.git
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	Some quick warning fixes
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		@ -171,7 +171,7 @@ namespace Strawberry
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		{
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			Scene?.Draw();
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			if (Console.Enabled)
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			if (Strawberry.Console.Enabled)
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				Strawberry.Console.[Friend]Draw();
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			Batcher.Draw();
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@ -34,7 +34,7 @@ namespace Strawberry
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		static public void DisposeAll()
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		{
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			DeleteDictionaryAndKeysAndItems!(Textures);
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			DeleteDictionaryAndKeysAndValues!(Textures);
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			Sprite.[Friend]Dispose();
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		}
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@ -96,7 +96,7 @@ namespace Strawberry
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		[Command("clear", "Clears the console window")]
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		static public void Clear()
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		{
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			DeleteAndClearItems!(messages);
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			ClearAndDeleteItems!(messages);
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		}
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		static private void Update()
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@ -74,6 +74,7 @@ namespace Strawberry
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			return Vector(a.X, a.Y);
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		}
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		[Commutable]
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		static public bool operator==(Vector a, Vector b)
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		{
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			return a.X == b.X && a.Y == b.Y;
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